Is ArenaNet okay?
lightblade
Anet is doing fine...many of their work is outsourced (1/9 to 1/3). What I heard is that about a third of the art work of GW:F are done in NCsina located in Beijing, China alone.
leprekan
Quote:
Originally Posted by Manic Smile
and I think a lot of us were happy to see them go...
as long as A.net can keep the franchise going...meaning they have enough of a profit margin...I hope more people leave, maybe we'll finally see that lag issue fixed |
KESKI
Bad new travel faster, and Complain is always louder=P
shouldnt everyone know this by now??
Upgrade the ai from single cell to bug brain
I am not saying it is a good ai(I havnet see charr warrior /tuant players follow by 3 waves of charr rangers' fire arrow=P)
but to say they are too difficult?? not an improvement??
shouldnt everyone know this by now??
Upgrade the ai from single cell to bug brain
I am not saying it is a good ai(I havnet see charr warrior /tuant players follow by 3 waves of charr rangers' fire arrow=P)
but to say they are too difficult?? not an improvement??
Sid Soggybottom
Quote:
Originally Posted by FalconDance
Do I have concerns about Anet? Yes. I worry that all the whiners and bitchers will eventually cause the very problems they are whining about to come about. When these individuals are on their non-stop whinging mode, all they see (or talk about) is the negatives they perceive as the doom of the game. Seldom do they ever seem to mention any positives. Anyone ever heard of a self-fulfilling prophecy? Keep complaining, show no appreciation of any work done by the devs - work, I may add that they provide each and every day for no fee other than the original outlay for the game and the hope that someone will appreciate it enough to mentnion it and to recommend it to their friends - and eventually someone will throw up their hands and wonder why the hell they're even bothering!
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Devs do welcome some criticism. But it's gone way past any limit of being productive on these boards. The same people keep coming back to nag and nag and nag. And then have the nerve to offer wild speculations as proof of the doom and gloom and downfall of ANET and GW.
leprekan
Quote:
Originally Posted by Sid Soggybottom
I understand that concern because sometimes that does happen. I used to work in the gaming industry and have seen game devs reading forums for feedback on their game and throwing up their hands in frustration at times. But most of the time, they're sensible enough to see most of the rant and whines for what they are....just plain ol' bitching.
Devs do welcome some criticism. But it's gone way past any limit of being productive on these boards. The same people keep coming back to nag and nag and nag. And then have the nerve to offer wild speculations as proof of the doom and gloom and downfall of ANET and GW. |
Sid Soggybottom
Quote:
Originally Posted by leprekan
People have been asking for storage and auction for more than a year. Anet has not responded to this. You talk about people being quick to bitch ... the other side of the coin is just as counterproductive. Speaking as a business owner I WANT my REPEAT customers. Anet should try listening to core complaints and correcting them not throwing weekend events that get them rave reviews from fan bois. If I had servers crashing and customers needed a place to store their records I would NOT try to make them happy with a new mouse pad. WAKE UP ANET.
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Sure, it's taking a long time. So I guess we should all rant and throw a tantrum until they put those features in right? If we all nag them enough they'll work faster right?
I'm sure as a business owner you appreciate your customers nagging you over and over about unreasonable things. Do any of them nag you about giving them free stuff or service? That's what you're all doing. There's a point where trying to please customers becoming unreasonable. And a lot of you are way past that point.
LifeInfusion
One word: heros
(They are the reason why most outposts are empty. People play, they just don't spend much time for grouping anymore)
(They are the reason why most outposts are empty. People play, they just don't spend much time for grouping anymore)
Enchanted Warrior
Sid Soggybottom
Increased sales and lowered operating costs? Yeah ANET and NCSoft are definately sinking ships!
Ninna
Quote:
Originally Posted by Minus Sign
With GW off the Top ten NPD best sellers
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Rankings based on units sold, according to NPD figures from October 22-28, 2006
http://www.gamespot.com/pc/rpg/guild...ml?sid=6161500
Quote:
1 The Sims 2: Pets,Release Date: Oct 17, 2006 2 Battlefield 2142, release: Oct 17, 2006 3 Microsoft Flight Simulator X, release:Oct 17, 2006 4 World of Warcraft, release: Nov 23, 2004 5 Guild Wars Nightfall, release:Oct 26, 2006 |
Omega X
Quote:
Originally Posted by Sid Soggybottom
Increased sales and lowered operating costs? Yeah ANET and NCSoft are definately sinking ships!
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Sid Soggybottom
Quote:
Originally Posted by Omega X
But that was only for the Lineage and CoH series, as stated in the article.
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"Meanwhile, the percentage breakdown of sales by game titles shows Lineage and Lineage II with 36% and 35%, respectively, followed by City of Heroes/City of Villains with 9% and Guild Wars® with 14%."
"On October 27, NCsoft carried out a simultaneous global launch of the third campaign in the Guild Wars franchise, Guild Wars Nightfall™"
Kuldebar Valiturus
Quote:
Originally Posted by larkdetemplar
I've been growing quite concerned about the state of the game recently - since NF came out. First the bonus pack didn't give a 24 hour head start (unlike the Factions Bonus pack) but it did give a character slot.
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Quote:
Originally Posted by larkdetemplar
Then the game launches and the merchant prices and commodity availability seem unnaturally stable.
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Quote:
Originally Posted by larkdetemplar
A line in the Scribes scroll sounds like a plea to the GW community to buy NF.
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Quote:
Originally Posted by larkdetemplar
The Sunspear title is immediately capped at lvl8.
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Quote:
Originally Posted by larkdetemplar
The NF elite mission isn't pushed to production. The vaunted new pvp system isn't pushed.
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Quote:
Originally Posted by larkdetemplar
And now by all appearances, the Prima guide to NF seems cancelled - in fact, if you had it on order, your order is cancelled and there is no longer indication that one is even in the works or pending release.
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Quote:
Originally Posted by larkdetemplar
Even the job listings on ArenaNet remain unchanged - and with 10+ years of experience in IT, I can tell you that when you see the same job listing sitting there, that means the job doesn't exist.
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Quote:
Originally Posted by larkdetemplar
Did NF fail to yield an influx of new players? Is the title not selling? In fact, it seems as if NF must be selling at least to existing players because both Tyria and Cantha are empty. Ironically, I can't find any location in Elona with sufficient enough people to explain the absenses.
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My Guild Wars has been fairly crowded of late. And it's only natural that older game areas will have less people during the period after a major expansion is released.
Yes, most existing players do make up the buy of Nightfall purchases. This is called repeat business and it's good for business.
The release of Nightfall rounds out the story arc tying in all 3 Campaigns, there is definitely even MORE of a reason to own all 3 games. All 3 campaigns differ from each other in enough ways to keep it interesting. New story/game devices are introduced. Variations introduced, etc. (Compare Mission flow in Prophecies to Nightfall, for example.)
Quote:
Originally Posted by larkdetemplar
I've been hearing a lot of buzz about this recently in my Alliances newsletters and site. What's going on?
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And stop worrying so much, eh?
Str0b0
I'm going to have to weigh in here and agree with the people saying that ANet is in dire straits indeed if some glaring issues are not addressed and soon. The AI is the number one thing that people seem to be disliking about NF. Their closed rank attitude towards this issue is starting to irritate a lot of people. We've been pointing out the issues with the new AI for quite some time and it still has yet to be fixed, if indeed it is even broken. There has been speculation that they intended the AI to be this way in which case the outcry against it should still be enough for them to revert it to it's original pre-Nightfall state regardless of whether it works as they want it to.
In the end I think a lot of players are seeing a general lack of response from the development team and taking that as a sign that they do not care. Granted their time is limited and they are working on other projects, but when a customer has a problem they don't care about your time constraints they want their problem addressed right away. That's simply good customer service regardless of your industry. I know I for one will not be purchasing future chapters and I'm seriously considering going over to WoW, despite the monthly fee, as soon as Burning Crusade hits, unless some of these issues are resolved. I have wracked my brain trying to come up with good reasons why we haven't heard so much as a whimper out of ANet about the AI issue that is continually brought up, not just here but in other forums, go ahead and google it and prepare to be amazed, and I simply cannot find any reason at all that they should be ignoring or closing ranks in the face of such an overwhelmingly negative response. It's bad business to ignore your customer base like that. If I did that in my restaraunt I'd be out of business. If thirty customers walked in and told me that they didn't much care for the level of spice in a given dish then you'd better believe I'd alter it rather than loose that business. New customers only carry you so far. You need to get repeat business to make a profit and unfortunately I think this AI issue is going to force a lot of people to find other games out of sheer frustration.
In the end I think a lot of players are seeing a general lack of response from the development team and taking that as a sign that they do not care. Granted their time is limited and they are working on other projects, but when a customer has a problem they don't care about your time constraints they want their problem addressed right away. That's simply good customer service regardless of your industry. I know I for one will not be purchasing future chapters and I'm seriously considering going over to WoW, despite the monthly fee, as soon as Burning Crusade hits, unless some of these issues are resolved. I have wracked my brain trying to come up with good reasons why we haven't heard so much as a whimper out of ANet about the AI issue that is continually brought up, not just here but in other forums, go ahead and google it and prepare to be amazed, and I simply cannot find any reason at all that they should be ignoring or closing ranks in the face of such an overwhelmingly negative response. It's bad business to ignore your customer base like that. If I did that in my restaraunt I'd be out of business. If thirty customers walked in and told me that they didn't much care for the level of spice in a given dish then you'd better believe I'd alter it rather than loose that business. New customers only carry you so far. You need to get repeat business to make a profit and unfortunately I think this AI issue is going to force a lot of people to find other games out of sheer frustration.
Enchanted Warrior
GW acounts for 14% of their profits. You do not need a Harvard degree in business to realize they (Ncsoft™) will focus on the Lineage™ series as it accounts for approx 75% of their income. BUT this does not mean they will ignore GW, it may mean however they will not be as "diligent" in fixing it as they would for Lineage™etc. Why? Lineage™ is their cash cow, GW is merely a contributor.
Ninna
Quote:
Originally Posted by Str0b0
In the end I think a lot of players are seeing a general lack of response from the development team and taking that as a sign that they do not care. .. I know I for one will not be purchasing future chapters and I'm seriously considering going over to WoW
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but seriously,
Gaile has been responsive about lack of Elite missions and the AI
http://www.guildwarsguru.com/forum/s...php?t=10075912
http://www.guildwarsguru.com/forum/s...php?t=10075386
http://www.guildwarsguru.com/forum/s...php?t=10072893
give it some time
leprekan
Quote:
Originally Posted by Sid Soggybottom
Gaile has responded plenty of times on those two issues. Do you think people don't ask her about it enough times? The answer is always the same. They're working on it.
Sure, it's taking a long time. So I guess we should all rant and throw a tantrum until they put those features in right? If we all nag them enough they'll work faster right? I'm sure as a business owner you appreciate your customers nagging you over and over about unreasonable things. Do any of them nag you about giving them free stuff or service? That's what you're all doing. There's a point where trying to please customers becoming unreasonable. And a lot of you are way past that point. |
cosyfiep
I like the prima guides, and dont really care that they are out of date quickly---they have all the mission information in printed form (remember wiki was down or sooooo slow for a good amount of time it wasnt useable), and I dont have to sit in front of my computer to look thru them (or on the internet waiting for the pages to upload).....I can leaf thru them quickly, mark the pages I am using----but them I read books too, so I am some old fart whose not up to date with the rest of the world.
I am unhappy that the guide will not be available, I like collecting them as well. I still use the prophecy one from time to time to look at the maps and such (and I dont have to log onto my computer to do so either).
Its a shame, really a shame.
I dont take it as a sign of the end of guild wars though, they have other issues that are doing that for areanet.
I am unhappy that the guide will not be available, I like collecting them as well. I still use the prophecy one from time to time to look at the maps and such (and I dont have to log onto my computer to do so either).
Its a shame, really a shame.
I dont take it as a sign of the end of guild wars though, they have other issues that are doing that for areanet.
Kuldebar Valiturus
Quote:
Originally Posted by Str0b0
In the end I think a lot of players are seeing a general lack of response from the development team and taking that as a sign that they do not care. Granted their time is limited and they are working on other projects, but when a customer has a problem they don't care about your time constraints they want their problem addressed right away. That's simply good customer service regardless of your industry. I know I for one will not be purchasing future chapters and I'm seriously considering going over to WoW, despite the monthly fee, as soon as Burning Crusade hits, unless some of these issues are resolved. I have wracked my brain trying to come up with good reasons why we haven't heard so much as a whimper out of ANet about the AI issue that is continually brought up, not just here but in other forums, go ahead and google it and prepare to be amazed, and I simply cannot find any reason at all that they should be ignoring or closing ranks in the face of such an overwhelmingly negative response. It's bad business to ignore your customer base like that. If I did that in my restaraunt I'd be out of business. If thirty customers walked in and told me that they didn't much care for the level of spice in a given dish then you'd better believe I'd alter it rather than loose that business. New customers only carry you so far. You need to get repeat business to make a profit and unfortunately I think this AI issue is going to force a lot of people to find other games out of sheer frustration.
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The AI changes shook things up a lot, but I think the jury is still out on some of the issues. I don't notice the "AI strangeness" on all my characters, so it might not be so straightforward. I still find PvE battles to be high action and fast paced enough to keep me entertained. But, AI tweaks are ongoing and the game isn't broken.
There is a common truth in MMORPG's and their ilk: sometimes the giving the customers what they say they want can kill a game. Or set it back.
Really, I have seen it.
It's happened in Dark Ages of Camelot, cries for class nerf's and more PvE oriented content...
It's already happened in WoW not long after it's release with Dishonorable Kills in PvP. World PvP and class nerfs.
BUT, these things are normal.
A developer walks a fine line:
Between listening to a player and sticking to his guns.
You know how much flack Michelangelo received from his customers regarding the his work in the Sistine Chapel? Point is, he stayed mostly true to his Vision although he also made a few concessions.
People are way too antsy. Just sit back and have a little faith.
The only constant is change and we will never lack a reason bitch about things, of that I am certain.
Narutoscryed
Quote:
Originally Posted by Minus Sign
Someone asked the OP for proof? Okay.
http://www.gamespot.com/news/6153106.html http://www.gamespot.com/news/6161358.html Read between the lines with me. GWNF was released when it was to boost fourth quarter earning for parent company NCSoft. Unfinished, buggy and with poorly thought-out anti-farm code, the boost this chapter gives to NCSoft is enough to put it back in the black for the year. This lack of regard for game quality and nigh-abuse of its player base is a disturbing trend for NCSoft Are your fears warranted? Probably. NCSoft looks to be cutting still more dead weight in the wake of AutoAssault. With GW off the Top ten NPD best sellers and down in revenue from 25% (couldn’t find link but I believe that was back in January this year) to 14 percent this year, the franchise is becoming expendable. Add to that, the—shall we say—controversial changes to the games dynamic between PvP and PvE, lackluster response here on the boards and outright bad rap the game is getting over its crusade against farmers…Anet may very well be in trouble; not just GW. What remains is a logical conjecture based on normal business/customer relations. When players are badmouthing the game on the scale GW is getting then you can bet they are telling others. Word of mouth is deadly in the VG industry; a large percentage of games sales can be attributed to word of mouth “dude; you gotta try this its leet” kinda stuff. The general rule is that when ten people like something, only one of them will tell others. When ten people hate something, nine of those people will scream their heads off. So while many people may say “then the people who actually like this are probably not tin the minority” I have to remind you: the potential new players reading this won’t care what the silent masses think. They’ll take one look at boards like this and run back to WoW. The problem with most of these changes isn’t that they were catering to old players. Arenanet looks to be trying to branch out and find new players. This are having an adverse effect on the core player base (ie: the change to HA was certainly not condoned by the HA players. One need only go to ID1 to see that. And before anyone pulls out the Heroway killed HA card, I stopped playing pre-Nightfall. Numbers were dropping in peek hours a month in advance of the mess you live in now) who is starting to feel slighted. They’ve offended many of their loyal customers in their search for new markets. As those new markets have yet to materialize all they are left with is the regular loyal customer base buying Ch3 (with fewer than bought CH2 I believe we will see when the quarterly earnings are officially out). Many players adopt a wait and see attitude toward games like this. If an expansion (whatever Anet wants to call these, they are expansions imo) has bad word of mouth in the first month (as NF is getting in spades) those players who waited will probably decide not to buy. Since the content for the first two chapters is not enough to keep most players interested in the game for yet another 6 month cycle, it is doubtful they will be around for CH4. Fewer players=less revenue from the game=less money for devs and mintainence to fix bugs and add content. So to those of you happy me and my money left: LMAO nublets. |
QFTFT
Wow dude great post. and what your saying makes perfect sence...
all i know is that just myself have seen about 20 players stop with chapter 3 altogether.. and myself and another will also probably be done if we dont see some improvment with the upcoming ai update.
Guilds are dying all over the place... players are leaving...
Good post dude.. the information you have provided would be pretty hard for anyone to overlook and write off as speculation.
as i have said.. gw is in a fragile state right now... they know a lot of people are not happy with them at the moment.. and they know that players hold the key to them getting paid..
In the buisness world forsight is key... and i can betcha some of the people that are investing money into anet are having a look at the numbers and are hating what they are seeing... they could care less that its a lil early.. they see the numbers and they have to make a move quick before they loose any money...
So with that... yes.. nc soft is in a very tricky spot.. and you can bet some of the pressure that nc soft is feeling will trickle down to anet.. and that my friends may just lead to the changes a lot of us have been looking for.
Sid Soggybottom
Quote:
Originally Posted by leprekan
I know better than to respond to a fan boi but can't help it .. storage and auction is hardly unreasonable. Core issues are not nags .. sorry. The person wanting a certain type of mini pet yes. If I ran my business as they do I wouldn't have any customers. Judging by your post count and when you joined it is safe to say you spend more time trolling than playing.
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Anyway, storage and auction requests are not unreasonable. DEMANDING them to be put in is unreasonable though. Do I want those two features in? Very much so. But I know things take time. I don't go ranting about it though.
Sometimes things work out and sometimes they don't. So those two features arent in, just be patient. And if they never get in? Yeah it's disappointing but why dwell on it? Those are hardly game breaking features. Go enjoy the other aspects of the game.
Ninna
Quote:
Originally Posted by Narutoscryed
QFTFT
Good post dude.. the information you have provided would be pretty hard for anyone to overlook and write off as speculation. |
Rankings based on units sold, according to NPD figures from October 22-28, 2006
http://www.gamespot.com/pc/rpg/guild...ml?sid=6161500
ChildeOfMalkav
What this? Another ANET IS DYING!! GW IS DYING!! MY GRANDMA IS DYING!!! thread? I guess it was past due for one.
Thanks for the laugh people. I'll see you in another couple of months for the next "GW is dead" thread. And the one after that and the one after that.
Thanks for the laugh people. I'll see you in another couple of months for the next "GW is dead" thread. And the one after that and the one after that.
leprekan
Quote:
Originally Posted by Sid Soggybottom
You are hardly the first person to accuse someone of "trolling" just because of a disagreement. People are petty like that. And my join date has nothing to do with how long I've played GW. Got any more wild speculations and conclusions?
Anyway, storage and auction requests are not unreasonable. DEMANDING them to be put in is unreasonable though. Do I want those two features in? Very much so. But I know things take time. I don't go ranting about it though. Sometimes things work out and sometimes they don't. So those two features arent in, just be patient. And if they never get in? Yeah it's disappointing but why dwell on it? Those are hardly game breaking features. Go enjoy the other aspects of the game. |
18 months is plenty of time to have addressed core issues. Anet should just be happy some of the people are still here 18 months later asking about the core issues still. Will they fix the AI? NOPE. Anet has shown time and again they will stand their ground on what they think. Downside is ... what the customer base thinks is the only one that matters. Those features were only examples ... there are many things they don't get around to.
EPO Bot
I dunno Duke, i kinda like GW the way it is.That's why i played it for more then a thousand hours with six characters. If anything gets improved, so much the better.
Sid Soggybottom
Quote:
Originally Posted by leprekan
Uh me thinking you are a forum troll had nothing to do with a disagreement. As I said join date and post count was basis for that.
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So you keep mentioning "core issues" that ANET apparently refuses to address for 18 months. The so called A.I. issues have only been for almost a month so don't even say that's a persistant problem they've refused to fix.
leprekan
Quote:
Originally Posted by Sid Soggybottom
As I said before....keep making those ridiculous assumptions and conclusions. Really, that was is some of the worst logic and reasoning I've heard. So with your criteria, anyone who is new and posts often is a troll? I'm boggled.
So you keep mentioning "core issues" that ANET apparently refuses to address for 18 months. The so called A.I. issues have only been for almost a month so don't even say that's a persistant problem they've refused to fix. |
The AI update is linked and viewed by MANY as yet ANOTHER attack on farming. Which lumps it in with core issues. Anet started their Jihad against farmers with the protective bond nerf and hasn't let up since.
EternalTempest
Anet know that since each chapter is different on some level, there going to lose people. They also know that people will drift away over time. There business model was sold to NCSoft this way and they felt to green light Anet with the plans they have.
Anet's health is based solely on hard core fans + new players to keep buying chapters (any chapters). As long as new sales from any chapter are at a certain level, Anet is healthy. It is true that ANY company if in trouble or in a lull, will not talk about it, but that's normal business practice.
I personally don't see signs of Anet faltering presently. Also GW Guru (love it here anyway) but the fan base is mostly negative in a lot of things, or very "vocal" no matter what's going on.
Also as time goes on, Anet masters the art of "6 months of content" to keep people happy long enough till the next expansion. And the stronger there base, the more they can survive a "dud" game.
Anet's health is based solely on hard core fans + new players to keep buying chapters (any chapters). As long as new sales from any chapter are at a certain level, Anet is healthy. It is true that ANY company if in trouble or in a lull, will not talk about it, but that's normal business practice.
I personally don't see signs of Anet faltering presently. Also GW Guru (love it here anyway) but the fan base is mostly negative in a lot of things, or very "vocal" no matter what's going on.
Also as time goes on, Anet masters the art of "6 months of content" to keep people happy long enough till the next expansion. And the stronger there base, the more they can survive a "dud" game.
Zehnchu
Nothing will be the same as it was when GW first came out, doesn’t mean the game is dying it’s just the cycle of things. And with each new release there is always going to be a game dynamic that is changed. They really try to put enough content for every one from the casual players to the hard core gamer.
Honestly I would rather Anet working on improvements of current game content then releasing the next chapter in the six months, give or take a few more months on the release of the new chapter. And just work on some minor improvements, there’s always a big gripe about the FoW and UW favor system, access to elite missions, and differently rework on trade improvements. The new AI it’s ok, but it really needs to be fine tuned. And better reward system for quests, maybe add the option to get skills for rewards and keeping the buy all here at trainer to give people options. Those are just some of the issues that are always commonly discussed on these forums.
Maybe add in contest winner armor that costs 100k a piece not counting crafting materials. Don’t raise the amount of gold that can be carried on the character, you would have to go and get each piece or have all your friends hold what you need. Same can go for weapons. This would be something for a long term goal and something for gamers to shoot for.
But that’s just my two cents.
Honestly I would rather Anet working on improvements of current game content then releasing the next chapter in the six months, give or take a few more months on the release of the new chapter. And just work on some minor improvements, there’s always a big gripe about the FoW and UW favor system, access to elite missions, and differently rework on trade improvements. The new AI it’s ok, but it really needs to be fine tuned. And better reward system for quests, maybe add the option to get skills for rewards and keeping the buy all here at trainer to give people options. Those are just some of the issues that are always commonly discussed on these forums.
Maybe add in contest winner armor that costs 100k a piece not counting crafting materials. Don’t raise the amount of gold that can be carried on the character, you would have to go and get each piece or have all your friends hold what you need. Same can go for weapons. This would be something for a long term goal and something for gamers to shoot for.
But that’s just my two cents.
Str0b0
Quote:
Originally Posted by Kuldebar Valiturus
Honestly, if you think ANet isn't being receptive to it's player base then perhaps you haven't been exposed to many online games before. After 2 years in WoW, I can tell you that Blizzard is a lot less personable and "real" in there brushes with the players. ANet has a very human face to it's customer relations in the form of Gaile Gray.
The AI changes shook things up a lot, but I think the jury is still out on some of the issues. I don't notice the "AI strangeness" on all my characters, so it might not be so straightforward. I still find PvE battles to be high action and fast paced enough to keep me entertained. But, AI tweaks are ongoing and the game isn't broken. There is a common truth in MMORPG's and their ilk: sometimes the giving the customers what they say they want can kill a game. Or set it back. Really, I have seen it. It's happened in Dark Ages of Camelot, cries for class nerf's and more PvE oriented content... It's already happened in WoW not long after it's release with Dishonorable Kills in PvP. World PvP and class nerfs. BUT, these things are normal. A developer walks a fine line: Between listening to a player and sticking to his guns. You know how much flack Michelangelo received from his customers regarding the his work in the Sistine Chapel? Point is, he stayed mostly true to his Vision although he also made a few concessions. People are way too antsy. Just sit back and have a little faith. The only constant is change and we will never lack a reason bitch about things, of that I am certain. |
Sidra
And that, Falcon, is where your post goes to hell. "Go play WoW". The typical, "grr" response that you'll always get. Completely contradictory with what you all typed before.
AI Problems- not only do they kite like that, I've had groups of beetles and other ungodly spiking things aggro me from OFF of the minimap. No, not the ones that come from underground, but from where I dodged.Things are totally messed up, and ANet really doesn't seem to want to acknowledge it. Multiple-res-sig Ether demons anybody?
Sunspear points are capped at level 8. You might have gotten a few more when you got level 8, but you shouldn't be able to get it higher than the bounty for 9, and you shouldnt be able to get 9 yet. ANet posted this on their own, don't flame people complaining about it.
About skill nerfs- you're mostly right, but when Arenanet gets too lazy to kick the botters because of their completely butchered update schedule, and start changing skills to "nerf" the builds they use, because they figure that this will deter them, they do exactly what you said players should. Nerfs aren't the answer, since they adapt as well if not better than we do. These things effect the entire game, and it pisses people off.
Arenanet DOES seem to be losing players and profit with Nightfall, I don't know if it's because of heroes and more people being constantly out of towns, but I deleted 2 entire friendslists when I came back at the release of NF, and only 1 turned out to have stayed. That one now spends all their time AB'ing for faction, because they hate PvP and find it the easiest/least thought-worthy of them and it helps their guild. Bitchers and whiners occaisionally have points, although some people are just there because they lost all their "leet platz" to a nerf or whatever; people don't up and mass-complain as much as I've seen people doing in towns and here for no reason at all. As every rumor contains a kernel of truth, every mass of whining asses (myself included :-P) must have a point within their torrent of endless badgering to continue without getting completely shut down. Look at the "i'm bored" thread, or any other thread complaining about something, and see how many have been closed. Most of them due to repetitiveness, but the ones that stay open are a majority and stay there because the mods obviously (even if they don't agree) see there is something in the person's reasoning for the particular comment/complaint and leave it there.
It's human nature to complain much more than compliment, and people remember bad things much more than they do good. Listen to you, yourself, going on about people and saying non-truths because of things you might not have known. It's perfectly predictable that we'd all be up in arms over the numerous issues/petitions being posted :-) don't get so angry.
AI Problems- not only do they kite like that, I've had groups of beetles and other ungodly spiking things aggro me from OFF of the minimap. No, not the ones that come from underground, but from where I dodged.Things are totally messed up, and ANet really doesn't seem to want to acknowledge it. Multiple-res-sig Ether demons anybody?
Sunspear points are capped at level 8. You might have gotten a few more when you got level 8, but you shouldn't be able to get it higher than the bounty for 9, and you shouldnt be able to get 9 yet. ANet posted this on their own, don't flame people complaining about it.
About skill nerfs- you're mostly right, but when Arenanet gets too lazy to kick the botters because of their completely butchered update schedule, and start changing skills to "nerf" the builds they use, because they figure that this will deter them, they do exactly what you said players should. Nerfs aren't the answer, since they adapt as well if not better than we do. These things effect the entire game, and it pisses people off.
Arenanet DOES seem to be losing players and profit with Nightfall, I don't know if it's because of heroes and more people being constantly out of towns, but I deleted 2 entire friendslists when I came back at the release of NF, and only 1 turned out to have stayed. That one now spends all their time AB'ing for faction, because they hate PvP and find it the easiest/least thought-worthy of them and it helps their guild. Bitchers and whiners occaisionally have points, although some people are just there because they lost all their "leet platz" to a nerf or whatever; people don't up and mass-complain as much as I've seen people doing in towns and here for no reason at all. As every rumor contains a kernel of truth, every mass of whining asses (myself included :-P) must have a point within their torrent of endless badgering to continue without getting completely shut down. Look at the "i'm bored" thread, or any other thread complaining about something, and see how many have been closed. Most of them due to repetitiveness, but the ones that stay open are a majority and stay there because the mods obviously (even if they don't agree) see there is something in the person's reasoning for the particular comment/complaint and leave it there.
It's human nature to complain much more than compliment, and people remember bad things much more than they do good. Listen to you, yourself, going on about people and saying non-truths because of things you might not have known. It's perfectly predictable that we'd all be up in arms over the numerous issues/petitions being posted :-) don't get so angry.
frojack
Propaganda... It's quite simple. The mmo market is slowly shrinking not in mass, but in acceptable content. The current environment, in the long run, can only sustain a small number of these things. Not many people play more than one these days. The Lion's share will always be just that; the lion's share (WoW, Lineage etc...). It's the state of the 'scraps' that affects all the others.
Slimmer pickings mean you can not sustain. All true mmo's need players to survive. Without that, they die. A simple, cold, and very well known truth.
Guild Wars isn't actually an mmo. It's fee structure is hugely different. That's why it's a stronger animal in the current climate. An evolved form if you will. Guild Wars can happily co-exist with say, WoW on most machines because it's an entirely optional, one-time payment. Similar to say Medieval 2:Total War, or Half Life 2. It's actually a boon that it's so successful on it's own as a hybrid mmo if you ask me, making it even stronger still. It also offers something you can't get from anything else of it's ilk in the form of High-end competition.
News flash; Buying 2 games a year is almost as much as paying a years worth of monthly fees. It's actually more if you go special edition (like everyone and their mum).
People get iffy' about paying monthly for crap. No news there. They will always consider and re-consider continued payment.
People rarely get bummed out about shit they've already payed for 6 month's down the line.
The continued purchases will always be attractive because your getting 'new stuff'. A huge deal when your trying to sell things. For most, the bi-annual down-payment isn't so hard to make.
Any of the connotations sinking in? Good.
All your 'proof' shows is that a) NC Soft are banging their head's against a brick wall because of said shrinkage (would be annoying if it made up most of your business) and b) that out of all their sheep, GW is actually doing very well for itself, while some of their other products tell a different tale.
Guild Wars is fine. Nobody knows the future and this may change, but it pays to make predictions that come good. Guild Wars, this evolved creature, will be riding high. Renewing it's 'cycle' as it goes, phoenix style.
While the other, lesser creatures. Un-evolved. Bandying hackneyed models. Suffering from a coalescent decadence, slowly wither and die.
Slimmer pickings mean you can not sustain. All true mmo's need players to survive. Without that, they die. A simple, cold, and very well known truth.
Guild Wars isn't actually an mmo. It's fee structure is hugely different. That's why it's a stronger animal in the current climate. An evolved form if you will. Guild Wars can happily co-exist with say, WoW on most machines because it's an entirely optional, one-time payment. Similar to say Medieval 2:Total War, or Half Life 2. It's actually a boon that it's so successful on it's own as a hybrid mmo if you ask me, making it even stronger still. It also offers something you can't get from anything else of it's ilk in the form of High-end competition.
News flash; Buying 2 games a year is almost as much as paying a years worth of monthly fees. It's actually more if you go special edition (like everyone and their mum).
People get iffy' about paying monthly for crap. No news there. They will always consider and re-consider continued payment.
People rarely get bummed out about shit they've already payed for 6 month's down the line.
The continued purchases will always be attractive because your getting 'new stuff'. A huge deal when your trying to sell things. For most, the bi-annual down-payment isn't so hard to make.
Any of the connotations sinking in? Good.
All your 'proof' shows is that a) NC Soft are banging their head's against a brick wall because of said shrinkage (would be annoying if it made up most of your business) and b) that out of all their sheep, GW is actually doing very well for itself, while some of their other products tell a different tale.
Guild Wars is fine. Nobody knows the future and this may change, but it pays to make predictions that come good. Guild Wars, this evolved creature, will be riding high. Renewing it's 'cycle' as it goes, phoenix style.
While the other, lesser creatures. Un-evolved. Bandying hackneyed models. Suffering from a coalescent decadence, slowly wither and die.
FalconDance
I have 11 characters on my account of varying achievement and levels within the three chapters. While there are temporary troubles with storage, I have had no reason to complain and ragequit over not having more. In fact, I seemed to be one of the few people here who thought the material storage was an overall, sufficiently good thing!
A few of the looming issues you guys seem to think Anet is being unreasonably inept and unattentive over:
It also appears I am one of the very few fortunate ones who does not have major issues with the "AI problem". Bad guys get hurt = bad guys run for their lives. What is unrealistic about that -- that they're smarter than most human characters? People are complaining because there is an occasional glitch in that the foe senses you and attacks from farther than the aggro bubble. Hmmm. Again, maybe they're just smarter than the human player. If you know that is a possibility, then how about being a little more aware and careful? Oh, but wait a minute. Then you'd have less to whine about. My bad.
My issue with the AI - and it's more of a computer targetting error or even lag, I think - is that foes can attack through obstacles such as boulders and walls or from above/below while my attacks are obstructed. Not a show-stopper, but very very irritating.
An auction house, you say. Well, if people didn't spend all their time farming, there wouldn't be such a 'need'. But that is their choice of how to play. Now they're complaining because they cannot easily unload their goods. Go figure. (Before you start flaming me, I am not dissing farmers - much.)
A hairstylist. Omg, people. Just /ragequit already, please! It's called character creation screen, not Barbie's Boutique!
Is Anet doing badly? To hear many of you, they're half-rotted in the grave already!
If Gaile or anyone else from Anet is reading this post, here is one happy GW customer (with a few issues that I know are already being worked on) in a household of four happy GW gamers. I am very sorry if we disappoint you by being beyond the norm here.
P.s. Since Sidra mentioned a previous post of mine. Yeah, I know that was a stereotypical comment of mine about WoW. But how many times do you hear whiners comparing the two games and gushing how much better X is in WoW than it is in GW? It's sickening and frustrating and really ignorant, in fact.
A few of the looming issues you guys seem to think Anet is being unreasonably inept and unattentive over:
It also appears I am one of the very few fortunate ones who does not have major issues with the "AI problem". Bad guys get hurt = bad guys run for their lives. What is unrealistic about that -- that they're smarter than most human characters? People are complaining because there is an occasional glitch in that the foe senses you and attacks from farther than the aggro bubble. Hmmm. Again, maybe they're just smarter than the human player. If you know that is a possibility, then how about being a little more aware and careful? Oh, but wait a minute. Then you'd have less to whine about. My bad.
My issue with the AI - and it's more of a computer targetting error or even lag, I think - is that foes can attack through obstacles such as boulders and walls or from above/below while my attacks are obstructed. Not a show-stopper, but very very irritating.
An auction house, you say. Well, if people didn't spend all their time farming, there wouldn't be such a 'need'. But that is their choice of how to play. Now they're complaining because they cannot easily unload their goods. Go figure. (Before you start flaming me, I am not dissing farmers - much.)
A hairstylist. Omg, people. Just /ragequit already, please! It's called character creation screen, not Barbie's Boutique!
Is Anet doing badly? To hear many of you, they're half-rotted in the grave already!
If Gaile or anyone else from Anet is reading this post, here is one happy GW customer (with a few issues that I know are already being worked on) in a household of four happy GW gamers. I am very sorry if we disappoint you by being beyond the norm here.
P.s. Since Sidra mentioned a previous post of mine. Yeah, I know that was a stereotypical comment of mine about WoW. But how many times do you hear whiners comparing the two games and gushing how much better X is in WoW than it is in GW? It's sickening and frustrating and really ignorant, in fact.
Antheus
Quote:
Originally Posted by leprekan
I know better than to respond to a fan boi but can't help it .. storage and auction is hardly unreasonable. Core issues are not nags .. sorry. The person wanting a certain type of mini pet yes. If I ran my business as they do I wouldn't have any customers. Judging by your post count and when you joined it is safe to say you spend more time trolling than playing.
|
Auction house and storage are two issue, that's a given. But it would be much more helpful, if they simply stated: "Auction Houses and Storage will not be implemented or changed in Chapter 3, after that, the situation will be re-evaluated".
At least this means, they are not permanently not adding it, but it gives you a break from constant nagging.
Auction houses may seem like a good idea, but it not necessarily is. Increasing storage might once again conflict with design. But unfortunately, neither of these issues (unlike some others) have ever been answered with anything but token "we're working on it".
Enchanted Warrior
I guess the recent changes could be compared to SWG's NGE. LOL
Narutoscryed
Quote:
Originally Posted by frojack
Propaganda... It's quite simple. The mmo market is slowly shrinking not in mass, but in acceptable content. The current environment, in the long run, can only sustain a small number of these things. Not many people play more than one these days. The Lion's share will always be just that; the lion's share (WoW, Lineage etc...). It's the state of the 'scraps' that affects all the others.
Slimmer pickings mean you can not sustain. All true mmo's need players to survive. Without that, they die. A simple, cold, and very well known truth. Guild Wars isn't actually an mmo. It's fee structure is hugely different. That's why it's a stronger animal in the current climate. An evolved form if you will. Guild Wars can happily co-exist with say, WoW on most machines because it's an entirely optional, one-time payment. Similar to say Medieval 2:Total War, or Half Life 2. It's actually a boon that it's so successful on it's own as a hybrid mmo if you ask me, making it even stronger still. It also offers something you can't get from anything else of it's ilk in the form of High-end competition. News flash; Buying 2 games a year is almost as much as paying a years worth of monthly fees. It's actually more if you go special edition (like everyone and their mum). People get iffy' about paying monthly for crap. No news there. They will always consider and re-consider continued payment. People rarely get bummed out about shit they've already payed for 6 month's down the line. The continued purchases will always be attractive because your getting 'new stuff'. A huge deal when your trying to sell things. For most, the bi-annual down-payment isn't so hard to make. Any of the connotations sinking in? Good. All your 'proof' shows is that a) NC Soft are banging their head's against a brick wall because of said shrinkage (would be annoying if it made up most of your business) and b) that out of all their sheep, GW is actually doing very well for itself, while some of their other products tell a different tale. Guild Wars is fine. Nobody knows the future and this may change, but it pays to make predictions that come good. Guild Wars, this evolved creature, will be riding high. Renewing it's 'cycle' as it goes, phoenix style. While the other, lesser creatures. Un-evolved. Bandying hackneyed models. Suffering from a coalescent decadence, slowly wither and die. |
I think you may be confusing destruction with evolution.
Please allow me to explain: If anet changes somthing about the game.. lets say gives three professions instead of 2.. this could be considerd evolution... as it would yeild more options for gameplay..
But for example if they make a majority of an item market worthless.. like they have done.. that could be considerd destruction. Because what is the reason of playing a game that has no real replay value.. as any first time player could own 90% of the items in the game with about 10k.
this i could see as destruction. and the constant "narrowing" of the general gameplay of the game could be seen as destruction...
and finally the almost dead atmosphere in game due to the overuse of heros in mission... could also be seen as destruction..
then again all these points could be seen as evolution also.. so i guess its all about what side of the ball your on..
nontheless great post and i hope you can understand my views aswell.
Nero
Quote:
Originally Posted by Narutoscryed
although your quote is very well put.. and your opinion very respectable.. i have to dissagree with you..
I think you may be confusing destruction with evolution. Please allow me to explain: If anet changes somthing about the game.. lets say gives three professions instead of 2.. this could be considerd evolution... as it would yeild more options for gameplay.. But for example if they make a majority of an item market worthless.. like they have done.. that could be considerd destruction. Because what is the reason of playing a game that has no real replay value.. as any first time player could own 90% of the items in the game with about 10k. this i could see as destruction. and the constant "narrowing" of the general gameplay of the game could be seen as destruction... and finally the almost dead atmosphere in game due to the overuse of heros in mission... could also be seen as destruction.. then again all these points could be seen as evolution also.. so i guess its all about what side of the ball your on.. nontheless great post and i hope you can understand my views aswell. |
QFT.
*this message was too short*
Loviatar
[QUOTE][QUOTE=Narutoscryed]
like bringing down the superior absorb rune from 100k to under 5k therefore making farmers/ebayers/ect very unhappy
how many games have you had a great time playing and when finished gone on to another game and grabbed the sequel to the first as soon as you could.
the value is in playing it the first time and any extended replay is gravy.
so what?
THIS IS NOT GOLD WARS
i used to think a rabid GIVE ME UAS PVP person was the top complainer.
my apologies to them as pro farmers win hands down
the farmers who yell the loudest?
you would swear Anet was cutting their RL income instead of game gold
Quote:
But for example if they make a majority of an item market worthless.. like they have done..that could be considerd destruction. |
Quote:
Because what is the reason of playing a game that has no real replay value.. |
the value is in playing it the first time and any extended replay is gravy.
Quote:
as any first time player could own 90% of the items in the game with about 10k. |
THIS IS NOT GOLD WARS
i used to think a rabid GIVE ME UAS PVP person was the top complainer.
my apologies to them as pro farmers win hands down
the farmers who yell the loudest?
you would swear Anet was cutting their RL income instead of game gold
natuxatu
I was a little concerned about the fact that A.Net isn't doing updates as much as they did with factions.. such as fixing missions and quests.. i know they have done a few but there is also some major ones left. To me it seems like they're being rather quiet but maybe they're just getting ready for the holiday.
wilebill
Monthly listing on IGN for October puts GW Nightfall at number 11 in sales, calling this "particularly impressive" sales performance for Nightfall since Nightfall was released on the 27th, nearly at the end of the month. IGN gets their sales rankings from a market research firm, the NPD Group.
So wait until the November sales rankings are available. Nightfall is probably going to be high on the list if it made it to 11th position with only four days of sales.
So wait until the November sales rankings are available. Nightfall is probably going to be high on the list if it made it to 11th position with only four days of sales.