OMG! Is it really that easy now?! O_O
navymrgoodbar
I haven't been playing lately, but is it a WHOLE lot easier to beat all the old missions from Prophecies & Factions now that heros are interrupting gods?
The biggest thing I'm thinking about is Glint. Can you beat her a WHOLE lot easier w/ 3 interrupting heros?
Thanks for any info you can provide.
The biggest thing I'm thinking about is Glint. Can you beat her a WHOLE lot easier w/ 3 interrupting heros?
Thanks for any info you can provide.
mrcake
Dont know but hopefully this will finally allow me to beat hells precipice with a hench team.
Could never find a good pug so gave up on it!!
Could never find a good pug so gave up on it!!
ashe5k
Yes. Yes it is.
navymrgoodbar
What about *duh, duh, duuuuuuuuuuuh* THIRSTY RIVER, oh my!! @_@
led-zep
wish i could find anyone going for glint with heroes then as its the last bonus i need and theres never anyone there
The Silver Star
Quote:
Originally Posted by led-zep
wish i could find anyone going for glint with heroes then as its the last bonus i need and theres never anyone there
It was always much easier with henchies than with a PUG to do the bonus for some reason on that mission.... yes henchies not heroes...
reetkever
Ì just tried Glint with hench/hero team and I killed her
Glint almost killed us for a second, but I ordered 1 of my heroes to back off and she did. After that she ressed all of us and we killed her. Biggest problem is when she uses the skill that gives energy degen and causes exhaustion, my heroes had no energy left for interrupts some times... But luckily Glint doesn't use that skill alot ^^
Well it IS possible...
What is NOT possible is the THK bonus I think (Cause you gotta lit the torches to activate bonus very fast, I don't think it can be done without at least 2 real players)...
Glint almost killed us for a second, but I ordered 1 of my heroes to back off and she did. After that she ressed all of us and we killed her. Biggest problem is when she uses the skill that gives energy degen and causes exhaustion, my heroes had no energy left for interrupts some times... But luckily Glint doesn't use that skill alot ^^
Well it IS possible...
What is NOT possible is the THK bonus I think (Cause you gotta lit the torches to activate bonus very fast, I don't think it can be done without at least 2 real players)...
Ninna
Quote:
Originally Posted by navymrgoodbar
What about *duh, duh, duuuuuuuuuuuh* THIRSTY RIVER, oh my!! @_@
very easy with heroes
Sophitia Leafblade
well i found all of Tryia / Cantha easy enough with henchies even killing the mightly Glint, although i do agree heros make things even easier
electrofish
Quote:
Originally Posted by reetkever
What is NOT possible is the THK bonus I think (Cause you gotta lit the torches to activate bonus very fast, I don't think it can be done without at least 2 real players)...
Speed buffs? I henched THK bonus with my ranger before the hero system was implement, was too noob (or confident?) at that time to bring any rez on me too... the difficulty is overrated imo
splinter shot
thk and glint bonuses could always been done with henchway bring interupts for glint and a running stance for thk for the two beacons
XvArchonvX
yea, heroes make a lot of the previous missions a lot easier. I got masters on Vizunah Foreign using my tank along with 2 MM heroes.
Gorebrex
Ive noticed they seem easier myself. I dont know if its from previous experience or not(if so, Im not consciously aware of it). Even with "appropriate-level" characters, it does seem not as difficult as a year ago, when I started playing.
Orinn
Quote:
Originally Posted by reetkever
Ì just tried Glint with hench/hero team and I killed her
Glint almost killed us for a second, but I ordered 1 of my heroes to back off and she did. After that she ressed all of us and we killed her. Biggest problem is when she uses the skill that gives energy degen and causes exhaustion, my heroes had no energy left for interrupts some times... But luckily Glint doesn't use that skill alot ^^
Well it IS possible...
What is NOT possible is the THK bonus I think (Cause you gotta lit the torches to activate bonus very fast, I don't think it can be done without at least 2 real players)... THK bonus can be henched. It's not necessarily EASY, but I did it with my warrior before heros. You have enough time to light both beacons even without a speed boost, the trick WAS getting henchies to stay away from the Mursaat "reinforcements" that killed the groups coming in.
Glint almost killed us for a second, but I ordered 1 of my heroes to back off and she did. After that she ressed all of us and we killed her. Biggest problem is when she uses the skill that gives energy degen and causes exhaustion, my heroes had no energy left for interrupts some times... But luckily Glint doesn't use that skill alot ^^
Well it IS possible...
What is NOT possible is the THK bonus I think (Cause you gotta lit the torches to activate bonus very fast, I don't think it can be done without at least 2 real players)... THK bonus can be henched. It's not necessarily EASY, but I did it with my warrior before heros. You have enough time to light both beacons even without a speed boost, the trick WAS getting henchies to stay away from the Mursaat "reinforcements" that killed the groups coming in.
Hiero
Quote:
Originally Posted by Orinn
THK bonus can be henched. It's not necessarily EASY, but I did it with my warrior before heros. You have enough time to light both beacons even without a speed boost, the trick WAS getting henchies to stay away from the Mursaat "reinforcements" that killed the groups coming in.
Once you are in the keep it's boring as hell, flagged heroes and hench near king, went afk, came back clicked the king, got mission and bonus.
Sophitia Leafblade
Quote:
Originally Posted by Orinn
THK bonus can be henched. It's not necessarily EASY, but I did it with my warrior before heros. You have enough time to light both beacons even without a speed boost, the trick WAS getting henchies to stay away from the Mursaat "reinforcements" that killed the groups coming in.
I find the mission with the bonus is actually easier than the mission on its own, and its quite true u dont need to speed boast to activate the bonus in time.
Cebe
Certainly is easier when you make all the heroes /Me and give them one or two interrupts each! Bring on Thunderhead Keep!
Griff Mon
I just brought my Dervish to Lion's Arch and needed to get to ToA and Sanctum Cay. I bought a run (because I was lazy) but got disconnected at Bergen Hot Springs after starting out to ToA.
I decided to give it a try with my Heros/henchies. Getting to ToA used to give me fits, and getting through those areas with henchies alone used to seem really tough.
Fog Nightmares, big mobs of Tengus, nothing slowed me down. I don't think my health ever got under 70%. It is much easier, and I got to ToA and Sanctum Cay without even having a henchie die.
I decided to give it a try with my Heros/henchies. Getting to ToA used to give me fits, and getting through those areas with henchies alone used to seem really tough.
Fog Nightmares, big mobs of Tengus, nothing slowed me down. I don't think my health ever got under 70%. It is much easier, and I got to ToA and Sanctum Cay without even having a henchie die.
Kayla Slays
Quote:
Originally Posted by navymrgoodbar
The biggest thing I'm thinking about is Glint. Can you beat her a WHOLE lot easier w/ 3 interrupting heros?
My Husband playing a MM with Deadly Swarm, his Heros - one of them Jin with poison pet, and henchies. He beat Glint Kinda made me feel a little sick to my stomach, I've only gotten it right with carefully constructed guild teams before! The last time I tried a pug, we got to Glint and someone asked "Does anyone have interrupts?" Sure you wont be surprised that my W was the only one with skills!
But I am loving the Hero's because I can skill them, and I'm am getting a whole lot of old ignored quests done and playing the game.
But I am loving the Hero's because I can skill them, and I'm am getting a whole lot of old ignored quests done and playing the game.
Antheus
Mission is as difficult as it always was.
But remember what you have learned in between.
The first time everyone did it, there were people playing through for the first time. Interrupts, spreading out, prot spirit, all foreign words to them, most with non-max armor, non-max weapons, no runes, ....
This is why skill matters.
But remember what you have learned in between.
The first time everyone did it, there were people playing through for the first time. Interrupts, spreading out, prot spirit, all foreign words to them, most with non-max armor, non-max weapons, no runes, ....
This is why skill matters.
Rera
Beating Glint never required more than one competent player. A warrior with Grenth's Balance and Distracting Blow could pretty much solo her.
Hell's Precipice has never been a difficult mission. In many ways it is actually easier than both of the preceeding missions.
That said, heroes make Prophecies a completely different game. The right set of heroes will roll late-game areas like it's Pre-Searing. Abaddon's Mouth is over in minutes if you aren't doing the bonus.
Hell's Precipice has never been a difficult mission. In many ways it is actually easier than both of the preceeding missions.
That said, heroes make Prophecies a completely different game. The right set of heroes will roll late-game areas like it's Pre-Searing. Abaddon's Mouth is over in minutes if you aren't doing the bonus.
shalako
don't need speed buffs you have 30 seconds ...don't have to use both torches just use the same torch for both .....
Sofonisba
My goal over the past weekend (I'm not one for much farming) was to get my NF ranger ascended in Tyria and armor from HzH. Did all the desert missions, killed Glint, and Vizunah Foreign to HzH, most bonuses along the way, in one day, using only heroes and henches. (No, that's a lie, one hero-free guildie needed Dragon's Lair too.)
After that, I imagine that you could do any mission easily with heroes in your party.
[The only time I ran into trouble (can you guess?) was having to rely on the "Local" folks at Vizunah who my first time through kept wiping. Second time was one guy with henches, was a piece of cake. ]
After that, I imagine that you could do any mission easily with heroes in your party.
[The only time I ran into trouble (can you guess?) was having to rely on the "Local" folks at Vizunah who my first time through kept wiping. Second time was one guy with henches, was a piece of cake. ]
Jade
All you ever really needed to beat glint was an inturrupt or 2 of your own. I did it with henchies and my mesmer. If you inturrupt Glints crystal hibernation (think that's what it was called) she drops faster than my pants when I get real drunk. (please refrain from mental imaging that )
Sofonisba
Quote:
Originally Posted by Jade
All you ever really needed to beat glint was an inturrupt or 2 of your own. I did it with henchies and my mesmer. If you inturrupt Glints crystal hibernation (think that's what it was called) she drops faster than my pants when I get real drunk. (please refrain from mental imaging that )
Yes, yes, everything was always possible with henches. The topic of the thread is, everything is easy now.
electrofish
Zhed just helped me massacred the whole centaur race in Tyria
Glad he's finally seeing things the two-legs way
Glad he's finally seeing things the two-legs way
Carth`
Prophecies was never that hard unless you were a bad player. Heroes give you competent players to replace the bad ones of PUGs.
Some Guru Named Kai
Quote:
Originally Posted by electrofish
Zhed just helped me massacred the whole centaur race in Tyria
Glad he's finally seeing things the two-legs way Haha, I was joking around with guildies about that, "I wonder how Zhed's going to react when we get to crystal desert and slaughter some centaurs..." Anet should think about adding some "extra" dialogs just for Zhed when he's fighting centaurs.
As for THK, you could do the bonus after you defend the keep... you don't have to talk to the king immediately. Light the torches then take a nice walk outside where the mursaats will be waiting for you.
Glad he's finally seeing things the two-legs way Haha, I was joking around with guildies about that, "I wonder how Zhed's going to react when we get to crystal desert and slaughter some centaurs..." Anet should think about adding some "extra" dialogs just for Zhed when he's fighting centaurs.
As for THK, you could do the bonus after you defend the keep... you don't have to talk to the king immediately. Light the torches then take a nice walk outside where the mursaats will be waiting for you.
Sofonisba
Quote:
Originally Posted by Some Guru Named Kai
So you are on a time-crunch, but I believe it is possible to do bonus w/ heroes/henches anyway.
Enchanted Warrior
Quote:
Originally Posted by mrcake
Dont know but hopefully this will finally allow me to beat hells precipice with a hench team.
Could never find a good pug so gave up on it!! I did it last night Clicky
Could never find a good pug so gave up on it!! I did it last night Clicky
Tonepalu
Quote:
Originally Posted by reetkever
Ì just tried Glint with hench/hero team and I killed her
Glint almost killed us for a second, but I ordered 1 of my heroes to back off and she did. After that she ressed all of us and we killed her. Biggest problem is when she uses the skill that gives energy degen and causes exhaustion, my heroes had no energy left for interrupts some times... But luckily Glint doesn't use that skill alot ^^
Well it IS possible...
What is NOT possible is the THK bonus I think (Cause you gotta lit the torches to activate bonus very fast, I don't think it can be done without at least 2 real players)... Heh, A guildee and myself hench/hero'd that with NO monks..... bonus included, took my time in activating the torches too.
If anything anet did us all a huge favor by giving us hench control
Glint almost killed us for a second, but I ordered 1 of my heroes to back off and she did. After that she ressed all of us and we killed her. Biggest problem is when she uses the skill that gives energy degen and causes exhaustion, my heroes had no energy left for interrupts some times... But luckily Glint doesn't use that skill alot ^^
Well it IS possible...
What is NOT possible is the THK bonus I think (Cause you gotta lit the torches to activate bonus very fast, I don't think it can be done without at least 2 real players)... Heh, A guildee and myself hench/hero'd that with NO monks..... bonus included, took my time in activating the torches too.
If anything anet did us all a huge favor by giving us hench control
Effendi Westland
It's sooo easy now, Thirsty River, THK, RoF, all so easy... too bad I decided to let my survivor lure at RoF and got caught by knockdown and mursaat with the henchies flagged too far away