OMG! Is it really that easy now?! O_O

navymrgoodbar

navymrgoodbar

Frost Gate Guardian

Join Date: Jul 2005

Team Hoax

N/

I haven't been playing lately, but is it a WHOLE lot easier to beat all the old missions from Prophecies & Factions now that heros are interrupting gods?

The biggest thing I'm thinking about is Glint. Can you beat her a WHOLE lot easier w/ 3 interrupting heros?

Thanks for any info you can provide.

mrcake

mrcake

Krytan Explorer

Join Date: Mar 2006

W/N

Dont know but hopefully this will finally allow me to beat hells precipice with a hench team.
Could never find a good pug so gave up on it!!

ashe5k

Ascalonian Squire

Join Date: Nov 2006

Findlay, OH

Angels of the Silver Wind [silv]

E/Mo

Yes. Yes it is.

navymrgoodbar

navymrgoodbar

Frost Gate Guardian

Join Date: Jul 2005

Team Hoax

N/

What about *duh, duh, duuuuuuuuuuuh* THIRSTY RIVER, oh my!! @_@

led-zep

Krytan Explorer

Join Date: Nov 2005

wish i could find anyone going for glint with heroes then as its the last bonus i need and theres never anyone there

The Silver Star

The Silver Star

Krytan Explorer

Join Date: Jun 2006

UK, Scotland

Il Guild Name Il

W/

Quote:
Originally Posted by led-zep
wish i could find anyone going for glint with heroes then as its the last bonus i need and theres never anyone there It was always much easier with henchies than with a PUG to do the bonus for some reason on that mission.... yes henchies not heroes...

reetkever

Wilds Pathfinder

Join Date: Dec 2005

Mo/E

Ì just tried Glint with hench/hero team and I killed her

Glint almost killed us for a second, but I ordered 1 of my heroes to back off and she did. After that she ressed all of us and we killed her. Biggest problem is when she uses the skill that gives energy degen and causes exhaustion, my heroes had no energy left for interrupts some times... But luckily Glint doesn't use that skill alot ^^

Well it IS possible...

What is NOT possible is the THK bonus I think (Cause you gotta lit the torches to activate bonus very fast, I don't think it can be done without at least 2 real players)...

Ninna

Desert Nomad

Join Date: Apr 2005

Northeast USA

Guilded Rose

Me/

Quote:
Originally Posted by navymrgoodbar
What about *duh, duh, duuuuuuuuuuuh* THIRSTY RIVER, oh my!! @_@ very easy with heroes

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

well i found all of Tryia / Cantha easy enough with henchies even killing the mightly Glint, although i do agree heros make things even easier

electrofish

electrofish

Frost Gate Guardian

Join Date: Jun 2006

Quote:
Originally Posted by reetkever
What is NOT possible is the THK bonus I think (Cause you gotta lit the torches to activate bonus very fast, I don't think it can be done without at least 2 real players)... Speed buffs? I henched THK bonus with my ranger before the hero system was implement, was too noob (or confident?) at that time to bring any rez on me too... the difficulty is overrated imo

splinter shot

Ascalonian Squire

Join Date: Jun 2006

thk and glint bonuses could always been done with henchway bring interupts for glint and a running stance for thk for the two beacons

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

yea, heroes make a lot of the previous missions a lot easier. I got masters on Vizunah Foreign using my tank along with 2 MM heroes.

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

Ive noticed they seem easier myself. I dont know if its from previous experience or not(if so, Im not consciously aware of it). Even with "appropriate-level" characters, it does seem not as difficult as a year ago, when I started playing.

Orinn

Krytan Explorer

Join Date: Jul 2006

Defiant Dragons

Quote:
Originally Posted by reetkever
Ì just tried Glint with hench/hero team and I killed her

Glint almost killed us for a second, but I ordered 1 of my heroes to back off and she did. After that she ressed all of us and we killed her. Biggest problem is when she uses the skill that gives energy degen and causes exhaustion, my heroes had no energy left for interrupts some times... But luckily Glint doesn't use that skill alot ^^

Well it IS possible...

What is NOT possible is the THK bonus I think (Cause you gotta lit the torches to activate bonus very fast, I don't think it can be done without at least 2 real players)... THK bonus can be henched. It's not necessarily EASY, but I did it with my warrior before heros. You have enough time to light both beacons even without a speed boost, the trick WAS getting henchies to stay away from the Mursaat "reinforcements" that killed the groups coming in.

Hiero

Hiero

Ascalonian Squire

Join Date: Aug 2005

Quote:
Originally Posted by Orinn
THK bonus can be henched. It's not necessarily EASY, but I did it with my warrior before heros. You have enough time to light both beacons even without a speed boost, the trick WAS getting henchies to stay away from the Mursaat "reinforcements" that killed the groups coming in. Once you are in the keep it's boring as hell, flagged heroes and hench near king, went afk, came back clicked the king, got mission and bonus.

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

Quote:
Originally Posted by Orinn
THK bonus can be henched. It's not necessarily EASY, but I did it with my warrior before heros. You have enough time to light both beacons even without a speed boost, the trick WAS getting henchies to stay away from the Mursaat "reinforcements" that killed the groups coming in. I find the mission with the bonus is actually easier than the mission on its own, and its quite true u dont need to speed boast to activate the bonus in time.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Certainly is easier when you make all the heroes /Me and give them one or two interrupts each! Bring on Thunderhead Keep!

Griff Mon

Griff Mon

Wilds Pathfinder

Join Date: Nov 2005

In the Elfen Forests of Washington State

Damage Radius

N/

I just brought my Dervish to Lion's Arch and needed to get to ToA and Sanctum Cay. I bought a run (because I was lazy) but got disconnected at Bergen Hot Springs after starting out to ToA.

I decided to give it a try with my Heros/henchies. Getting to ToA used to give me fits, and getting through those areas with henchies alone used to seem really tough.

Fog Nightmares, big mobs of Tengus, nothing slowed me down. I don't think my health ever got under 70%. It is much easier, and I got to ToA and Sanctum Cay without even having a henchie die.

Kayla Slays

Kayla Slays

Ascalonian Squire

Join Date: May 2006

Round Rock, Texas

Can't Stop Texans

Mo/

Quote:
Originally Posted by navymrgoodbar
The biggest thing I'm thinking about is Glint. Can you beat her a WHOLE lot easier w/ 3 interrupting heros? My Husband playing a MM with Deadly Swarm, his Heros - one of them Jin with poison pet, and henchies. He beat Glint Kinda made me feel a little sick to my stomach, I've only gotten it right with carefully constructed guild teams before! The last time I tried a pug, we got to Glint and someone asked "Does anyone have interrupts?" Sure you wont be surprised that my W was the only one with skills!

But I am loving the Hero's because I can skill them, and I'm am getting a whole lot of old ignored quests done and playing the game.

Antheus

Forge Runner

Join Date: Jan 2006

Mission is as difficult as it always was.

But remember what you have learned in between.

The first time everyone did it, there were people playing through for the first time. Interrupts, spreading out, prot spirit, all foreign words to them, most with non-max armor, non-max weapons, no runes, ....

This is why skill matters.

Rera

Rera

Wilds Pathfinder

Join Date: Jul 2006

Beating Glint never required more than one competent player. A warrior with Grenth's Balance and Distracting Blow could pretty much solo her.

Hell's Precipice has never been a difficult mission. In many ways it is actually easier than both of the preceeding missions.

That said, heroes make Prophecies a completely different game. The right set of heroes will roll late-game areas like it's Pre-Searing. Abaddon's Mouth is over in minutes if you aren't doing the bonus.

shalako

Pre-Searing Cadet

Join Date: Apr 2006

California

Hi Jinxd

R/

don't need speed buffs you have 30 seconds ...don't have to use both torches just use the same torch for both .....

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

My goal over the past weekend (I'm not one for much farming) was to get my NF ranger ascended in Tyria and armor from HzH. Did all the desert missions, killed Glint, and Vizunah Foreign to HzH, most bonuses along the way, in one day, using only heroes and henches. (No, that's a lie, one hero-free guildie needed Dragon's Lair too.)

After that, I imagine that you could do any mission easily with heroes in your party.

[The only time I ran into trouble (can you guess?) was having to rely on the "Local" folks at Vizunah who my first time through kept wiping. Second time was one guy with henches, was a piece of cake. ]

Jade

Jade

Jungle Guide

Join Date: May 2005

Canada...... Eh!

All you ever really needed to beat glint was an inturrupt or 2 of your own. I did it with henchies and my mesmer. If you inturrupt Glints crystal hibernation (think that's what it was called) she drops faster than my pants when I get real drunk. (please refrain from mental imaging that )

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

Quote:
Originally Posted by Jade
All you ever really needed to beat glint was an inturrupt or 2 of your own. I did it with henchies and my mesmer. If you inturrupt Glints crystal hibernation (think that's what it was called) she drops faster than my pants when I get real drunk. (please refrain from mental imaging that ) Yes, yes, everything was always possible with henches. The topic of the thread is, everything is easy now.

electrofish

electrofish

Frost Gate Guardian

Join Date: Jun 2006

Zhed just helped me massacred the whole centaur race in Tyria

Glad he's finally seeing things the two-legs way

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

Prophecies was never that hard unless you were a bad player. Heroes give you competent players to replace the bad ones of PUGs.

Some Guru Named Kai

Some Guru Named Kai

Frost Gate Guardian

Join Date: Jul 2006

westAscalon4lyfe?

Giggity Giggity [GOO]

W/

Quote:
Originally Posted by electrofish
Zhed just helped me massacred the whole centaur race in Tyria

Glad he's finally seeing things the two-legs way Haha, I was joking around with guildies about that, "I wonder how Zhed's going to react when we get to crystal desert and slaughter some centaurs..." Anet should think about adding some "extra" dialogs just for Zhed when he's fighting centaurs.

As for THK, you could do the bonus after you defend the keep... you don't have to talk to the king immediately. Light the torches then take a nice walk outside where the mursaats will be waiting for you.

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

Quote:
Originally Posted by Some Guru Named Kai
As for THK, you could do the bonus after you defend the keep... you don't have to talk to the king immediately. Light the torches then take a nice walk outside where the mursaats will be waiting for you. I was under the impression that you must light the beacons immediately (like within 30 seconds) after the cutscene to do the bonus. That's why we always designate someone to light each beacon before triggering the cutscene.

So you are on a time-crunch, but I believe it is possible to do bonus w/ heroes/henches anyway.

Enchanted Warrior

Wilds Pathfinder

Join Date: Jul 2006

W/Mo

Quote:
Originally Posted by mrcake
Dont know but hopefully this will finally allow me to beat hells precipice with a hench team.
Could never find a good pug so gave up on it!! I did it last night Clicky

Tonepalu

Academy Page

Join Date: Apr 2006

Quote:
Originally Posted by reetkever
Ì just tried Glint with hench/hero team and I killed her

Glint almost killed us for a second, but I ordered 1 of my heroes to back off and she did. After that she ressed all of us and we killed her. Biggest problem is when she uses the skill that gives energy degen and causes exhaustion, my heroes had no energy left for interrupts some times... But luckily Glint doesn't use that skill alot ^^

Well it IS possible...

What is NOT possible is the THK bonus I think (Cause you gotta lit the torches to activate bonus very fast, I don't think it can be done without at least 2 real players)... Heh, A guildee and myself hench/hero'd that with NO monks..... bonus included, took my time in activating the torches too.
If anything anet did us all a huge favor by giving us hench control

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

It's sooo easy now, Thirsty River, THK, RoF, all so easy... too bad I decided to let my survivor lure at RoF and got caught by knockdown and mursaat with the henchies flagged too far away