11/21 Game Update

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L
Lets Get to Healing
Banned
#1
11/21 Game Update

Update - Tuesday November 21
  • Added new guild emblems created from winning concepts in the Nightfall Guild Emblem Contest.
  • Added two new commands, /bonus and /special, to create items that were previously created using the /bonusitems command. The /bonus command creates items that may be created many times (such as preorder items). The /special command creates items that may be created only once per account (such as collector’s edition items).
  • Fixed bugs and made improvements to the following quests: Skale and Magic Compass, Data Mining, A Peaceful Solution, Feeding Frenzy, A Message for Janeera, Sunspears in Cantha, Sunspears in Kryta, The Zenos Squad, Servants of Grenth, Heart or Mind: Garden in Danger, The Foolhardy Father, What Do You Do With a Drunken Shauben.
  • Fixed bugs and made improvements to the following missions: Nahpui Quarter, Dragon’s Lair, Riverside Province.
  • Set the minimum level to 20 for Random Arenas, Jade Quarry, and Fort Aspenwood.
  • Fixed a bug that prevented Zenmai from responding to players in Bukdek Byway.
  • Fixed several bugs in the Dajkah Inlet challenge mission.
  • Added unique Divine Auras for the Paragon and Dervish, available to players who own the Collector’s Edition of Guild Wars Prophecies.
  • Made the Ebon Dust Aura skill available for capture.
  • Modified profession changers so that they give players Paragon and Dervish skills when these secondary professions are selected.
  • Fixed a bug with the Healer’s Boon skill. Its extra healing bonus now applies to all healed characters, not just the first person healed.
  • Fixed a bug that caused the Blood Bond skill to give a larger than expected Health degeneration in some cases.
  • Fixed a bug that allowed Heroes to use targeted Shouts on targets who were out of range.
  • Fixed a bug that allowed PvP characters to select secondary professions from campaigns they don't own.
  • Improved the art and/or sound for the following creatures: Toshau Sharpspear, Whistling Thornbrush, and Jacaranda plant creatures.
  • Fixed several word gender problems for European languages.
Zinger314
Zinger314
Debbie Downer
#2
Did they fix the Great Zehtuka quest in the Realm of Torment? It seems to be missing from that list.

Anyways, Blood bond should now be fun.
T
Tauren Arcanist
Academy Page
#3
Give me my new elite zone or give me death!
pixel.summoner
pixel.summoner
Frost Gate Guardian
#4
"Added unique Divine Auras for the Paragon and Dervish, available to players who own the Collector’s Edition of Guild Wars Prophecies." <--- what? Prophecies? Someone mind filling me in on how this is right?
Guardian of the Light
Guardian of the Light
Forge Runner
#5
I wonder if the secret god's (that has spoilers attached to the name) Statue does anything now.
k
kyrasantae
Academy Page
#6
Yes. Only Prophecies CE comes with Divine Aura.
pixel.summoner
pixel.summoner
Frost Gate Guardian
#7
If they are going to add it in, then it would be nice to let CE's of Nightfall get some.

That's like saying 'since you got the very first Chapter's CE, we'll reward you continually.' or 'sorry Nightfall CE owners...'
k
kyrasantae
Academy Page
#8
It's a dead horse that's been beaten since Factions.
pixel.summoner
pixel.summoner
Frost Gate Guardian
#9
I'm very aware, doesn't mean it'll ever lay to rest. :P
Kha
Kha
Sins FTW!
#10
Quote:
Originally Posted by Lets Get to Healing
  • Improved the art and/or sound for the following creatures: Toshau Sharpspear, Whistling Thornbrush, and Jacaranda plant creatures...
...Mhenlo...
pixel.summoner
pixel.summoner
Frost Gate Guardian
#11
Quote:
Originally Posted by Kha
...Mhenlo...
What about?

btw, is it me or are Little Thom and Stefan just mutes?
They never grunt or yell during battle, and when they die.. not a peep.

edit: just for the record on that, i've not noticed much sound from them for ages, possibly since I began. (through a few reinstalls, new machines etc.. I also have a nice brand new X-Fi and still no difference) :O
Hyper Cutter
Hyper Cutter
Desert Nomad
#12
Quote:
Originally Posted by pixel.summoner
btw, is it me or are Little Thom and Stefan just mutes?
Stefan, Orion, Alesia, and Reyna have always been mute, having been overlooked by the "henchies talk now lol" update...
MMSDome
MMSDome
Raged Out
#13
Quote:
Originally Posted by Tauren Arcanist
Give me my new elite zone or give me death!
lol, hilarious


Just seems like a regular update to me
Knightsaber Sith
Knightsaber Sith
Furnace Stoker
#14
Ummm.....

this is already in the dev tracker section; why would you put it in Riverside...
SirErnieMacGloop
SirErnieMacGloop
Frost Gate Guardian
#15
Not in the notes but they changed the quest name of Hunting Abaddon to Good Demon Hunting, still can't seem to find the guy though.

Also it looks like they changed the layout of Gates of Torment a little to make it easier to find things.
Kha
Kha
Sins FTW!
#16
Quote:
Originally Posted by Knightsaber Sith
Ummm.....

this is already in the dev tracker section; why would you put it in Riverside...
Because this person beat the mods to posting it.
Skyy High
Skyy High
Furnace Stoker
#17
Finally, no more low leveled characters in random arena. Took them long enough for that one.
-.-
-.-
Banned
#18
Didn't they already add such a restriction before?
Zinger314
Zinger314
Debbie Downer
#19
Quote:
Originally Posted by -.-
Didn't they already add such a restriction before?
Yes, level 15. Obviously, it didn't make a huge difference.

ArenaNet did a stealth update: They changed the "Gates" in the name dof all the Realm of Torment" outposts to "Gate."

...why? I don't think there was a 1,000 page petition in Sardelac for it...
P
Potu Exe
Ascalonian Squire
#20
Quote:
Originally Posted by Skyy High
Finally, no more low leveled characters in random arena. Took them long enough for that one.
Yeah.. probably gonna take them even longer to respond about whats going on with the AI... let alone fix it...

Unless I missed something. If they wanted the entire radar is the new aggro bubble, and groups of level 28 warriors are sopposed from you endlessly around the entire map when one is hit by a sword once, well ok then.. but I just am seriously wondering wth is going on with it right now..