Secondary Class Armor
nebojats
When I talk to my WoW friends, they are amazed at the variety and awesome-ness of Guild Wars armor. When you walk through town, nobody looks the same. Why not let players wear armor of both their primary and secondary class? One sweet example: think of a Dervish with a Ritualist blindfold. Discuss.
Clawdius_Talonious
Every Monk would be a /W to wear the 80AL armors, /notsigned...
I can see where you're trying to go with the concept, but I doubt we'll ever see anything like this implemented...
I can see where you're trying to go with the concept, but I doubt we'll ever see anything like this implemented...
linh
My monk has 100 armor vs physical chest. Fear me !!
nebojats
Quote:
Originally Posted by Clawdius_Talonious
Every Monk would be a /W to wear the 80AL armors, /notsigned...
I can see where you're trying to go with the concept, but I doubt we'll ever see anything like this implemented... |
Drazilus
Well if the armor level would stay at the primary profession level... Then it could work. But if i would see a male warrior wearing mesmer armor it would be very creepy...
pingu666
armour includes the bonus regen if there is any, and extra energy.
only difference would be runeage...
only difference would be runeage...
freekedoutfish
It wouldnt work because as mentioned, the armor all has different strengths.
And no, you couldnt have armor auto detect your profession and change accordingly. Because then you woulld have to use the hero system of having armor strenght change according to your level.
This would remove the need to buy stronger armor, as it would auto change anyway.
It would kill the armor system.
/not signed
And no, you couldnt have armor auto detect your profession and change accordingly. Because then you woulld have to use the hero system of having armor strenght change according to your level.
This would remove the need to buy stronger armor, as it would auto change anyway.
It would kill the armor system.
/not signed
MithranArkanere
Is armor and unique attribute that actually makes the difference betwen characters.
Let characters change any of those and you'll get 'all-in-one' characters.
And that is not the point with GW. GW goes more like 'One slot per character class'.
Let characters change any of those and you'll get 'all-in-one' characters.
And that is not the point with GW. GW goes more like 'One slot per character class'.
Not A Fifty Five
Also I dont think it would even fit right o.O Imagine An ele with a huge rack trying to fit into an assasins top?
Epinephrine
Somehow, this just isn't as cool as I thought it'd be :P
I think it'd be a wee bit silly.
The Hand Of Death
The armor of a character makes it unique, that is one of the easiest ways to tell a monk from a warrior because of the armor. Only primary professions can use their armor kind.
MithranArkanere
Quote:
Originally Posted by Epinephrine
Somehow, this just isn't as cool as I thought it'd be :P I think it'd be a wee bit silly. |
That gives me goosebumps...
That would be a troble for programmers, and one reson to forget about getting more characters slots, or using them just for storage.
Elemental Cotton
/notsigned
The idea of the ability to use an armor of a different profession would be nice, but in reality, it won't really matter, because we have profession-specific armors to help us identify a player of a certain profession.
If a mesmer was wearing elementalist armor, people in need of a nuker would mistakenly invite her/him to their party, only to find out that the nuker was actually a mesmer 5 minutes into the mission or quest. It'd be not really effective. =/
The idea of the ability to use an armor of a different profession would be nice, but in reality, it won't really matter, because we have profession-specific armors to help us identify a player of a certain profession.
If a mesmer was wearing elementalist armor, people in need of a nuker would mistakenly invite her/him to their party, only to find out that the nuker was actually a mesmer 5 minutes into the mission or quest. It'd be not really effective. =/