D/?
Mysticism ?
Scythe Mastery ?
Warth Prayers ?
Chilling Victory - Scythe Attack. If it hits, this attack strikes for +(Min: 5 - Max: 17) damage. Whenever it hits a foe who has less Health than you, all adjacent foes are struck for (Min: 15 - Max: 51) cold damage.
Lyssas Assult - Scythe Attack. This attack strikes for +(Min: 5 - Max: 17) damage if it hits. If you are under the effects of an Enchantment, you gain 10 Energy.
Pious Attack - Melee Attack. You lose one Enchantment. If this attack hits, you deal +(Min: 10 - Max: 26) damage. If you lose an Enchantment in this way, this Skill recharges instantly.
Heat Of Holy Flame - Enchantment Spell. All nearby foes take (Min: 15 - Max: 51) holy damage. For 30 seconds, your attacks deal holy damage. When this Enchantment ends, all nearby foes are set on fire for (Min: 1 - Max: 3) seconds.
Aura Of Thorns - Enchantment Spell. All nearby foes are Crippled for (Min: 4 - Max: 9) seconds. For 30 seconds, this Enchantment does nothing. When this Enchantment ends, all nearby foes begin Bleeding for (Min: 5 - Max: 13) seconds.
Dust Cloak - Enchantment Spell. All nearby foes are struck for (Min: 20 - Max: 68) earth damage. For 30 seconds, your attacks deal earth damage. When this Enchantment ends, all nearby foes are Blinded for (Min: 1 - Max: 4) seconds.
Res Sig or Sunspear Sig - Reserection
Now basiclly what I was hoping to do with this build was beable to be in the middle of a fight enchanted and use Pious Attack to start taking the enchants away dealing their after effect damage such as bleeding blinding crippling etc...etc. and using Chilling Victory to finish things off.
I really could use the help. Thank you in advance
