Ele Trying to Monk?!
Tioshi
This Morning before i was going to erase my Ele/Mo...I decided to check the monk skills just to see if i could do a build out of it-Results-It turned out to be a great Combination!-Just pump Energy Storage[Acting like Divine Favors to u] and Healing Prayers-Build- Aura Of Restoration-Healing Breeze-Word Of Healing[Elite]-Orison Of Healing-Dwaynas Kiss-Heal Party-REZ-???????-
-Side Skills-Mend Aliment-Purge Conditions-Remove Hex-Martyr[Elite]-Draw Condition-
-Just FTW-
Try it its good VS afflicteds
~Lost Whisper Nikoa~
-Side Skills-Mend Aliment-Purge Conditions-Remove Hex-Martyr[Elite]-Draw Condition-
-Just FTW-
Try it its good VS afflicteds
~Lost Whisper Nikoa~
Tioshi
Oh Another Thing Heal Fast ppl almost like INFINITE ENERGY
LightningHell
Attributes please, and make it readable.
Well, the attributes are obvious, so discount that.
Heal Party spam is so much more efficient...with an occasional Heal Other tossed in...Draw is good.
Well, the attributes are obvious, so discount that.
Heal Party spam is so much more efficient...with an occasional Heal Other tossed in...Draw is good.
Carth`
Not infinite energy, just longer until you run out. What happens when you have burned through your energy in a long battle? The monk with energy management is still healing people, and you are on 2/80 energy.
How about Ether Prodigy? And then Heal Party spam etc.
How about Ether Prodigy? And then Heal Party spam etc.
Tainek
E-Prod + Divine boon= 9 pips of regen, and a 15 DF bonus
i'd still rather have a monk
i'd still rather have a monk
Tioshi
Well thnxs for the Ether Prodigy i forgot about it cuz i was playing too much Melee/Burn.
I'll check if i can do a new build with it i think it will Pure Burn
I'll check if i can do a new build with it i think it will Pure Burn
Dr Strangelove
Elemonking starts and ends with ether prodigy. Everything else is just nitpicky details when you have infinite energy.
Quote:
Originally Posted by Tainek
Quote:
E-Prod + Divine boon= 9 pips of regen, and a 15 DF bonus
i'd still rather have a monk Except divine boon is primary divine favor, and ether prodigy removes your enchants. Not really any point in wasting the skill slot.
i'd still rather have a monk Except divine boon is primary divine favor, and ether prodigy removes your enchants. Not really any point in wasting the skill slot.
jesh
You can use enchants with Prodigy, just cast them after. Would I use Divine Boon? .. No. But when I capped Prodigy, you can bet I still used Elemental Attunement on top.
Thom Bangalter
Quote:
Originally Posted by jesh
You can use enchants with Prodigy, just cast them after. Would I use Divine Boon? .. No. But when I capped Prodigy, you can bet I still used Elemental Attunement on top.
wow, you have two elites that don't synergize at all? GG.
Furthermore, you're already running prodigy....why in god's name would you even consider working elemental attunement (or any other energy management) onto your bar?
Furthermore, you're already running prodigy....why in god's name would you even consider working elemental attunement (or any other energy management) onto your bar?
LightningHell
Prodigy Heal Party Is Ftw!
Thomas.knbk
Quote:
Originally Posted by Thom Bangalter
wow, you have two elites that don't synergize at all? GG.
Furthermore, you're already running prodigy....why in god's name would you even consider working elemental attunement (or any other energy management) onto your bar? I think he means he still used Ele attunement instead of Eprod when he capped it. Monking with a monk is pretty much more effective in all ways than with an ele tho. Try to take mesmer secondary (no, not W) and get some energy management skills.
Furthermore, you're already running prodigy....why in god's name would you even consider working elemental attunement (or any other energy management) onto your bar? I think he means he still used Ele attunement instead of Eprod when he capped it. Monking with a monk is pretty much more effective in all ways than with an ele tho. Try to take mesmer secondary (no, not W) and get some energy management skills.
Thom Bangalter
Mo/W is actually pretty good.
Shield Bash and riposte are excellent anti-spike skills.
Shield Bash and riposte are excellent anti-spike skills.
Dr Strangelove
Quote:
Originally Posted by Thomas.knbk
I think he means he still used Ele attunement instead of Eprod when he capped it. Monking with a monk is pretty much more effective in all ways than with an ele tho. Try to take mesmer secondary (no, not W) and get some energy management skills.
An E/mo with the following is as effective or more effective than a primary monk in PvE:
12 Healing
8+1+3 Energy Storage
Rest in Prot
Heal Other
Shield Guardian
Heal Area
Heal Party
Draw Conditions/Reverse Hex/Extinguish depending on the area
Ether prodigy [E]
Glyph of Sacrifice
Res Chant
Works disgustingly well.
Also, /A and /W are much better secondaries for a monk. There's not a heck of a lot of energy management for monks left in /Me, and /A and /W have excellent defensive options.
12 Healing
8+1+3 Energy Storage
Rest in Prot
Heal Other
Shield Guardian
Heal Area
Heal Party
Draw Conditions/Reverse Hex/Extinguish depending on the area
Ether prodigy [E]
Glyph of Sacrifice
Res Chant
Works disgustingly well.
Also, /A and /W are much better secondaries for a monk. There's not a heck of a lot of energy management for monks left in /Me, and /A and /W have excellent defensive options.
Tioshi
FTW i will try that Buildof yours
ANYWAYS i'm staying with my Melee/Burn
~Lost Whisper Nikoa~
ANYWAYS i'm staying with my Melee/Burn
~Lost Whisper Nikoa~
quickmonty
A long, long time ago, back when there was only Prophecies, I was in a PuG for Elona's Reach where our only healer was a E/Mo. We did the mission + bonus with no problem. Nothing new, but thanks for the tips and builds, for all those who haven't yet seen an EMo at work.
Equinox L
E/Mo's.........good PERIOD
Thom Bangalter
Dear Equinox:
After reading 4 responses from you, I feel I should point out something for you: The internet is a series of tubes. Posting completely irrelevant sentences, double posting comments unrelated to the thread topic, and generally posting unconstructive things is a good way to get people to hate you. I'll point out a couple relevant threads for you since you seem to be new.
http://www.guildwarsguru.com/forum/s...ead.php?t=2660
http://www.guildwarsguru.com/forum/s...d.php?t=107306
While being irreverent is oftentimes comical on a forum, posting complete garbage is not. Posting that "E/Mo's.....good PERIOD" does little to promote a thread, nor does "I have a friend that has 1 in energy storage, he sucks". Learn to internet please. I don't mean to be a jerk, but Guru has always had a semi-respectable level of quality, and you seem as though you've never used a forum or a computer before. Your reply to the "geomancer tanking build" is the highlight of a string of garbage I was subjected to.
Just a friendly warning: No one wants to have to read your suck and then flame you, so watch what you post.
cheers,
Thom Bangalter
After reading 4 responses from you, I feel I should point out something for you: The internet is a series of tubes. Posting completely irrelevant sentences, double posting comments unrelated to the thread topic, and generally posting unconstructive things is a good way to get people to hate you. I'll point out a couple relevant threads for you since you seem to be new.
http://www.guildwarsguru.com/forum/s...ead.php?t=2660
http://www.guildwarsguru.com/forum/s...d.php?t=107306
While being irreverent is oftentimes comical on a forum, posting complete garbage is not. Posting that "E/Mo's.....good PERIOD" does little to promote a thread, nor does "I have a friend that has 1 in energy storage, he sucks". Learn to internet please. I don't mean to be a jerk, but Guru has always had a semi-respectable level of quality, and you seem as though you've never used a forum or a computer before. Your reply to the "geomancer tanking build" is the highlight of a string of garbage I was subjected to.
Just a friendly warning: No one wants to have to read your suck and then flame you, so watch what you post.
cheers,
Thom Bangalter
jesh
Quote:
Originally Posted by Thom Bangalter
wow, you have two elites that don't synergize at all? GG.
Furthermore, you're already running prodigy....why in god's name would you even consider working elemental attunement (or any other energy management) onto your bar? I was on the Ring of Fire mission. I already had Elemental Attunement. I capped Ether Prodigy and I used both.
My point was, you can still use enchants, such as Divine Boon, with Ether Prodigy. You just have to cast them afterwards.
I'm not really sure how you thought I had two elites on my bar any other way. It's an impossible combination unless you're on the mission where you cap either one.
I'm also not sure how using both in combination could possibly be bad. The recharge is long on Elemental Attunement, but it's still good for 20 seconds.
That's like saying that Blessed Light and Zealous Benediction are retarded together, especially with Mantra of Recall and Energy Drain. I mean there's no synergy! *rolls eyes*
Furthermore, you're already running prodigy....why in god's name would you even consider working elemental attunement (or any other energy management) onto your bar? I was on the Ring of Fire mission. I already had Elemental Attunement. I capped Ether Prodigy and I used both.
My point was, you can still use enchants, such as Divine Boon, with Ether Prodigy. You just have to cast them afterwards.
I'm not really sure how you thought I had two elites on my bar any other way. It's an impossible combination unless you're on the mission where you cap either one.
I'm also not sure how using both in combination could possibly be bad. The recharge is long on Elemental Attunement, but it's still good for 20 seconds.
That's like saying that Blessed Light and Zealous Benediction are retarded together, especially with Mantra of Recall and Energy Drain. I mean there's no synergy! *rolls eyes*
Kakumei
Quote:
Originally Posted by jesh
I was on the Ring of Fire mission. I already had Elemental Attunement. I capped Ether Prodigy and I used both.
My point was, you can still use enchants, such as Divine Boon, with Ether Prodigy. You just have to cast them afterwards.
I'm not really sure how you thought I had two elites on my bar any other way. It's an impossible combination unless you're on the mission where you cap either one.
I'm also not sure how using both in combination could possibly be bad. The recharge is long on Elemental Attunement, but it's still good for 20 seconds.
That's like saying that Blessed Light and Zealous Benediction are retarded together, especially with Mantra of Recall and Energy Drain. I mean there's no synergy! *rolls eyes* You should probably look up the word "synergy" before posting again.
My point was, you can still use enchants, such as Divine Boon, with Ether Prodigy. You just have to cast them afterwards.
I'm not really sure how you thought I had two elites on my bar any other way. It's an impossible combination unless you're on the mission where you cap either one.
I'm also not sure how using both in combination could possibly be bad. The recharge is long on Elemental Attunement, but it's still good for 20 seconds.
That's like saying that Blessed Light and Zealous Benediction are retarded together, especially with Mantra of Recall and Energy Drain. I mean there's no synergy! *rolls eyes* You should probably look up the word "synergy" before posting again.
dansamy
ElMo is a good healer in PvE, but makes a much better prot. I've played ElMo prot for many groups using wards, aegis, etc.
LightningHell
I sometimes play E/Mo Earth/Healing/Protection, with:
E/Mo
Energy Storage: 8 +1
Earth Magic: 8 +1 +1
Healing Prayers: 10
Protection Prayers: 10
Heal Party
Ether Prodigy
Ward Against Melee
Aegis
Heal Other
Ward Against Foes/Stability
Glyph of Sacrifice
Resurrection Chant
I rely on the single Mo/X in the group to get condi-removal and hex removal. (Or perhaps another character, like a Mesmer?)
E/Mo
Energy Storage: 8 +1
Earth Magic: 8 +1 +1
Healing Prayers: 10
Protection Prayers: 10
Heal Party
Ether Prodigy
Ward Against Melee
Aegis
Heal Other
Ward Against Foes/Stability
Glyph of Sacrifice
Resurrection Chant
I rely on the single Mo/X in the group to get condi-removal and hex removal. (Or perhaps another character, like a Mesmer?)
Dr Strangelove
Quote:
Originally Posted by LightningHell
I sometimes play E/Mo Earth/Healing/Protection, with:
E/Mo
Energy Storage: 8 +1
Earth Magic: 8 +1 +1
Healing Prayers: 10
Protection Prayers: 10
Heal Party
Ether Prodigy
Ward Against Melee
Aegis
Heal Other
Ward Against Foes/Stability
Glyph of Sacrifice
Resurrection Chant
I rely on the single Mo/X in the group to get condi-removal and hex removal. (Or perhaps another character, like a Mesmer?) I'd probably toss ward vs. melee for shield guardian in this build. You're already got party-wide melee protection, why spec earth for another version of it? Shield guardian gives you pretty much unstoppabale melee defense on a single character, and with the low recharge it's very pretty with ether prodigy.
On the other hand, if enchants are a liability, wards are probably better.
EDIT: On the other hand, ward vs. foes and ward of stability can be insanely useful. Maybe I'll shut up and go to sleep
E/Mo
Energy Storage: 8 +1
Earth Magic: 8 +1 +1
Healing Prayers: 10
Protection Prayers: 10
Heal Party
Ether Prodigy
Ward Against Melee
Aegis
Heal Other
Ward Against Foes/Stability
Glyph of Sacrifice
Resurrection Chant
I rely on the single Mo/X in the group to get condi-removal and hex removal. (Or perhaps another character, like a Mesmer?) I'd probably toss ward vs. melee for shield guardian in this build. You're already got party-wide melee protection, why spec earth for another version of it? Shield guardian gives you pretty much unstoppabale melee defense on a single character, and with the low recharge it's very pretty with ether prodigy.
On the other hand, if enchants are a liability, wards are probably better.
EDIT: On the other hand, ward vs. foes and ward of stability can be insanely useful. Maybe I'll shut up and go to sleep
LightningHell
Quote:
Originally Posted by Dr Strangelove
I'd probably toss ward vs. melee for shield guardian in this build. You're already got party-wide melee protection, why spec earth for another version of it? Shield guardian gives you pretty much unstoppabale melee defense on a single character, and with the low recharge it's very pretty with ether prodigy.
On the other hand, if enchants are a liability, wards are probably better.
EDIT: On the other hand, ward vs. foes and ward of stability can be insanely useful. Maybe I'll shut up and go to sleep I play with incompetent monks and people who don't like staying in one ward, so I put two wards down. They tend to stay in there then.
'Course, all this has changed with Nightfall.
On the other hand, if enchants are a liability, wards are probably better.
EDIT: On the other hand, ward vs. foes and ward of stability can be insanely useful. Maybe I'll shut up and go to sleep I play with incompetent monks and people who don't like staying in one ward, so I put two wards down. They tend to stay in there then.
'Course, all this has changed with Nightfall.
Dr Strangelove
Quote:
Originally Posted by LightningHell
I play with incompetent monks and people who don't like staying in one ward, so I put two wards down. They tend to stay in there then.
'Course, all this has changed with Nightfall. If only there was a ward against party that would snare your own team inside your own wards....
'Course, all this has changed with Nightfall. If only there was a ward against party that would snare your own team inside your own wards....
jesh
Quote:
Originally Posted by Kakumei
You should probably look up the word "synergy" before posting again.
You should probably try making a constructive post.
synergy
n : the working together of two things (muscles or drugs for
example) to produce an effect greater than the sum of
their individual effects [syn: synergism]
Oh look. Ether Prodigy and Elemental Attunement have a greater effect together than individually. What dictionary are you using?
Anyways.. LightningHell, do you ever use Extinguish on your elementalist when you play like that?
synergy
n : the working together of two things (muscles or drugs for
example) to produce an effect greater than the sum of
their individual effects [syn: synergism]
Oh look. Ether Prodigy and Elemental Attunement have a greater effect together than individually. What dictionary are you using?
Anyways.. LightningHell, do you ever use Extinguish on your elementalist when you play like that?
LightningHell
Quote:
Originally Posted by jesh
You should probably try making a constructive post.
synergy
n : the working together of two things (muscles or drugs for
example) to produce an effect greater than the sum of
their individual effects [syn: synergism]
Oh look. Ether Prodigy and Elemental Attunement have a greater effect together than individually. What dictionary are you using?
Anyways.. LightningHell, do you ever use Extinguish on your elementalist when you play like that? I do when I'm flagging, however, I usually leave it to the monk in PvE. Makes him feel important.
synergy
n : the working together of two things (muscles or drugs for
example) to produce an effect greater than the sum of
their individual effects [syn: synergism]
Oh look. Ether Prodigy and Elemental Attunement have a greater effect together than individually. What dictionary are you using?
Anyways.. LightningHell, do you ever use Extinguish on your elementalist when you play like that? I do when I'm flagging, however, I usually leave it to the monk in PvE. Makes him feel important.
Thom Bangalter
Quote:
Originally Posted by LightningHell
I sometimes play E/Mo Earth/Healing/Protection, with:
E/Mo
Energy Storage: 8 +1
Earth Magic: 8 +1 +1
Healing Prayers: 10
Protection Prayers: 10
Heal Party
Ether Prodigy
Ward Against Melee
Aegis
Heal Other
Ward Against Foes/Stability
Glyph of Sacrifice
Resurrection Chant
I rely on the single Mo/X in the group to get condi-removal and hex removal. (Or perhaps another character, like a Mesmer?) You might want to consider giving the monk the ability to spike-heal, which is something you can't do.
E/Mo
Energy Storage: 8 +1
Earth Magic: 8 +1 +1
Healing Prayers: 10
Protection Prayers: 10
Heal Party
Ether Prodigy
Ward Against Melee
Aegis
Heal Other
Ward Against Foes/Stability
Glyph of Sacrifice
Resurrection Chant
I rely on the single Mo/X in the group to get condi-removal and hex removal. (Or perhaps another character, like a Mesmer?) You might want to consider giving the monk the ability to spike-heal, which is something you can't do.