Queuing:
The thing where you click a skill icon on your hero skillbar, and a checkmark will appear, indicating he won't do anything else before that skill is cast.
That is all good. Cool feature of the heroes. But why does the hero have to cancel the skill they are currently casting in order to cast the queued skill? Can't they finish the old skill, and then move on to the queued skill?
As it is now, they will immediately cancel whatever skill they might be casting in order to cast the queued skill. Even if they were casting Meteor Shower. That is 1-2 secs of wasted cast time, and 25 waste energy?
Sometimes, it might be nice to queue a skill while a hench is casting another (For example SS to Reckless Haste). But that is not possible due to this.
So. Is it neccesary to have the henchies cancel the old skill? Discuss.
_Zexion
Is it neccesary for heroes to cancel previous skill when queuing skills?
Zexion
Praetor
I agree entirely. We can queue skills, but heros can't?
More often than reasonable, just a fraction of a second before I queue a hero skills, they activate either another skill, or the same skill. Ie, I click fireball just as the hero begins casting fireball himself, thus it cancels the fireball, and then immediately re-casts it.
/signed
More often than reasonable, just a fraction of a second before I queue a hero skills, they activate either another skill, or the same skill. Ie, I click fireball just as the hero begins casting fireball himself, thus it cancels the fireball, and then immediately re-casts it.
/signed
Kool Pajamas
/signed
queue it!
queue it!
Thalion Galad
/signed
queueueueueueueue it
queueueueueueueue it
MithranArkanere
Yes. The cacelling is usefull to force your MM hero use the Flesh Golem to make anoher one or things like that, but in more intese battles, we need to give orders while others are still on process.