Has anyone tried this yet? I couldnt find a search button so I dont know if its been posted before.
55 Dervish
Dervish/Monk
Level: 20
Mysticism: 13 (10+3)
Scythe Mastery: 14 (11+3)
Earth Prayers: 8 (4+4)
Wind Prayers: 5 (2+3)
Healing Prayers: 1
Protection Prayers: 9
- Protective Spirit (Protection Prayers)
For 16 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Energy:10 Cast:0.25 Recharge:5
- Mystic Regeneration (Earth Prayers)
For 20 seconds, you have +3 Health regeneration for each enchantment on you.
Energy:10 Cast:0.25 Recharge:5
- Reaper's Sweep [Elite] (Scythe Mastery)
If this attack hits, you deal +38 damage. If your target was below 50% Health, you also inflict a Deep Wound for 19 seconds.
Energy:5 Cast:0 Recharge:8
- Eremite's Attack (Scythe Mastery)
If this attack hits, you deal +10 damage for each adjacent foe (maximum 30 damage)
Energy:5 Cast:0.25 Recharge:4
- Mystic Sweep (Scythe Mastery)
If this attack hits, you deal +10 damage for each Enchantment on you (maximum 30 bonus damage).
Energy:5 Cast:0.75 Recharge:4
- Heart of Fury (Mysticism)
For 18 seconds, you attack 33% faster. When this enchantment ends, all nearby foes are set on fire for 3 seconds.
Energy:10 Cast:0.75 Recharge:30
- Essence Bond (Monk other)
While you maintain this Enchantment, whenever target ally takes physical damage, you gain 1 Energy.
Energy:10 Cast:2 Recharge:0
- Balthazar's Spirit (Smiting Prayers)
While you maintain this Enchantment, target ally gains 2..4 adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)
Energy:10 Cast:2 Recharge:0
Just do as a 55 does while throwing in attacks. Maybe used for farming bosses?
55 Dervish
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The problem i can see with this build is quite simply that it is probably too energy reliant. After all you've got to renew 3 enchantments AND spam attacks left and right.
Sure if you're in large mobs they can offset this but then you'll have the problem of running mobs and once you get low on enemies, your energy starts dwindling.
Just guessing though ^^
Sure if you're in large mobs they can offset this but then you'll have the problem of running mobs and once you get low on enemies, your energy starts dwindling.
Just guessing though ^^
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