Something I would like to see in-game would be a green item merchant.
It would work similar to a rare materials trader.
It will only have stock when players sell to them, prices rise and fall according to availability, and most of them will be out of stock till people sell more greens to the merchant.
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Or an in-game for sale list.
People are allowed to put only 1 item up for sale. (considering the number of players, this will be a long list!) sorted by item type, rarity type, or price. Players can click and buy and the seller is notified then a trade can happen. this will lessen the spam too of 100k ++ items and such.
Green Item Merchant / In-game "for sale" list
Dementiak
Thallandor
Dont think its gonna happen, dont really like the idea as well. Sorry nothing personal.
/not signed
Trade spams should be addressed as a whole and not just offer a temp solution by adding a green item merchant.
/not signed
Trade spams should be addressed as a whole and not just offer a temp solution by adding a green item merchant.
Dementiak
Its more an issue of me having unwanted greens that i want to get rid off and not an issue of spamming actually.
I just want a place to sell my greens that sit in my storage that arent worth much gold or to sell those victo's axes quickly. (without giving a super low quick sale price)
It would be one way for people to buy greens with convenience, no chances of scamming and they dont have to wait for a lot of people to be online because the trader will hold all the items sold in the past and have it ready for purchase.
( a downside would be, people will start to base purchase prices of greens with this green trader.... or for some this would be good )
Honestly I dont think it would happen either... but can't hurt to suggest, coz maybe Anet is watching
I just want a place to sell my greens that sit in my storage that arent worth much gold or to sell those victo's axes quickly. (without giving a super low quick sale price)
It would be one way for people to buy greens with convenience, no chances of scamming and they dont have to wait for a lot of people to be online because the trader will hold all the items sold in the past and have it ready for purchase.
( a downside would be, people will start to base purchase prices of greens with this green trader.... or for some this would be good )
Honestly I dont think it would happen either... but can't hurt to suggest, coz maybe Anet is watching
Sophitia Leafblade
I agree its kinda annoying having unwanted greens, but people would just buy them instead of going out to aquire them, not to mention the prices would rocket with people buying large amounts to give to there heros.
/notsigned
/notsigned
ericdanie
/signed
Not everyone has the time and patience so sell their unwanted greens.
A trader for green weapons would be the so wanted trade improvement. There would be an official price for it, and convenience would make people be more economically active. We all know someone can still earn more profit selling them to players, as most do with materials and dyes, by selling for a price between the trader's buy price and the trader's sell price.
Put a trader for Weapon Upgrades/Inscriptions, and voila, I would be the happiest person in the world.
I never understood why armor upgrades have traders and the rest not.
Consider the game population is spread among 4 continents and countless instances and districts, manually selling items is very ineffective and inacurrate (breach for unrealistic price scamming) and requires a player to have specific qualities if he wants to be rich, I don't have them, so am I bound to be poor making my mere subsistence by selling things for ridiculous prices to merchants? Runes and armor upgrades are what actually allow me to have enough money to buy keys. Salvaging weapon inscriptions and upgrades is not worth it to me, because it requires manual selling.
There are auction sites, true, but that will require me to go off-game to sell an in-game item and will need time to end, with no guarantee of selling. A trader would end all these problems.
Human interaction will still exist, for those that want it. There are material and rune traders around, yet there are still people selling materials and runes around, and they are getting more profit than those directly selling to the trader, perfectly fair.
A green weapon being worth 50g is ridiculous
Not everyone has the time and patience so sell their unwanted greens.
A trader for green weapons would be the so wanted trade improvement. There would be an official price for it, and convenience would make people be more economically active. We all know someone can still earn more profit selling them to players, as most do with materials and dyes, by selling for a price between the trader's buy price and the trader's sell price.
Put a trader for Weapon Upgrades/Inscriptions, and voila, I would be the happiest person in the world.
I never understood why armor upgrades have traders and the rest not.
Consider the game population is spread among 4 continents and countless instances and districts, manually selling items is very ineffective and inacurrate (breach for unrealistic price scamming) and requires a player to have specific qualities if he wants to be rich, I don't have them, so am I bound to be poor making my mere subsistence by selling things for ridiculous prices to merchants? Runes and armor upgrades are what actually allow me to have enough money to buy keys. Salvaging weapon inscriptions and upgrades is not worth it to me, because it requires manual selling.
There are auction sites, true, but that will require me to go off-game to sell an in-game item and will need time to end, with no guarantee of selling. A trader would end all these problems.
Human interaction will still exist, for those that want it. There are material and rune traders around, yet there are still people selling materials and runes around, and they are getting more profit than those directly selling to the trader, perfectly fair.
A green weapon being worth 50g is ridiculous
Gregslot
iv seen this thread many times before