No Mysticism for seconday Dervish?

Bethany

Bethany

Frost Gate Guardian

Join Date: Jun 2005

I wanted to tryout the different avatars for some of my characters but it seems that Mysticism (which makes the avatar stay longer) isn't available to secondary Dervish... So, unfortunately, my warrior only uses Avatar of Balthazar for 16 seconds instead of much longer if Mysticism would be available. Oh well... back to the wammo.

Chicken Ftw

Chicken Ftw

Wilds Pathfinder

Join Date: May 2006

Primary Attribute? ;x

sykoone

Jungle Guide

Join Date: Dec 2005

Mystical Chaos

E/

Yes, mysticism is the Derivish primary attribute, so it's not available to anyone else.

Monk Mystic

Monk Mystic

Frost Gate Guardian

Join Date: May 2006

The Ka-Tet of Gilead

Mo/W

lol im pretty sure that was the point of having primary attributes lol. and the reason that the avatars are in that primary attribute. becausea warrior with the avatars would be VERY hard to kill... they have 20-40 extra armor than the dervish. having the same high power skills would be insane

Sidra

Sidra

Jungle Guide

Join Date: Mar 2006

CT

NITE

R/

/notsigned, see above. good god.

Bethany

Bethany

Frost Gate Guardian

Join Date: Jun 2005

It was just an observation, not a request.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by Bethany
It was just an observation, not a request.
We should have known that, being that this is the suggestion/request forum. Silly us.

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

Sarcasm is the best kind of humor, it makes you look intelligent.

Bethany

Bethany

Frost Gate Guardian

Join Date: Jun 2005

Looks I posted in the wrong dept. My bad.

Monk Mystic

Monk Mystic

Frost Gate Guardian

Join Date: May 2006

The Ka-Tet of Gilead

Mo/W

calm down bethany, we werent even flaming you lol. we were just responding to your idea. It's fine if you want it changed, it just couldnt ever happen...

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Bethany
It was just an observation, not a request.
They why, may I ask, did you post this in the "request" forums?

Bethany

Bethany

Frost Gate Guardian

Join Date: Jun 2005

Look at my last comment. I sincerly tought I was in the Riverside Inn.

Cataclysm

Cataclysm

Lion's Arch Merchant

Join Date: Mar 2006

The Lost Dynasty [SEEK]

W/Mo

Quote:
Originally Posted by Monk Mystic
lol im pretty sure that was the point of having primary attributes lol. and the reason that the avatars are in that primary attribute. becausea warrior with the avatars would be VERY hard to kill... they have 20-40 extra armor than the dervish. having the same high power skills would be insane
W/D = 176 armor... 116 from armor set + 40 Avatar of Balthazar +20 "Watch yourself!"

Yeah, no moving Avas from mysticism. That'd be rediculous

Vermilion

Vermilion

Wilds Pathfinder

Join Date: Mar 2006

NY

Quote:
Originally Posted by Cataclysm
W/D = 176 armor... 116 from armor set + 40 Avatar of Balthazar +20 "Watch yourself!"

Yeah, no moving Avas from mysticism. That'd be rediculous
dont forget teh dolyak signet. weee

shardfenix

shardfenix

Banned

Join Date: Dec 2005

Il Power Overwhelming Il [HaX]

Each profession has a primary attribute that is only available if it is your primary profession. They are:
Warrior: Strength (1% armor penetration per point.)

Ranger: Expertise (non-spell skills cost 4% less per point.)

Monk: Divine Favor (Extra 3.2 health per point when you cast a monk spell on an ally.)

Mesmer: Fast Casting (Spells cast 1/16 faster per point.)

Necromancer: Soul Reaping (Gain 1 energy per point when something dies. Spirits give half that much)

Elementalist: Energy Storage (+3 max energy per point.)

Ritualist: Spawning Power (Spirits and Minions spawn with 4% more health per point.)

Assassin: Crit Strikes (Additional 1% to critical per point, gain energy on a critical)

Paragons: Leadership (Your energy maxes out when you use a shout or chant)

Dervish: Mysticism (Gain 1 health and 1/3 energy whenever an enchantment ends on you)

Mister O

Krytan Explorer

Join Date: Apr 2006

Quote:
Originally Posted by Bethany
I wanted to tryout the different avatars for some of my characters but it seems that Mysticism (which makes the avatar stay longer) isn't available to secondary Dervish... So, unfortunately, my warrior only uses Avatar of Balthazar for 16 seconds instead of much longer if Mysticism would be available. Oh well... back to the wammo.
That's good, otherwise GW will be full of leet W/Ds shouting: 'Warrior with Balthazar avatar LFG'.

(We already have bunch of leet Dervishes thinking they are superior with Balthazar avatar and Wild Blow )

Menzoberranzan

Frost Gate Guardian

Join Date: Dec 2005

Australia

Celestial Order

They probably just spam "AoB Dervish LFG!" because they think the cool looks of the Avatar mean they're 1337 lolol

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Bethany
I wanted to tryout the different avatars for some of my characters but it seems that Mysticism (which makes the avatar stay longer) isn't available to secondary Dervish... So, unfortunately, my warrior only uses Avatar of Balthazar for 16 seconds instead of much longer if Mysticism would be available. Oh well... back to the wammo.
LoL

It's kind of like nothing being able to use strength on your dervish. I mean come on, everybody knows how leet strength is >.>