Jennurs Horde

Queenie

Queenie

Forge Runner

Join Date: Jul 2005

Woohoo...this mission is impossible, tips please.

LordDeArnise

LordDeArnise

Krytan Explorer

Join Date: Jan 2006

California, USA

The Elite Knights of Tarnia [PwnD]

I went through this earlier, and to me, it just takes quick coordination and reflexes to get through this one.

* As given, use the Light of Seborrhin on the Harbingers. The first few you can smite before the first grp of Margonites comes down the stairs.

* Know when the attacking group of Margonites will come. This is very key because a fresh group of them spawn after you wipe the previous group from where the Harbinger of Nightfall is. So kill one, wipe a stationary group of Margonites, use the Light on any Harbinger in the way, and so on, until you get to the Harbinger of Nightfall.

* It takes 3 globes of Light of Seborrhin to take out the Harbinger of Nightfall

* There are two Harbingers on top of the stairs you can smite for the Bonus. It can be real tricky because they are placed well off the main path, and of course, a group of Margonites will continue to spawn and try to attack the Horticulturist. However, if you can manage to do that, you get Masters. Not really needed unless you're going for Protector of Elona.

Dfx Gladiator

Dfx Gladiator

Frost Gate Guardian

Join Date: Aug 2006

Portugal - Porto

W/

The difficulty of the mission, imo, are the patrols.

Also spent some time trying to beat the miss until I found out a very good party, coordenated and smart. Key is wait for patrol and kill it, then kill a stationary group, wait for patrol, kill a stationary group, and so on..

Try to keep the spirits alive, cause the closer they are, the faster u do the miss/the easier it becomes.

For bonus, key is leaving a party member in the middle to warn you when the patrol comes, while the others fight the harbingers upstairs. As soon as u are warned of a patrol coming, immediatly go down the stairs and fight it and then return to the bonus.

Finnaly, for the last part make sure 3 of your party members have lights, and then just rush in and drop em near the harbinger of nightfall and the mission will end.

Mai

Mai

Lion's Arch Merchant

Join Date: Mar 2006

Needs Moar[DESU]

Mo/

MMs and plenty of corpses to go around

If you have 2 then it's gg seriously. If your doing it solo or with another person then set up the lights nearby before you attack the Harbringer of Nightfall. The bonus is the tricky part to be honest. That took me forever to do to get Protector of Elona title

Queenie

Queenie

Forge Runner

Join Date: Jul 2005

Thanks all for all the tips got both my paragon and dervish thru the mish ^^;
Just wondering if you any of you can give me some tips for the desolation mish? Is it henchable? D:

Ic Zero

Ic Zero

Wilds Pathfinder

Join Date: Jul 2006

UK

W/

Quote:
Originally Posted by Queen Christie
Thanks all for all the tips got both my paragon and dervish thru the mish ^^;
Just wondering if you any of you can give me some tips for the desolation mish? Is it henchable? D: the whole of nightfall is henchable as long as you are careful with pulls

IMO the hardest part in gates of desolation is first part when you have to tame the queen, just stay back from the wurm spoor and take only 1 group at a time and im sure you'll be fine...

Mai

Mai

Lion's Arch Merchant

Join Date: Mar 2006

Needs Moar[DESU]

Mo/

Quote:
Originally Posted by Queen Christie
Thanks all for all the tips got both my paragon and dervish thru the mish ^^;
Just wondering if you any of you can give me some tips for the desolation mish? Is it henchable? D: Plant your flag for heroes in the middle where you start out so they don't wander outside into the sands. Once you get to the wurm part it's pretty much on auto pilot. You'd have to try to fail at that part seriously.

LordDeArnise

LordDeArnise

Krytan Explorer

Join Date: Jan 2006

California, USA

The Elite Knights of Tarnia [PwnD]

Quote:
Originally Posted by Queen Christie
Thanks all for all the tips got both my paragon and dervish thru the mish ^^;
Just wondering if you any of you can give me some tips for the desolation mish? Is it henchable? D: What I did was flag the heroes and henchies' base on a high ground near the Wurm Spoor and just waited for the undead to come. When the Queen attacks, I proritize that one first, then the undead, since as a wurm, that one will do the most damage. Once you get your wurm, the rest is straightforward; blast past the Margonites, take out the Earth creatures, and if you're up for the bonus, just deviate some off Palawa Joko's path and find 3 young junudus.

Sidra

Sidra

Jungle Guide

Join Date: Mar 2006

CT

NITE

R/

My advice: say screw it, and go for the Nundu Bay, if you want to move through the storyline faster. That's what I did.