Well, I was playing a demo of City of Heroes and there was this really cool ghost class/profession i wanted to play but it wouldn't let me play him because it was an Elite Archetype and the only way to play it was it get one guy to to level 50. Then I got to thinking that perhaps Guild Wars could have some sort of Elite Class system. Like say once one of your characters hits 1 million experience points u get to play one of two or three new classes.
I was thinking maybe one of the new classes could be something that wields a crossbow and its main power would be summoning Elemental Minions like mini ice golems and fire titans. It could also get power boosts with the area surrounding the toon for stat bonuses. It could also change into animals and use bonuses for each animal he is. It would make a fine addition to Guild Wars. It's attribute would be...
Crossbow Mastery
Elemental Magic (or can be split into Heart of Fire, Heart of Wind/Air, Heart of Ice/Water, and Heart of Leaves/Earth/Rock)
Alchemy (like potions and stuff for health, energy, and attribute bonuses)
Shape Shiftery (kind of like an alternate beast mastery attribute only you become the animal through transformation, and you can use different skills and spells with what ever animal you become. You get a temporary skill bar for each animal which has animal attacks and skills on it.)
P

