The Guardian is designed to do what the warrior could do all too well: Tank. But the guardians primary attribute, Power, increases the chance of a random double strike single enemy/strike all adjacent enemies.
Name: Guardian
Weapon: Dual Swords
Basic health at level 20: 495
Basic energy at level 20: 25
Attributes and related skills:
Power (Primary)
Increases the chance of striking target foe twice/striking all adjacent foes. Power skills increase your own attributes and others as well.
Related skills:
War Experience
Increases Offense Attribute by 1...3
Book of Assault
For your next 3 attack skills, you strike +10...24 damage
Foresight (Elite)
The next 3 attack skills against you are evaded
Dual Sword Mastery
Increases the power you deal with dual swords.
Related skills:
Tearing Blades
Attack Skill. If this attack hits, target foe suffers from bleeding for 3....15 seconds.
Whirling Combination
Strike target foe twice, with each attack only dealing 15...27 damage
Crossblades (Elite)
Attack target foe. If the foe is in a stance, that stance ends and the foe suffers from a deep wound for 3...8 seconds.
Offense
Offense increases the effect of your stances and shouts.
Related skills:
Awareness
For 5...13 seconds you have a 50% chance to evade attacks
"Stay where you are!"
Target foes cannot moves 90% slower for 1...3 seconds
Panther's Wit (Elite)
For 10...34 seconds, you attack 50% faster but suffer -3...1 health degeneration.
Support
These skills can heal life and energy to you and other allies
Related skills:
Treat Wounds
Remove bleeding, deep wound and poison from target ally, and heal ally for 3..28 health
Rest
For 5 seconds, you gain 3...5 energy regeneration. This skill ends if you move
Renew Self(Elite)
Gain 47...108 health and 3 energy if you are under the effects of 2 or more conditions.
I would like some feedback and ideas to help me
General
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