Invent a title!

Elvarg

Academy Page

Join Date: May 2005

Hey, there's an invent-a-skill topic in this forum, so why not invent-a-title? If this topic already exists, I apologize -- I did a forum search and it didn't find anything. If there are some minor threads on the same topic, I'd appreciate merging them into this one as this one is quite developed.

This topic is for players to propose a title or a series of titles for an achievement in Guild Wars.

When giving title suggestions, please keep in mind the following:
  • Titles and title series should reflect directly or indirectly on some kind of achievement -- be it experience, time played, gathered wealth, prominence, etc. Titles are something you are proud of, and they should not be trivially easy to get. If your title series has mor than one title, the first title(s) in it should not be outrageously difficult either -- that's what the top titles are for. However, remember that top titles count toward the esteemed KOABD title, and thus the top title, or the title itself if it is the only one in its series, should be at least reasonably difficult.
  • I strongly recommend that a suggested should be attainable by everyone -- no discrimination on basis of primary profession, character gender, birthplace, and past activities. I know, there are some exceptions (Survivor and Ascalon Defender) but these titles are extremely controversial and probably suggesting one would not be met popularly.
  • Although many titles depend on personal wealth, wealth should not be the sole and only factor that determines a title. We don't want yet another reward for ebayers.
  • Be as detailed as possible. If you say something along the lines "I want a title for beating UW", then that's vague and undetailed. Don't shift extra work on the shoulders of those who would choose whether to implement a title or not (ANet). If you take the length and specify what is the title name, what is the exact condition of meeting it (is it killing every single monster in UW or just doing the Restore Monuments quest?), specify a reward, if any, that comes with the title, and so on, and really develop it fully, then it will be commented on better, and has a higher chance of being actually implemented. Make sure to specify technical details such as whether the title is character or account-based.

Please follow the following format for easier reading and comparison. You can of course add additional sections to it. If there is a section I am missing, tell me and I will add it.:

Title name: If it is series, list generic name.
Title tiers: If it is a series of titles, list names and numbers.
Title purpose: What the title is supposed to reward.
Title type: Account or character-based.
Title pre-requisites: What you need before the title counter is even displayed?
Title requirements: What you need to actually get the title(s)? List once for each rank.
Title details: Detailed description of the title.
Title reward: If any. Keep it symbolical - it shouldn't be a huge advantage, or it will be unfair for rest.
Title reasoning: Why you suggest the title should be implemented. Keep your justificaitons separate from the actual title details for easier reading.

So, to kick it off...

Title name: Servant of Balthazar
Title tiers: 2 (1: Servant of Balthazar, 2: Zeal Servant of Balthazar)
Title purpose: Reward achievements in the Fissure of Woe
Title type: Character-based
Title pre-requisites: Complete any quest in FoW at least once.
Title requirements (1): Reach and complete all FoW quests to access Forge on the same run.
Title requirements (2): Complete every single FoW quest on the same run.
Title details: : The title progress bar appears when you first enter FoW and complete at least one quest (likely would be the Rastigan one, but doesn't have to). It would tell you to complete the Forgemaster quest to gain the first level. Once the first level is gained, it will tell you to complete all FoW quests on the same run to achieve the second level.
Title reward:: For each gained level in the title, entrance to FoW is reduced by 100 gold when the payer is the person who owns the title.
Title justification: FoW is one of the core high-level areas, and it would be nice to reward players who take the time and complete it. The reward is largely symbolical (100-200g don't make huge difference from the 1 plat starting fee), but enough to make people happy. The top title requires considerable effort and team spirit, so it upholds its position and count towards KOABD.

Title name: Servant of Grenth
Title tiers: 2 (1: Servant of Grenth, 2: Zeal Servant of Grenth)
Title purpose: Reward achievements in the Underworld
Title type: Character-based
Title pre-requisites: Complete any quest in the Underworld at least once.
Title requirements (1): Complete the Restore Monuments of Grenth quest at least once.
Title requirements (2): Complete every single UW quest on the same run.
Title details: : The title progress bar appears when you first enter UW and complete at least one quest (only option I recall is the Clear the Chamber one, but if I'm wrong, it doesn't have to be that one in particular). It would tell you to complete the Restore Monuments of Grenth quest to gain the first level. Once the first level is gained, it will tell you to complete all UW quests on the same run to achieve the second level.
Title reward:: For each gained level in the title, entrance to UW is reduced by 100 gold when the payer is the person who owns the title.
Title justification: UW is one of the core high-level areas, and it would be nice to reward players who take the time and complete it. The reward is largely symbolical (100-200g don't make huge difference from the 1 plat starting fee), but enough to make people happy. The top title requires considerable effort and team spirit, so it upholds its position and count towards KOABD.

Keep these title suggestions coming! Remember -- the better you develop and document it, the better you polish it and make sure its fair and balanced -- the higher is your chance of seeing it through.

Bethany

Bethany

Frost Gate Guardian

Join Date: Jun 2005

Nothing fancy but I'd like to see some kind of "Veteran" title when your character is one year old and above a certain amount of XP.

Helcaraxe

Helcaraxe

Krytan Explorer

Join Date: Jul 2006

On top of a mountain

A Bad Moon Rising [Moon]

Me/Mo

Title name: Adventurer
Title tiers: 5 (1: Adventurer, 2: Brave Adventurer, 3: Daring Adventurer 4: Master Adventurer 5: Grandmaster Adventurer)(I'm horrible with name, help please)
Title purpose: Reward those who do massive amounts of side-quests.
Title type: Character-based, Campaign-specific (elonian adventurer, tyrian adventurer, canthan adventurer, etc...)
Title pre-requisites: Complete a percentage of side quests from a certain campaign.
Title requirements (1): Complete 40% of side quests for a single campaign.
Title requirements (2): Complete 50% of side quests for a single campaign.
Title requirements (3): Complete 60% of side quests for a single campaign.
Title requirements (4): Complete 80% of side quests for a single campaign.
Title requirements (5): Complete 100% of side quests for a single campaign.
Title details: : The progress bar appears when you complete your first non-primary quest. It will display a percentage completed much like the explorer title.
Title reward:: 'Cause people like to wear flashy titles ^_^
Title justification: It would be relatively difficult to get 100% of side-quests for a given camapaign as alot of side-quests are not given my NPC's in towns, but rather NPC's in the wilderness. And some quests are only unlocked after you pass that point in the game. So the player would have to constantly be searching for the next quest. This is would be a good one to count towards KOABD.

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

Ill take a shot at it, I like this kind of stuff thanks for posting this

Title name:Sweet tooth
Title tiers: 1.Sweet tooth
2.Stomach ache
3.Candy Coated Mouth
4.candy addict
5. food abuser
6. C4L(Candy for life)
Title purpose: an extra title for your kind of a big deal title
Title type: character-based.
Title pre-requisites: it would help to gather up holiday candys but you can aslo buy rice bean cakes before the holidays come to serve
Title requirements: foods that give some type of effect
Title details: the title first appears after 1 hour of being effected by candy items the highest rank requiers 50,000 minutes with candy effects on you.
Title reward: a running spell for every other rank you go up in. The spells have no attributes.
Title reasoning: It isa fun title and it gives a pretty descent award.
hope you like it

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

Title name:Tyria Bounty hunter
Title tiers: only one big title
Title purpose: It gives you alot of expierinece and unlock a part of "Expert Bounty Hunter"
Title type: Character-based
Title pre-requisites: To be far in the game
Title requirements: To have alot of experience and far in the proph campaign
Title details: all you need to do is kill 40 of the monsters the title tells you to there are 10 diffrent monster races you need to kill so in all you need ot kill 400 monsters for this maxed
Title reward:a raise in your "Expert Bounty Hunter track"
Title reasoning: It fits in with the rest of the titles i am about to list plus gives a good reward in each title

Title name: Cantha Bounty Hunter
Title tiers: only one big title
Title purpose: It gives you alot of expierinece and unlock a part of "Expert Bounty Hunter"
Title type: Character-based
Title pre-requisites: To be far in the factions game
Title requirements: To have alot of experience and far in the factions campaign
Title details: all you need to do is kill 40 of the monsters the title tells you to there are 10 diffrent monster races you need to kill so in all you need ot kill 400 monsters for this maxed
Title reward:a raise in your "Expert Bounty Hunter track"
Title reasoning: It fits in with the rest of the titles i am about to list plus gives a good reward in each title

I know your thinking they say the same thing but atleast read the title names and look at the top title and buttom title please.


Title name: Elona Bounty Hunter
Title tiers: only one big title
Title purpose: It gives you alot of experinece and unlock a part of "Expert Bounty Hunter"
Title type: Character-based
Title pre-requisites: To be far in the nightfall game
Title requirements: To have alot of experience and far in the Nightfall campaign
Title details: all you need to do is kill 40 of the monsters the title tells you to there are 10 diffrent monster races you need to kill so in all you need ot kill 400 monsters for this maxed
Title reward:a raise in your "Expert Bounty Hunter track"
Title reasoning: It fits in with the rest of the titles i am about to list plus gives a good reward in each title

and all of those titles for the rest of the games coming out and now for the last and the best and most rewarding of all of these titles



Title name: Expert bounty hunter
Title tiers: only one big title
Title purpose: It gives you alot of experinece
Title type: Character-based
Title pre-requisites: To be far in the games of all campaigns even the ones not out yet
Title requirements: To have alot of experience and all campaigns
Title details: all you need to do is kill 40 of the monsters the title tells you to there are 10 diffrent monster races you need to kill so in all you need ot kill 400 monsters for this maxed
Title reward:a raise in your "King of a big deal" title and gives you a special green weapon called the Bounty Hunter atumaticaly customized
Title reasoning: It fits in with the rest of the titles plus gives a good reward in each title

I hope you like these because i really do since there are titles already out in the game like this, for example the elite skill track.

examples of these monsters are the shiro assistant monsters near end of the game and other hard to get to foes for the factions title (need 9 more races of things) same for tyria one is the titans and nightfall could be the Magornites and so on and so on

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I made one in other thread, it's somehow a sweet version of the like Drunkard:

Title name: Glutton
Title tiers:
  1. Sweet tooth (1)
  2. Glutton (2)
Title purpose: Have the sweet rush effect active as long as possible
Title type: Character based
Title pre-requisites: Spend a minute under sweet rush effect.
Title requirements:
  1. 1000 mintes under Sweet rush
  2. 10000 mintes under Sweet rush
Title details: Detailed description of the title.
Title reward: Sweet rushes lasts 10%(rank 1) and 20%(rank 2) longer.
Title reasoning: One more and better use to sweet rush items.

Title name: Gourmet
Title tiers:
  1. Gourmet (1)
  2. Big eater (2)
Title purpose: Have any other food item effect active as long as possible
Title type: Character based
Title pre-requisites: Spend a minute under any other food effect but sweet rush and drunk.
Title requirements:
  1. 1000 minutes under food item effects
  2. 10000 minutes under food item effects
Title details: Detailed description of the title.
Title reward: Any other food item effect lasts 10%(rank 1) and 20%(rank 2) longer.
Title reasoning: One more and better use to food items.

OneArmedScissor

OneArmedScissor

Lion's Arch Merchant

Join Date: Jun 2005

currently Texas =[

Court Of The Fallen [CotF]

I think some of the needed titles are nub, nub cakes, noob toob user, newb, newbie, I-Don't-Know-Anything-About-GW, Where's the rocket launcher?, Rez is for nubs, I don't attack monks, etc.

Did I leave any out?

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

i got a noob title for proph pre (j/k)

Bull killer
kill the bull in the pond 500 times
it does nothing for you
it helps out noobies
you have to be a proph noob

rabbitXcore

rabbitXcore

Academy Page

Join Date: Nov 2006

Oklahoma

Lair Of The Red Dragon

N/E

Quote:
Originally Posted by OneArmedScissor
I think some of the needed titles are nub, nub cakes, noob toob user, newb, newbie, I-Don't-Know-Anything-About-GW, Where's the rocket launcher?, Rez is for nubs, I don't attack monks, etc.

Did I leave any out?
LoL its so bad it might be fun...so here's my proposition

Title name: Newb ranks
Title tiers:
(1)I-Don't-Know-Anything-About-GW
(2)Where's the rocket launcher?
(3)How I Mine for Fish (VG Cats)
(4)Who Needs Rez Sig?
(5)why am i still here?
Title purpose: To give the newer players a feel for titles
Title type:character-based.
Title pre-requisites: Achieve LvL. 1
Title requirements: 1 would need lvl 2
2 would need lvl 4
3 would need lvl 6
4 would need lvl 8
5 would need lvl 10
Title details: This title is rewarded for amount of hours it takes to get out of a "Pre" setting depending on the game./OR how long it takes to reach lvl 10. This title cannot be worn outside of the "pre" area.
Title reward: none
Title reasoning: Because everyone wants a title. This one is simple to obtain and is vaguely insulting to the wearer making it good for all around

baz777

baz777

Jungle Guide

Join Date: Dec 2005

South East England

Leader: Lady Hairy Armpits S[mell]

E/

I’ve completed Nightfall and have gone back to Tyria and Faction with my Ele in the pursuit of having all Ele skills and all elites.

Would like a Title when you gain all main profession skills from a campaign:

Rank 1 - 1 campaign, Rank 2 – 2 campaign, etc………..


Title: Adaptable But Skint

Bale_Shadowscar

Bale_Shadowscar

Wilds Pathfinder

Join Date: Sep 2005

Manchester, England

New Dragons [NDR]

Money based title would be quite fun. Perhaps both a "Lots of money" title, when carrying lots of money on your person, and a "Skint" title, when you have no money on your person.

luftwaffe

Lion's Arch Merchant

Join Date: Aug 2006

Davenport, Iowa

Winning The Farming Game [WTF] FTW

R/Mo

Title name: Related To Death (Bad at names)
Title tiers: 1. Related To Death
Title purpose: People who cant get titles easily can die alot and get this title.(lol)
Title type: Character
Title pre-requisites: Die alot
Title requirements: Die 1500 times
Title details: when you reach 500 the bar begins, when u reach 1000 your halfway through.
Title reward: Wear this title to show you die with pride and never give up.
Title reasoning: im not sure lol

Mike_version2

Mike_version2

Krytan Explorer

Join Date: May 2006

Title name: Boogie King
Title purpose: To show people you like to dance (what else? )
Title type: character-based.
Title pre-requisites: 100 minutes dancing
Title requirements: 10,000 minutes dancing
Title details: when you have had the /dance emote active on your charchter for 100 minutes, this title will start, you do not have to do it all at once.
Title reward: dunno
Title reasoning: Not sure

geekling

Frost Gate Guardian

Join Date: Sep 2006

Title name: Socialite
Title tiers: 3 (People Person; Socialite; Grand Socialite)
Title purpose: Small perk for those that embrace the cooperative and social aspect of the game.
Title type: Account based
Title pre-requisites: Having completed one mission with another non-AI player.
Title requirements:
People Person: 100 points
Socialite: 1000 points
Grand Socialite: 10000 points
Title details: Each other non-AI player in your party when completing a mission counts for one point toward your Socialite title.
Title reward: A title, nothing more.
Title reasoning: Henchmen and heroes are a great addition to the game, but let's recognise that guildwars is not a single player game yet, whether you PUG or play exculsivly with your guild mates / friends.
It could possibly serve in a small way to identify those players that are unlikely to bail on the group at a drop of a hat but tends to stick it out to the end as completion of the mission is required to earn points toward the title.
Additionally it would reward those that go back and redo missions they've already completed to help out friends, guildmates, even random stranger in a PUG. Possibly even encourage PUG-ing to work on the title even if the title track does not distinguish between total strangers, guildmates and friends.

Lavindathar

Krytan Explorer

Join Date: Aug 2005

Manchester, England

The Monstrous Fangs (fang)

N/Mo

Some of these are awesome ideas....and should be implemented.

kang

kang

Frost Gate Guardian

Join Date: Jul 2006

Australia

The Confidential Men [Cmen]

W/

Title name: master attribute titles

Title tiers: student of *attribute*, adept of *attribute*, teacher of *attribute*, master of *attribute*

Title purpose: It displays that you know what you are doing.
Title type: Account, class based

Title pre-requisites: Every time you kill an enemy player (pvp) with a skill/spell of that attribute you get 1 point. Also (if melee class) if you kill them with a weapon of that attribute.

Title requirements:
student of *attribute*: 1000 kills
adept of *attribute*: 3000 kills
teacher of *attribute*: 6000 kills
Master of *attribute*: 10000 kills

Title details: This title is basicially a way to verify that players actually know the class they are playing. I came up with this when we got a r10 to guest for us in a GvG, assuming that he knew enough about PvP. When he got there we found he couldnt play the class to save his life. This title is somewhat of a way to check if they have played the class. So if you want a KD warrior, if they have "Master of Hammers" then you know that they have cracked a few skulls before.

Title reward: A cool title, I dont know one necro who wouldnt want "master of death" under their name, also peoples knolege that you play that attribute to a certain degree

Title reasoning: I want it implemented because I dont want a person who normally plays a monk playing a warrior.

Needs some work I know, also anet would need to make sure that it is non-farmable, so the zaishen wouldnt count, nor would scrrimages or unrated GvG's.

I know it would be a bit hard for monks, so there would need to be alternate ways to get "master of healing" and such.

Just a small Idea I came up with a while ago.

BTW I also made it alot of kills to get the title in order for people to have to work hard for them, it wouldnt help you decide who to pick if they were all masters.

Tookis Elite

Tookis Elite

Banned

Join Date: Jan 2006

Chuck Norris Is The Only True [God]

W/

Quote:
Originally Posted by Mike_version2
Title name: Boogie King
Title purpose: To show people you like to dance (what else? )
Title type: character-based.
Title pre-requisites: 100 minutes dancing
Title requirements: 10,000 minutes dancing
Title details: when you have had the /dance emote active on your charchter for 100 minutes, this title will start, you do not have to do it all at once.
Title reward: dunno
Title reasoning: Not sure

u do realise ud hafta dance for 6.94 days to get this

Relambrien

Relambrien

Wilds Pathfinder

Join Date: Jan 2006

Delaware, USA

Error Seven Operators [Call]

W/

Title name: Warmonger Title Track

Title tiers:
(1) Warmonger
(2) Fierce Warmonger
(3) Mighty Warmonger
(4) Deadly Warmonger
(5) Terrifying Warmonger
(6) Conquering Warmonger

Title purpose: Achieving high Balthazar faction

Title type: Account-based

Title pre-requisites: Obtain 50,000 Balthazar Faction

Title requirements:
Warmonger: 100,000 Balthazar Faction
Fierce Warmonger: 200,000 Balthazar Faction
Mighty Warmonger: 350,000 Balthazar Faction
Deadly Warmonger: 500,000 Balthazar Faction
Terrifying Warmonger: 700,000 Balthazar Faction
Conquering Warmonger: 1,000,000 Balthazar Faction

Title details: This title is to show the general PvP experience of players beyond a simple HA setting, which is what we currently have (Fame). Since Faction applies to all forms of PvP, this is a general indication of the amount of experience someone has in PvP. We already have GvG-, HA-, and RA/TA-specific tracks (Champion, Hero, Gladiator), so why not lump them all together in a general PvP title?

Title reward: None. Just like Champion, Hero, and Gladiator, it would be to show your experience.

Title reasoning: There is a general complaint of rank discrimination, and that rank doesn't necessarily mean anything anymore. This title remedies the issue by providing a method for displaying experience outside of HA and rating 1200+ GvG.

Jacxxmaster

Jacxxmaster

Academy Page

Join Date: Apr 2006

At my computer, playing Guild Wars, of course!

Lords of Myth [tom]

W/

Title name: Priest of Balthazar
Title tiers: 1) Acolyte of Balthazar, 2) Deacon of Balthazar 3) Priest of Balthazar
Title purpose: Meant to reward those who spend endless hours in RA or something trying to get Balthazar faction to unlock stuff. Also, there could be a new thing added to "donate" Balthazar faction to the guys just to dump the faction somewhere.
Title type: Account-based
Title pre-requisites: Spending 10K Balthazar faction will start this track.
Title requirements: Acolyte: Spend 100,000 Balthazar faction, Deacon: Spend 500,000 Balthazar Faction, Priest: Spend 1,000,000 Balthazar faction
Title details: You must accumulate and spend the balthazar faction on stuff. It can be for heroes, items, or skills. Makes no difference.
Title reward: Acolyte: 10% raise in balthazar faction gain (rounds up) Deacon: 15% raise (rounds up) Priest: 25% raise (rounds up) Each of these accumulate, so with Priest, you have a 50% raise in balthazar faction gain.
Title reasoning: Why not give some PvP people some more recognition? After all, it IS a majority of the gamers...

EDIT: OMFG, Relambrien... Dangit, didn't see that post; I SWEAR!

Elemental Cotton

Elemental Cotton

Frost Gate Guardian

Join Date: Nov 2006

E/Mo

Got an idea here. It's for people who likes to collect armors.
Title name: Elite Armor Collector
Title tiers: 3 (1: Armor Collector)(2: Devoted Armor Collector)(3: Elite Armor Collector)
Title purpose: To show off that you have a lot of sets of armor.
Title type: Character-based
Title pre-requisites: Must have collected at least 2 sets.
Title requirements (1): 5 sets collected.
Title requirements (2): Half of the sets currently available to you collected
Title requirements (3): ALL of the sets currently available to you collected and ALL the headgears collected.
Title details: This title is a lil different, its requirement depends on the campains that you have brought. For example, if you only have the Prophecies campaign, your title would only require you to collect ALL the Prophecies sets of armor and not Factions or Nightfall. If you have two of the campaigns, then the title would require you to have ALL of the sets from both campaign etc etc you get my point. The title is set up so it does not discriminate on campaigns, and also to help the more new professions out. An elementalist has been in the game for longer, and therefore have to collect more sets to keep the Elite title if more campaigns are purchased and merged into the account. A new profession wouldn't have to worry about armors from the previous campaigns, and the requirement for the Elite title is less for the new profession, thus giving everyone, regardless of professions and campaigns an equal chance to get the Elite title. Note that low-leveled armors does not count for this title, only max-leveled armors. This include the collectors too.
Title reward: Maybe an aura when you change sets, and additional storage to be used ONLY for armor sets given at level 1. (Armor storage would only store 5 sets without headagears at level 1, half of entire sets available to you at level 2, and it will gain the ability to store ALL the sets (including headgears) after you get the Elite title.
Title justification: To recongize and reward the people who collect sets.

Heh, I really like this idea, but it probably won't be implemented due to the headaches and problems it'd cause the programmers.
It was fun making up this title although.

Carl Butanananowski

Carl Butanananowski

Krytan Explorer

Join Date: Mar 2006

Arizona

We Have Big [Meat]

Title name: Sage
Title tiers: Pioneer, Adventurer, Globetrotter, Swashbuckler, Voyager, Sage, Expert Sage, Grand Sage
Title purpose: To show the amount of PvE experience a player might have.
Title type: Character based.
Title pre-requisites: None. It starts when you make a character.
Title requirements: (0) 0 Exp, (1) 250,000 Exp, (2) 500,000 Exp, (3) 750,000 exp,(4) 1,000,000 exp,(5) 1,250,000 exp, (6) 1,500,000, (7) 1,750,000, (8) 200,000++
Title details: A marker of the amount of experience someone has. This would be a good way to tell how much time someone has devoted into their character(s). It might be another benefactor of elitism, but Id personally like it. It would be like the rank titles, except for PvE.
Title reward: Bragging rights. ^_^
Title reasoning: It could be a good 'decider' for things like challenge missions, high-end areas (FoW, UW), and missions.

titan0987

titan0987

Frost Gate Guardian

Join Date: Mar 2006

Houston, TX

Siege Turtles

Quote:
Originally Posted by kang
Title name: master attribute titles

Title tiers: student of *attribute*, adept of *attribute*, teacher of *attribute*, master of *attribute*

Title purpose: It displays that you know what you are doing.
Title type: Account, class based

Title pre-requisites: Every time you kill an enemy player (pvp) with a skill/spell of that attribute you get 1 point. Also (if melee class) if you kill them with a weapon of that attribute.

Title requirements:
student of *attribute*: 1000 kills
adept of *attribute*: 3000 kills
teacher of *attribute*: 6000 kills
Master of *attribute*: 10000 kills

Title details: This title is basicially a way to verify that players actually know the class they are playing. I came up with this when we got a r10 to guest for us in a GvG, assuming that he knew enough about PvP. When he got there we found he couldnt play the class to save his life. This title is somewhat of a way to check if they have played the class. So if you want a KD warrior, if they have "Master of Hammers" then you know that they have cracked a few skulls before.

Title reward: A cool title, I dont know one necro who wouldnt want "master of death" under their name, also peoples knolege that you play that attribute to a certain degree

Title reasoning: I want it implemented because I dont want a person who normally plays a monk playing a warrior.

Needs some work I know, also anet would need to make sure that it is non-farmable, so the zaishen wouldnt count, nor would scrrimages or unrated GvG's.

I know it would be a bit hard for monks, so there would need to be alternate ways to get "master of healing" and such.

Just a small Idea I came up with a while ago.

BTW I also made it alot of kills to get the title in order for people to have to work hard for them, it wouldnt help you decide who to pick if they were all masters.
O great, even more prejiduce in PvP

Elemental Cotton

Elemental Cotton

Frost Gate Guardian

Join Date: Nov 2006

E/Mo

Quote:
Originally Posted by Carl Butanananowski
Title reasoning: It could be a good 'decider' for things like challenge missions, high-end areas (FoW, UW), and missions.
I disagree. There are plenty of level 20 players around who don't have a tons of exp because they don't have time to play GW often as the other players do.

One look at the title, and the leader decides not to bring a player because he doesn't have a certain level of the sage title. It'd be a bit unfair to the people who don't have as much time to devote into playing Guild Wars.

Elemental Cotton

Elemental Cotton

Frost Gate Guardian

Join Date: Nov 2006

E/Mo

Quote:
Originally Posted by titan0987
O great, even more prejiduce in PvP
I agree.
Also, it'd make it harder for the new players. If it were me, I'd be glad to invite any player as long as they aren't being assholes and such etc etc, but sadly, not everyone has the same mindset. If a new player wanted to join a group for PvPing, people would ask him to show his title. If he didn't have his title, then people would reject him, thus resulting in the new player unable to get any PvP experience and the title. Sure there are nice players out there, but they're hard to find.

Mike_version2

Mike_version2

Krytan Explorer

Join Date: May 2006

Quote:
Originally Posted by Tookis Elite
u do realise ud hafta dance for 6.94 days to get this
Yup,but as I said you dont have to do all the dancing at once to get the title (like drunkard title)

Cid

Cid

Academy Page

Join Date: Jul 2006

R/

Quote:
Originally Posted by luftwaffe
Title name: Related To Death (Bad at names)
Title tiers: 1. Related To Death
Title purpose: People who cant get titles easily can die alot and get this title.(lol)
Title type: Character
Title pre-requisites: Die alot
Title requirements: Die 1500 times
Title details: when you reach 500 the bar begins, when u reach 1000 your halfway through.
Title reward: Wear this title to show you die with pride and never give up.
Title reasoning: im not sure lol
YAY! finally, a title i can max! woo!!! xD (and have maxed )

Bale_Shadowscar

Bale_Shadowscar

Wilds Pathfinder

Join Date: Sep 2005

Manchester, England

New Dragons [NDR]

Quote:
Originally Posted by Carl Butanananowski
Title name: Sage
Title tiers: Pioneer, Adventurer, Globetrotter, Swashbuckler, Voyager, Sage, Expert Sage, Grand Sage
Title purpose: To show the amount of PvE experience a player might have.
Title type: Character based.
Title pre-requisites: None. It starts when you make a character.
Title requirements: (0) 0 Exp, (1) 250,000 Exp, (2) 500,000 Exp, (3) 750,000 exp,(4) 1,000,000 exp,(5) 1,250,000 exp, (6) 1,500,000, (7) 1,750,000, (8) 200,000++
Title details: A marker of the amount of experience someone has. This would be a good way to tell how much time someone has devoted into their character(s). It might be another benefactor of elitism, but Id personally like it. It would be like the rank titles, except for PvE.
Title reward: Bragging rights. ^_^
Title reasoning: It could be a good 'decider' for things like challenge missions, high-end areas (FoW, UW), and missions.
Or who can farm the most.

Cataclysm

Cataclysm

Lion's Arch Merchant

Join Date: Mar 2006

The Lost Dynasty [SEEK]

W/Mo

2 titles

PvP Title: Bloodthirsty
Oppertunist: 1-100 Kills
Deathbringer: 101-200 Kills
Cold-blooded: 201-400 Kills
Murder Machine: 401-1000 kills
Habringer of the Apocalypse: 1000 kills +

PvP/PvE Title
Dead Man Walkin'
Unfortunate: 1-100 Deaths
Common Corpse: 101-200 Deaths
Necro's Best Friend: 201-400 Deaths
Veritable Zombie: 401-1000 Deaths
Grenth's Drinking Pal: 1000+ Deaths

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

Title: Quitter

quit 100 random arena matches without fighting to obtain this title.

nightwatchman

nightwatchman

Lion's Arch Merchant

Join Date: Apr 2006

W/

Not exactly a new title, but I've always thought you should get +1 on your lucky score if a chest drops a gold, and +1 on your unlucky if the chest drops a purple

wacked_1

wacked_1

Ascalonian Squire

Join Date: Jul 2006

Your Going Home In An Ambulance

Title Name: Munchie
Title Tiers: lvl 1:Munchie. lvl 2: Grumpy Munchie. lvl 3:Grumpier by the miniuite. lvl 4: hello sonny! lvl 5: Retired
Title Purpose: To show that youve been playing the game for a long time each year youve been playing is one level.
Title Types: account based
Title Pre-requisites: wait a month
Title Requirements: listed in the tiers section
Title Details: pretty much listed in the tiers section too
Title Reward: limited edition (non traderball) walking stick
Title Reasoning: just a bit of a laugh

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Title name: Weapon master
Title tiers:
  1. Weapon Seeker (10 different green weapons identified)
  2. Weapon Collector (50)
  3. Weapon Specialist (125)
  4. Weapon Expert (250)
  5. Weapon Master (500)
Title purpose: Getting green items
Title type: Account-based.
Title pre-requisites: Identify a green item so it show it's price on a last line.
Title details: Green items that bosses drop can be actually identified. For each different green item you identify, this title is granted one point, just like identifiying gold items, but only once per each different green.
Title reward: +0.5% chances of green drop for each rank. To a maximum of 2.5% per party member, this may increase chances up to 10% (4), 20% (8) and 40% (12). This will only affect the rate of green drop, not the chances of you getting it instead other party member.
Title reasoning: Istan and Shing Jea green items are mostly useless, and they are almost always gifted to newly created characters. THey even get discarded just after getting them. This would make them at least identifyed. Or people may go to Newbie cities to buy inidentified green items from newbies and identify them.
People would also go get all the green ones, becuse a point is only granted with each single different green. You identify 100 Flint's wands and you get one point. So it would also help getting very different greens into the market, and not only the most wanted.

Enchanted Warrior

Wilds Pathfinder

Join Date: Jul 2006

W/Mo

Or something more fitting (less offensive in case anyone is offended by it). The criteria would be to do ALL mission/quests in each campaign without using pugs (henches only). I read everyday all of Prophecies is henchable etc, sooooooooo why not have a title ?

Dragonious

Lion's Arch Merchant

Join Date: Jun 2005

Hot Springs, AR

Dei Victorae [dV]

R/W

nah...

Amity and Truth

Amity and Truth

Jungle Guide

Join Date: Jun 2006

W/N

It would make the situation even worse.
Guildwars is allready almost a single player game with the addition of heroes. A title rewarding this would most certainly twist that rusted dagger in the heart of the multiplayer aspect a bit more.

/not signed

AlienFromBeyond

Jungle Guide

Join Date: Dec 2005

Heros of Titans Realm [HotR]

W/

Not to mention how would they program that? Plus, titles that old characters can't get = LAME.

??Ripskin

??Ripskin

Jungle Guide

Join Date: Jul 2006

Mo/

Yeah.. going through canthas Vizunah Square with one man and 7 henchies is bad enough.. let's not encourage this....

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Correction: all Campaigns can be fully completed using only henchmen. It's really just a matter of individual player skill, and how well you can handle them (also, how fast you are at flagging ).

It'd be an interesting title, for those that play with henchmen anyways, but it would encourage some behavior that wouldn't exactly be appreciated by the community as a whole (reclusive tendencies would skyrocket amongst players, and Guild Wars is about playing as a group, not as a loner (to borrow the title for the sake of relative example)).

rabbitXcore

rabbitXcore

Academy Page

Join Date: Nov 2006

Oklahoma

Lair Of The Red Dragon

N/E

Quote:
Originally Posted by African War Lord
Title: Quitter

quit 100 random arena matches without fighting to obtain this title.
Reason for this???

Antheus

Forge Runner

Join Date: Jan 2006

How about a title for someone who never had a hench in their party?

NF required heroes excluded.