Bug in 'Pestilence' Spirit for Ranger

II Mr Sinister II

II Mr Sinister II

Ascalonian Squire

Join Date: Nov 2006

Bodyznatchers

Me/N

Hi hope this is the right place to place this, There's a bug in the Pestilence Spirit. spirit reads

"Nature Ritual. It was: Create a level ? Spirit. For any creature that dies within its range, all conditions on that creature are spread to all nearby creatures. this spirit dies after ? seconds"

I use this with poison but i notice it spreads to my hero's or allies in team. its like an ele team killin everytime he uses meteor shower. Does anyone else have this problem?

i know this aint right so can you please fix this.

Sooon thanks

Drewfense

Drewfense

Krytan Explorer

Join Date: Apr 2006

Team Quitter [QQ]

Mo/Me

Your sentence structure is kinda choppy so I apologize if I miss interpret. It sounds like the complaint is when you poison and kill an enemy, the poison spreads not only to all local enemies, but also to your team. This fits the spirits description. Any creature within its range recieves the conditions, including your henchies (who I hope are creatures ). Ranger spirits in general (unlike ritualist spirits for example) effect both allies and opponents equally. Most ranger spirits have a significant impact on gameplay so GW balances them through this mechanism (the corollary, this is one reason why the ritualist defensive spirits were initially imbalanced).

II Mr Sinister II

II Mr Sinister II

Ascalonian Squire

Join Date: Nov 2006

Bodyznatchers

Me/N

Thanks i uderstand what your saying, but i think thats made a spirit that looks good - very bad. This means that if an enemy die's by say 3 warrior's while this spirit is in effect through poison/bleeding then the warriors that killed em get's that condition too, the monks then have to spend more energy clearing extra conditions from team mates every time this happens in battle? that suck's.

How is this an effective spirit or balanced? seems like it's more effective for the enemies if thats how it really works. Theres no point in having that spirit in the skills list, knowones gonna use it.