A/? Ab Build

WPCTimCarnage

Ascalonian Squire

Join Date: May 2006

[XG]X-treme Gamers

Rt/Mo

I have been playing around with this build for AB:

DM: 10+1+2
CS: 11+2
DA: 8+1
SA: 6+1

1: Shadow of Haste
2. Expose Defenses
3. Black Lotus Strike
4. Black Spider Strike
5. Nine Tail Strike
6. Signet of Toxic Shock
7. Feigned Neutrality
8. Dash

Basically: Keep Shadow of Haste going, I usually run around behind people, then hit Expose Defenses then #'s 3,4,5,6 then stay in hitting until dead, or if you run into trouble hit Dash to get out. Just make sure when you cast Shadow of Haste you are in a safe area (for when you warp back).

I haven't changed attributes around, but might try that, but so far it's fun.. good luck...



Shadow of Haste: Stance. For 30...54 seconds you move 15% faster than normal. When Shadow of Haste ends, you return to the location where you activated this skill.

Expose Defenses: Hex Spell. For 5...20 seconds, target foe cannot "block" or "evade" your attacks.

Black Lotus Strike: Off-Hand Attack. Must strike a Hexed foe. If it hits, Black Lotus Strike strikes for +10...27 damage and you gain 5...17 Energy.

Black Spider Strike: Off-Hand Attack. Must strike a Hexed foe. If it hits, this attack strikes for +10...27 damage and target foe is Poisoned for 5...17 seconds.

Nine Tail Strike: Dual Attack. Must follow an off-hand attack. Nine Tail Strike cannot be "blocked" or "evaded" and strikes for +15...35 damage if it hits.

Signet of Toxic Shock: Signet. If target foe is suffering from Poison, that foe takes 10..82 damage.

Feigned Neutrality: Enchantment Spell. For 5...13 seconds, you have +7 Health regeneration and +80 armor. This Enchantment ends if you successfully hit with an attack or use a Skill

Dash: Stance. For 3 seconds, you run 50% faster.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

I bet you'd need a Twisting Fangs in there, also I don't advise running more than 1 sup or 2 majors. The extra attribute you get doesn't justify the healthloss.


What I would do..( if you truly want to run 4 attributes ):

1: Shadow of Haste
2. Expose Defenses
3. Black Lotus Strike
4. Nine Tail Strike
5. Black Spider Strike
6. Twisting Fangs
7. Feigned Neutrality
8. Dash

Harvey Birdman

Ascalonian Squire

Join Date: Jul 2006

I suggest replacing Nine Tail Strike with something else since your attacks would be unblock/evadable anyway due to Expose Defenses.

WPCTimCarnage

Ascalonian Squire

Join Date: May 2006

[XG]X-treme Gamers

Rt/Mo

Thanks guys for the info, Yanman there are only 2 majors, I wouldn't run any more than that anyway. Thanks again.. will try

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Oi I misread it... My brain farted and I read the +1+2 as a sup....


Indeed, take out Nine Tail Strike for Horns of the ox.

Dutch Masterr

Dutch Masterr

Wilds Pathfinder

Join Date: Aug 2006

Long Island, NY

Elite Knights [SWAT]

W/

my a/e build that i use in AB seems to be extremly effective.
attributes-(about, im not on GW at the moment)
dagger--14
deadly arts-7
shadow arts-12
critical strikes 12

shock, falling spider, twisting fangs, palm strike, death blossom, expose defenses, optional, shadow refuge

the idea of this build is to avoid mobs, isolate a target, kill it in under 8 seconds and get out. throw expose defenses on your target when your close then do the combo in that order. for optional i use dash, but you can also use a teleport skill like deaths charge.