
You can see the skillbars in the following screenshot:
The build requires you to play Renewal nuker or MM, a hero with the other and 2 hero monks which only need 3 healing skills and the rest inspiration.
In some areas, you may need to add condition removal, changing one of the drain enchatments with mend condition is usually enough.
Healers boon allows the hero monks to keep a team fully healed using just orison and whisper, and the remaining inspiration skills are self explanatory - humility x2 to block elites e.g. use this on monk bosses to greatly cripple their healing, power drain for plenty of E management and perfect interupts, and drain enchantment because I didnt think anything else would be more usefull

The attributes Im using on the monks are 10 insp, 14 heal, 10 divine favor. 16 healing would be better but I'm only using a major healing rune with a minor divine on the headpiece.
If this build is capable of solo farming outside vasburg, im sure it will be fine in many high end mesmer free areas. Also, I think it could work with just healers boon and healing whisper, Im off to test it now.