Amazing Dervish... D/W
sinican
Quote:
Originally Posted by Saider maul
Quote: I see 1 major flaw and 1 possible minor one.
Major flaw.....is signet of poise light. good yes But I draw your attention to ViM. With Victory is mine you yeild an additional 20-25e and 160-200hp.
This now makes everything on your bar spammable. already attempted such a variation for PvP play...
however, the best way that I had suggested to play the build really uses the signet to its fullest... in all ways possible... the signet serves as a main key to releaseing enchants when you want them to be released not when they expire or removed by someone else(the origional version i posted in this thread used attacks to release them but since my move to dismis depending on actual melee dmg this was no longer the case]... the signet also provides a no energy requirement to release enchants and to heal at the same time and not just myself but also my teamates... the signet is 0 recharge as long as it removes an enchant... it really is essential in this version of the build... and compared to ViM, the signets healing is better has faster recharge and cost 0e to activate and since it removes an enchant it returns energy as well and faster based on how many enchants i remove with it back to back... the flaw in the signet though as i see it is that it IS interuptable and without it, it does hurt
Quote:
Possible minor flaw. Dust cloak. its good if your team need anti melee conditions but its earth dmg. If you do not need to spec for melee then zealous renewal is a better choice. it is holy dmg and it yeilds energy when it ends based on number of hits you make.
for me based on how i play and usually haveing a bunch of meleers/rangers on my back trying to protect their healers or attempting to interupt me etc Dusk cloaks ability to "blind" is my major benefit from the skill and its ability to not just blind a single target but all those wacking on me (this really messes up thumppers and assassins as does any melee weapon person)... was running Zealous though before i decided dust cloak... also another reason zealous just really doesnt seem to work in this build is because the build isn't actually hitting with a weapon hardly at all.. energy already isnt a problem which allows the spells to be cast continuosely... also the dependance on being able to hit is a problem with zealous (being blinded/blocked/evaded was my concern) Quote:
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