Domain Of Anguish
erfweiss
I'll be happy to finally get a chance to try this tonight. I've been at work the last two nights and haven't been able to log in to try it. Should be entertaining.
Omega X
Quote:
Originally Posted by Shaden
That's why it's called an Elite mission. Take note of the word "Elite", non-elite players is not what this is designed for.
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Tentigers
Im reading some of these posts and I am eerily reminded of when Anet opened the elite mission in factions a while ago.
Heres a direct quote not from 1 person, but from several:
"All you people dont belong here. You all should leave"
"Only the owners and Alliance members should be here"
"You guys are smelling up the place with your noobish smells"
I love the challenge, and I WISH I could to The DEEP or URGOZ. But some people are so STUCKUP.
I am a Veteran player, But I am not an ELITE player. ANYONE who calls themselves ELITE should leave this game and take their ATTITUDES with them.
Earlier today I was asked to join a group and I did. My character was a Ele/Mesmer and the first question I was asked was did I have SF (searing Flames). While I was being asked, I spammed my build and said I could load Mantra frost, flame or lightning, whichever was needed. My point here is that I didnt answer his question fast enough because no sooner did I spamm my build, I was kicked from party and the party leader placed me on ignore before I could even say anything to him.
As for DOA, I have cleared the City, and the Stygian area. Were they hard....yes very. Was it a hand picked "SPECIAL" or "ELITE" only group...no, not even close. It was made up of regular players like myself, spurr of the moment. DOA takes patience, and determination, nothing more. If you are in a party, dont up and leave if you die..MANY times I have gone thru area with 30 to 45 DP and still come out ahead. This game is not only about killing the bad guys, its about you dying also.
If you think you are ELITE, then goto the deep or Urgoz and bury your head under the rocks with the other jerks because we (the Majority) dont want you.
Heres a direct quote not from 1 person, but from several:
"All you people dont belong here. You all should leave"
"Only the owners and Alliance members should be here"
"You guys are smelling up the place with your noobish smells"
I love the challenge, and I WISH I could to The DEEP or URGOZ. But some people are so STUCKUP.
I am a Veteran player, But I am not an ELITE player. ANYONE who calls themselves ELITE should leave this game and take their ATTITUDES with them.
Earlier today I was asked to join a group and I did. My character was a Ele/Mesmer and the first question I was asked was did I have SF (searing Flames). While I was being asked, I spammed my build and said I could load Mantra frost, flame or lightning, whichever was needed. My point here is that I didnt answer his question fast enough because no sooner did I spamm my build, I was kicked from party and the party leader placed me on ignore before I could even say anything to him.
As for DOA, I have cleared the City, and the Stygian area. Were they hard....yes very. Was it a hand picked "SPECIAL" or "ELITE" only group...no, not even close. It was made up of regular players like myself, spurr of the moment. DOA takes patience, and determination, nothing more. If you are in a party, dont up and leave if you die..MANY times I have gone thru area with 30 to 45 DP and still come out ahead. This game is not only about killing the bad guys, its about you dying also.
If you think you are ELITE, then goto the deep or Urgoz and bury your head under the rocks with the other jerks because we (the Majority) dont want you.
Perishiko ReLLiK
Quote:
Originally Posted by S_Sword101
that would be true IF there was only one build that worked. I think most of the people that complain here are too narrow-minded. Think about it, it's been one day, you can't expect for everyone to know everythning about it this soon. Give it time and multiple MULTIPLE builds will develope, and make it to where ANYONE can play and win at this. But until then, i enjoy the challenge, and the variablilty of it. Everytime you enter an area, it's never the exact same, therefore cookie cutter builds will not work every time. Like with how droks running used to be, where there was always one area that could trip you up if you didn't get the right spawns. Don't blame ANet for your loss in this area. It was designed to be difficult, and you SHOULD have trouble in it. It was MEANT to be a challenge, and if you cannot have fun trying to figure out something that works with what you use, then don't do it, and go back to farming, or whatever it is that gives you a sense of satisfaction.
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natuxatu
It's a departure from the rest of Guild Wars as far as difficulty. is that a good thing is what people are arguing about.. I don't think so.. I've like Guild wars how it's always been... if you want a challenge I don't see why players should get one area.. instead go to a different game and keep the majority happy.
Maybe when I wake up there well be some screens of the new weapons... if someone got 100 gems that is.
(sorry for spelling I'm tired.. well and a bad speller.)
Maybe when I wake up there well be some screens of the new weapons... if someone got 100 gems that is.
(sorry for spelling I'm tired.. well and a bad speller.)
Made In Ascalon
Quote:
Originally Posted by Tentigers
Earlier today I was asked to join a group and I did. My character was a Ele/Mesmer and the first question I was asked was did I have SF (searing Flames). While I was being asked, I spammed my build and said I could load Mantra frost, flame or lightning, whichever was needed. My point here is that I didnt answer his question fast enough because no sooner did I spamm my build, I was kicked from party and the party leader placed me on ignore before I could even say anything to him.
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I'm starting to hate searing flames. It's become the end-all be-all elementalist skill. Maybe it deserves to be nerfed, it seems like it's destroying the credibility of the class.
Eclair
Quote:
Originally Posted by Made In Ascalon
That's the stupidest thing I've ever heard. I would smack the guy if I knew him. The idea that you deserve to be kicked and ignored because you don't have an elite on your skill bar is the most unspeakable faggotry I've ever heard.
I'm starting to hate searing flames. It's become the end-all be-all elementalist skill. Maybe it deserves to be nerfed, it seems like it's destroying the credibility of the class. |
Fluffyx
Quote:
Originally Posted by Made In Ascalon
That's the stupidest thing I've ever heard. I would smack the guy if I knew him. The idea that you deserve to be kicked and ignored because you don't have an elite on your skill bar is the most unspeakable faggotry I've ever heard.
I'm starting to hate searing flames. It's become the end-all be-all elementalist skill. Maybe it deserves to be nerfed, it seems like it's destroying the credibility of the class. |
Shaden
Quote:
Originally Posted by Omega X
Yeah, it was meant for farmers.
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Omfg_h4x
Well, I encountered this bug....after defeating and clearing the city I decided to check my quest log for Mallyx and of course its not there, I made sure I had it before my team zoned. Oh well i guess..atleast i stil got an Ancient Armor Remaint and a Margonite Gemstone
...4 hours of my life for a quest I need to redo
...4 hours of my life for a quest I need to redo
w00t!
Quote:
Originally Posted by Theus
Wow.You're an internet tough guy now kiddo!
And once these builds come out,guess what? A bunch of classes will be left out simply because they cannot fit in your "UBER GODLY GROUP".And if thats what Anet had planned for this area,then DoA by all means is a failure.Just like Tombs.UW.FoW.Deep.Urgoz.SF.Failures. |
Your comments are valid if all you do is PUG's. It's always tough to get into groups as mesmers, Sins, dervishes. Used to be rangers had the same problem. DoA is no different, and PUGs in their stupidity will always discriminate against anything that goes against their gospel (wiki).
gg
w00t!
Quote:
Originally Posted by Spike
No it was'nt NEVER had any problems doing quests at any time there except the last one. Had done all but oros in the first couple of days.
You must of been playing in some REALLY bad groups as I have only failed to do it twice EVER. See above Try again 1 out of 3 is'nt good enough. |
manitoba1073
Quote:
Originally Posted by Shaden
To bad it's to hard for farmers...to you know, farm. At least, for now. In a few weeks we will see this place full fo some cookie-cutter build, farming things or offering "Hero Runs"... but for now, it isn't a spot you farm. Not to mention a lot of the drops suck...
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Jeff Highwind
Quote:
Originally Posted by Zinger314
I found the secret!
Scroll down a bit. I'll give you a hint, it's an individual character build which was commonly used in HA before the change to 6v6... [skill=text]Practiced Stance[/skill]/[skill=text]Choking Gas[/skill]! Take 2 of these Rangers, and the AI Casters, who often clump up, can't do anything. Period. Who cares about 400 Invoke Lightning if they can't do anything about them? Then just take a Curses Necro or Mesmer to sedate the Melee and Rangers. Of course, it doesn't work in the Touch Necro area, but you get the point. Hehe. Now I just have to find someone willing to confirm...sigh. Everyone is running that stupid Mantra of Frost build. I really need to get my Ranger through NF. |
*readies the gassing chambers*
explodemyheart
Quote:
Originally Posted by w00t!
Originally Posted by w00t!
Sorrow's Furnace was impossible. After a few weeks, teams of more than 5 were very uncommon. |
I was the worst monk EVER when they released SF and I still just don't remember what you speak of.
Quote:
Originally Posted by Theus
Theus
A bunch of classes will be left out simply because they cannot fit in your "UBER GODLY GROUP".And if thats what Anet had planned for this area,then DoA by all means is a failure.Just like Tombs.UW.FoW.Deep.Urgoz.SF.Failures. |
Second, if finding groups as certain classes is really going to be that hard, you've got several solutions. 1) don't play that class 2) start your own group, I'll bet there'll be more people willing to go along than you'd think, Mr. Bitter McJaded or 3) stfu and go do something else.
I dunno what all of these people are complaining about not being able to find groups. I'm not even looking for groups, and I see things being spammed in towns "GLF mesmer", "GLF rit spirit spammer". And like I said, if you don't see these people, start your own group and quit complaining.
Third, why are you blaming Anet for this anyway? They created something entirely doable, and each class has something to bring to the table for every single one of the areas you mentioned. Just because the masses of the Guild Wars playing community choose to come up with a specific build requiring specific classes, and choose not to think outside of the box doesn't mean that Anet's responsible for it. Blame the people that play the game for being close-minded idiots, Anet didn't force them to be that way.
Irongate
Quote:
Originally Posted by Fluffyx
SF will probably see a nerf in the future then never be seen on skill bars again.
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Bankai
Actually, I have seen no class discrimination yet.
Cherrie
I don't want to argue wheter it's too hard or not, but I'd like to share a nasty feeling I'm having about the way GW is going: I feel like Devs are running out of ideas for amusing things, so they just pick up the easiest way: make things harder. I'm really fed up with the fact that Nightfall involves farming for things that make a difference (f.e. lightbringer points), and I'm kinda scared next chapter is going to be too MMORPG-chore-grind like, with end-area full of 30 lvl mobs with 40 lvl bosses and sick enviromental effects.
I'd change 2 things about DoA - Razah (he's a hero without a counterpart, and a Factions proffesion, so people w/o factions won't get much of him - he should be obtainable in a fairly easy way for pve, like other heroes) and increased party size. More slots = more possible combinations and... we already have 10 proffesions. DoA per se requires more than one healer, and we clearly know some profs are more desirable than others, which makes too many people left out.
Actuallly, I'd change some of the effects to more rational ones too.
I'd change 2 things about DoA - Razah (he's a hero without a counterpart, and a Factions proffesion, so people w/o factions won't get much of him - he should be obtainable in a fairly easy way for pve, like other heroes) and increased party size. More slots = more possible combinations and... we already have 10 proffesions. DoA per se requires more than one healer, and we clearly know some profs are more desirable than others, which makes too many people left out.
Actuallly, I'd change some of the effects to more rational ones too.
Renegade ++RIP++
Quote:
Originally Posted by Ninna
on page 40 (posted this morning) Noocoos group consisted of
- an Assassin, Mesmer, 2 Necros, 1 Ele , 1 monk, Ritualist, 1 Monk hero they beat the 1st boss... |
On top of that you in essence have 3 monks seeing as the rit was shelterspammer (extra protectmonk), you got a real monk and then another hero monk, which showed that they needed another one but couldn't even get a second one...
Really don't you consider it remotely asinine that this build doesn't even contain even one NF class for an NF zone...
Fluffyx
Quote:
Originally Posted by Irongate
OMG NERF IT THE ONLY F"KING GOOD SKILL ELE's HAVE NOW!!!!
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Dark Divinor
*sigh*. What I really, really hate is people whining about how 'impossible' Domain of Anguish is. I know people before me have said this, but I'm going to say it again. Just to make it clear. Remeber when FoW/UW first appeared? "Omg, tooo hard!!!!111!!". But within a month or so, builds appeard and people were blazing through it. Now, everyone (almost) can get through FoW very easily. It's going to be exactly the same with Domain of Anguish, history repeats itself. In a month or so, people will have builds over all the GW's community sites telling us how to do this. Before you know it, everyone will be blazing through it like there's no tomorrow. I have been having a good go at DoA, and I'm throughly enjoying it. I love a good challenge, something that keeps me on my toes, something that makes me think about what I'm doing.
I say, enjoy the DoA and have a good go at it. Oh, and to you so called 'Elite players'. Wake up, there's no such thing as elite players. Even if there was, why can't you do this?
Remember, enjoy it!
I say, enjoy the DoA and have a good go at it. Oh, and to you so called 'Elite players'. Wake up, there's no such thing as elite players. Even if there was, why can't you do this?
Remember, enjoy it!
Lord Beramus
Quote:
Originally Posted by Gaile Gray
I was in the game from just before Noon until a few minutes ago. I love visiting during events, and trust me, this is a biggie. Anyway, for the record, I saw my first "It's impossible. Anet you suck!" at precisely 12:05 p.m. PST. That's five minutes after the area opened.
I won't say it's easy. I won't say it's not very, very, very challenging. (I added bold for emphasis, see that? ) However, I will that that it is do-able. It'll just take us some time and effort to figure out how! |
When you say it will take us some time and efford to figure out, means that we have to wait until some elite players or maybe the play testers, publish a solution in guild wiki for the rest 99.9% who only want to have some fun?
Do you think that this complains are like the complains you usualy got for your previous updates and elite missions. There are over 1000 posts in this thread and near 80.000 views before this thread goes 1 day old.
No Miss Gray this is a mass complain because you failed to deliver something funny and I dare to say because you failed to deliver the high quality anet got used us.
Let's hope that the player's opinion still matter and that you will deliver this message properly to anet creators.
Like I said in another thread that is closed now, I bother to write in here because I like your game and believe that anet has the best people in game industry, offering high quality, that care about their creation and your support is the best I have ever seen. This is an answer out of respect for you, not a flame.
Fluffyx
Quote:
Originally Posted by Dark Divinor
*sigh*. What I really, really hate is people whining about how 'impossible' Domain of Anguish is. I know people before me have said this, but I'm going to say it again. Just to make it clear. Remeber when FoW/UW first appeared? "Omg, tooo hard!!!!111!!". But within a month or so, builds appeard and people were blazing through it. Now, everyone (almost) can get through FoW very easily. It's going to be exactly the same with Domain of Anguish, history repeats itself. In a month or so, people will have builds over all the GW's community sites telling us how to do this. Before you know it, everyone will be blazing through it like there's no tomorrow. I have been having a good go at DoA, and I'm throughly enjoying it. I love a good challenge, something that keeps me on my toes, something that makes me think about what I'm doing.
I say, enjoy the DoA and have a good go at it. Oh, and to you so called 'Elite players'. Wake up, there's no such thing as elite players. Even if there was, why can't you do this? Remember, enjoy it! |
explodemyheart
Quote:
Originally Posted by Lord Beramus
Well Miss Gray, of course is do-able, players will eventually come out with a solution in whatever you throw to them, but in difference with the other similar elite missions and big updates, anet gave us so far, I am NOT having fun, I don't think this is quality and I don't think this is smart.
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I am having fun, I do think it is quality, and I do think it was smart. Lots of other people agree with me, just as lots of others agree with you.
So what does Anet do about it? Do they keep it the same as it is now to please the people that enjoy it, or do they dumb it down for the people who don't? They can't please 100% of the people 100% of the time, best they can do is try to do what will please the most.
If they keep it as it is now, people will work around it. They will come up with builds and strategies. Once these are there, people will be able to do it and it will be fun. Alternatively, they can make it easy and those that were having fun previously will no longer have fun, there won't be much to try and improve, and it'll turn into Sorrow's Furnace where most people can 5 man it (a bit of exaggeration).
In my opinion, eventually the former will please the masses whereas the latter will just make it all stale and boring faster.
aohige
We just beat the Stygian one. (7 humans, 1 hero)
Now two down, two more to go.
Should I post the strategies and builds here, or should I start another thread?
It wasn't too hard to finish the Stygian quest, and we did have tough time beating the margonite one, but I think with some tweaks, we can make consistant strategy for that one too.
Well, Lord Beramus, speak for yourself.
Cause we're having a blast with this mission. Awesome drops too. XD
Will post images of the greens we got from it
EDIT: I totally forgot this was Riverside Inn. Of course this isn't the place to post strageties... doh.
Now two down, two more to go.
Should I post the strategies and builds here, or should I start another thread?
It wasn't too hard to finish the Stygian quest, and we did have tough time beating the margonite one, but I think with some tweaks, we can make consistant strategy for that one too.
Quote:
Originally Posted by Lord Beramus
Well Miss Gray, of course is do-able, players will eventually come out with a solution in whatever you throw to them, but in difference with the other similar elite missions and big updates, anet gave us so far, this is NOT fun, this is not quality and this is not smart.
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Cause we're having a blast with this mission. Awesome drops too. XD
Will post images of the greens we got from it
EDIT: I totally forgot this was Riverside Inn. Of course this isn't the place to post strageties... doh.
Mulkor
After two hours of hardwork
Fighting Lord Jadoth
Afterwards Celebration
With Lord Jadoth dead, here come the other three bosses. Auch.
Fighting Lord Jadoth
Afterwards Celebration
With Lord Jadoth dead, here come the other three bosses. Auch.
xXa1
DoA reminds me of Vizunah Square on steroids ... waves after waves after waves of more and the same ... except that the level 20 afflicted are now reskinned as level 28 margonites.
how wonderfully inspired DoA is, aye?
how wonderfully inspired DoA is, aye?
stamenflicker
Quote:
Originally Posted by Zinger314
[skill=text]Practiced Stance[/skill]/[skill=text]Choking Gas[/skill]!
Take 2 of these Rangers, and the AI Casters, who often clump up, can't do anything. Period. Who cares about 400 Invoke Lightning if they can't do anything about them? Then just take a Curses Necro or Mesmer to sedate the Melee and Rangers. Of course, it doesn't work in the Touch Necro area, but you get the point. Hehe. Now I just have to find someone willing to confirm...sigh. Everyone is running that stupid Mantra of Frost build. I really need to get my Ranger through NF. |
stamenflicker
Quote:
Originally Posted by Tentigers
Im reading some of these posts and I am eerily reminded of when Anet opened the elite mission in factions a while ago.
Heres a direct quote not from 1 person, but from several: "All you people dont belong here. You all should leave" "Only the owners and Alliance members should be here" "You guys are smelling up the place with your noobish smells" I love the challenge, and I WISH I could to The DEEP or URGOZ. But some people are so STUCKUP. I am a Veteran player, But I am not an ELITE player. ANYONE who calls themselves ELITE should leave this game and take their ATTITUDES with them. Earlier today I was asked to join a group and I did. My character was a Ele/Mesmer and the first question I was asked was did I have SF (searing Flames). While I was being asked, I spammed my build and said I could load Mantra frost, flame or lightning, whichever was needed. My point here is that I didnt answer his question fast enough because no sooner did I spamm my build, I was kicked from party and the party leader placed me on ignore before I could even say anything to him. As for DOA, I have cleared the City, and the Stygian area. Were they hard....yes very. Was it a hand picked "SPECIAL" or "ELITE" only group...no, not even close. It was made up of regular players like myself, spurr of the moment. DOA takes patience, and determination, nothing more. If you are in a party, dont up and leave if you die..MANY times I have gone thru area with 30 to 45 DP and still come out ahead. This game is not only about killing the bad guys, its about you dying also. If you think you are ELITE, then goto the deep or Urgoz and bury your head under the rocks with the other jerks because we (the Majority) dont want you. |
This new content is going to end up doing just the same thing.
And yeah, most elite players are anai. And they don't want your character playing anything other than the way they would play it. In other words, they want your account working for them.
aohige
I have posted a guide to our strategy in Stygian Veil, the last of the four Mallyx quest, in the Elonian Explorler's League.
http://www.guildwarsguru.com/forum/s...php?t=10085279
This elite quest is heck of a lot of fun, I suggest everyone make friends and play with guildies/alliances/friends. At least until all the builds and strategies are out there, and PuG won't be a total disaster.
I can't wait till I see the final mission after this
http://www.guildwarsguru.com/forum/s...php?t=10085279
This elite quest is heck of a lot of fun, I suggest everyone make friends and play with guildies/alliances/friends. At least until all the builds and strategies are out there, and PuG won't be a total disaster.
I can't wait till I see the final mission after this
Amity and Truth
Quote:
Originally Posted by stamenflicker
Bingo. This was happening in an area as easy as Sorrow's Furnace. Mesmers couldn't get groups. Rangers were often left on the sidelines because it didn't fit the "elite" five man farm team.
This new content is going to end up doing just the same thing. And yeah, most elite players are anai. And they don't want your character playing anything other than the way they would play it. In other words, they want your account working for them. |
Tuesg
Quote:
Originally Posted by stamenflicker
Bingo. This was happening in an area as easy as Sorrow's Furnace. Mesmers couldn't get groups. Rangers were often left on the sidelines because it didn't fit the "elite" five man farm team.
This new content is going to end up doing just the same thing. And yeah, most elite players are anai. And they don't want your character playing anything other than the way they would play it. In other words, they want your account working for them. |
Maxiemonster
The "profession racism" arguement again... It's simple, every profession has it's time and places when they're needed more, sometimes a cookie cutter build pops up without your profession, and you're just screwed, too bad. Make use of the times your favorite profession(s) are used in cookie cutter builds. If you don't want to have this problem at all start a monk, otherwise, just don't whine about this, because you knew you made a profession with this problem or not on creation.
Now back on topic.
I'm really up for making a duo build for this. The OF tanking build is amazing, and a monk could smite off him very well. It should work, but interupts are a real problem, if you could work around that, you'll be set.
Now back on topic.
I'm really up for making a duo build for this. The OF tanking build is amazing, and a monk could smite off him very well. It should work, but interupts are a real problem, if you could work around that, you'll be set.
stamenflicker
Quote:
Originally Posted by Maxiemonster
The "profession racism" arguement again... It's simple, every profession has it's time and places when they're needed more, sometimes a cookie cutter build pops up without your profession, and you're just screwed, too bad. Make use of the times your favorite profession(s) are used in cookie cutter builds. If you don't want to have this problem at all start a monk, otherwise, just don't whine about this, because you knew you made a profession with this problem or not on creation.
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I can't stand the guys that say, "Flash your skillbar." Then kick you after you do with no discussion. They are the worst. Then there's the ones that want to argue with you about a profession that you clearly understand better than they do.
Anyway, that's all off topic. I've taken my ranger in DoA about 50-60 times. I've not seen much that doesn't work against these mobs from a skilled ranger. But I have to say that trapping seems to do the most dps. Combined with conditions like cripple and kd, there's no good reason and ele can't mop up a bunch of kills after the mobs trigger.
I do have two questions regarding DoA from my fellow rangers. Why do I see people talking about a Greater Conflag / Winter combo? Does the damage become fire or cold? Or both? Or are you after anything but lightning damge?
Second question for trappers-- why Trapper's Speed? It doesn't seem that much faster than using Serpents Quickness, or tossing them down under QZ until and waiting until the spirit dies to aggro the mob.
Tuesg
Quote:
Originally Posted by stamenflicker
I do have two questions regarding DoA from my fellow rangers. Why do I see people talking about a Greater Conflag / Winter combo? Does the damage become fire or cold? Or both? Or are you after anything but lightning damge?
. |
Nimrod EX
well this is not SOOO "to the topic" but still: LETS CALL DOMAIN OF ANGUISH DISNEY LAND FROM NOW ON!!!
Renegade ++RIP++
greater conflag + winter turns all physical dmg into elemental dmg namely fire. While winte then turns this elemental dlmg into frost elemental dmg.
It is to make sure that non elemental dmg gets the benefit of heightened armor as well or reducted.
edit : whoops tuesg was faster, happens when you got real life to interfere
It is to make sure that non elemental dmg gets the benefit of heightened armor as well or reducted.
edit : whoops tuesg was faster, happens when you got real life to interfere
Bankai
Actually, people use it together with Mantra of Frost (MoF) to reduce all damage.
I'm not very fond of this build myself, as people think it's an easy to use cookie cutter. And a lot of players think you can just use any group as you as you have a blocker and a greater conflag/winter ranger.
I'm not very fond of this build myself, as people think it's an easy to use cookie cutter. And a lot of players think you can just use any group as you as you have a blocker and a greater conflag/winter ranger.
Avarre
The flaw with the GC/Winter build as far as I'm concerned is that;
Warriors can get more armor going W/E anyway.
The only elemental damage that matters is lightning. If you're that concerned about lightning damage, bring Mantra of Lightning. Yes, GC/Winter converts melee physical damage as well, but if you're not a warrior and you're being beat on continuously by an Anur Vu, you have bigger problems than your build.
It's a decent cookiecutter for pugging, but there are better uses of those slots.
Warriors can get more armor going W/E anyway.
The only elemental damage that matters is lightning. If you're that concerned about lightning damage, bring Mantra of Lightning. Yes, GC/Winter converts melee physical damage as well, but if you're not a warrior and you're being beat on continuously by an Anur Vu, you have bigger problems than your build.
It's a decent cookiecutter for pugging, but there are better uses of those slots.
Bankai
Yeah, I've actually found that most GC/Winter builds either lack energy management or damage.