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Originally Posted by kazjun
It would be good if if was changed so that scouts/acolytes/priests did not body block in pve. It isn't so bad if its just you being blocked, you know to move manually around them.
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I think you are right that heroes and henches should automatically recognize they are stuck and go around... or even when you target an enemy and press the spacebar only to have your player get stuck on another player (which is merely a nuisance because you can muanually move your player around). This is a more serious problem where pets get stuck for builds that rely on Beast Mastery since there's no simple was as far as I know of recalling your pet until either the target is dead or the blocking object moves.
Your initial proposal of "scouts/acolytes/priests" not body-blocking in PvE altogether, imo is a step backwards since I think it looks very unprofessional when objects in the game are able to simply walk through each other (which, in many areas still happens). I think improving the AI to overcome this problem is the way to go.