A PvE Axe Build. Need Advice and Tips please.

VendingMachine

Academy Page

Join Date: Nov 2006

1. Tiger Stances
2. Triple Chop
3. Dismember
4. Excuitioner's Strike
5."For Great Justice!"
6 "Shields up!"
7 Lion's Comfort
8 Any Res

Strength 11 (10+1)
Axe Mastery 16 (12+1+3)
Tatics 9 (8+1)

I made this build and I feel something is wrong, I don't know what but I feel it is. If you have any tips or advice please tell me. I don't care if it requires another Prof. =]

Thanks

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Switch Lion's for Healing Signet.

Use "Watch Yourself!" instead of "Shields Up!". Just my preference, since WY defends against other damage types other than piercing.

You can switch Exec for Cyclone if you want.

Tiger Stance isn't too good...Flurry? Frenzy? (Psst. I Frenzy in PvE.)

Batou of Nine

Batou of Nine

Desert Nomad

Join Date: Aug 2005

California, USA

Angel Sharks [AS] (RiP [KaiZ] T__T")

Mo/E

The following is changes i would make to your build...

1. Tiger Stance
2. Triple Chop
3. Penetrating Chop/Blow -OR- Disrupting Chop -OR- Cyclone Axe
4. Executioner's Strike
5. "For Great Justice!"
6. "Watch Yourself!"
7. Healing Signet
8. Any Res

Strength 9 (8+1)
Axe Mastery 16 (12+1+3)
Tactics 11 (10+1)

Option 3, i would use Cyclone Axe only if you have a Zealous axe. I would use Distrupting Chop in elemenalist heavy areas. Tiger Stance is just fine as long as you have a healer that can take off "blindness" or change to /necro secondary and bring Plague signet, or even /monk secondary for Mend Ailment (just stick remaining points in prot). To deal with the pesky PvE stance monsters, you just bring a hero with Wild Blow...

Thats me 2 cents!
cheers!

Riotgear

Riotgear

has 3 pips of HP regen.

Join Date: Aug 2006

The Objective Is More [Cash]

W/

Quote:
Originally Posted by Batou of Nine
you just bring a hero with Wild Blow... Preferably a hero named "Melonni"

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

How bout you take Flail instead of Tiger Stance. Free IAS? Yes plxx.

vicara

Banned

Join Date: Nov 2006

[TBOA]

W/

i use this one in PvE got it from a Gw movie i saw somewhere on this forum
1.Enraging charge
2.Flail
3.Cyclone axe
4.Triple chop
5.Executionors Axe
6.Mark of Pain
7.Healing signit
8.Optional

Dunno if its really good but i like the Damage Baloons :P

Axe mastery: 11 (or something
Curses :10
Strength:11 (or something

And i use Wings axe

Rabbit28

Rabbit28

Wilds Pathfinder

Join Date: Sep 2006

College

The Royal Dragon Riders [TRDR]

W/

I have PvE'd a long time with my Axe warrior, his build has changed little with the new campaigns

1. Cyclone Axe
2. Healing Sig
3. Dismember
4. Axe Rake (or twist...depends)
5. Tiger Stance (or Flail, you'd probably prefer flail)
6. Gladiator's Defence (i feel all axe elites besides eviscerate to be a waste)
7. Enraging Charge (or power attack, depends on strategy)
8. Rez Sig (never leave home without a rez

Axe Mastery (10 + 1)
Strength (10 + 1 + 1)
Tactics (11 +1)

Victos Battle Axe FTW

achilles ankle

Frost Gate Guardian

Join Date: Feb 2006

USA

The Primevil Spartans

A/

Quote:
Originally Posted by vicara
i use this one in PvE got it from a Gw movie i saw somewhere on this forum
1.Enraging charge
2.Flail
3.Cyclone axe
4.Triple chop
5.Executionors Axe
6.Mark of Pain
7.Healing signit
8.Optional

Dunno if its really good but i like the Damage Baloons :P

Axe mastery: 11 (or something
Curses :10
Strength:11 (or something

And i use Wings axe healing signit with 0 tactics....gg warrior lol.

I typicaly use W/N
1. Triple chop {E}
2. Executioners
3. Disrupting Chop
4. Tigers Stance
5. Lions Comfort
6. Plague Touch
7. Sprint/Bonettis/ Watch Yourself
8. Res

12-13 axe
11 strengh
10 tactics

BassVII

BassVII

Frost Gate Guardian

Join Date: Aug 2006

Right here

N/

kind of rushing here, but I suggest you git in cyclone axe and vig spirit somewhere, nice dmg and heals

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Vigorous Spirit is jewbsauce.

Silk Weaver

Lion's Arch Merchant

Join Date: Jun 2006

Hong Kong

Romantically Lethal [RoLe]

R/Mo

Flail > Frenzy PvE, especially if you have rush to counter it. Take FGJ out for it. Take somehting out for Cyclone Axe if you have a zealous mod.

Edit: To clarify, there are many areas where AoE is used, which makes frenzy a risk that you don't need to take, especailly since Flail is relatively low on adrenaline, long duration, and you mobs don't run much, often times.

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

I actually found frenzy to be just fine in PvE since monsters semi-ignore high AL players...

Just start swinging and carry some counter stance [I prefer adrenaline based like Bonetti's Defense since I never if ever run into pve monsters using Soothing Images, and even if they did, they don't do enough damage for me to care...]

All ya gotta watch out for is things like Sliver Armor and such, they can HURT if you don't cancel out Frenzy.

In fact, with this 'semi-smart' AI, I can almost treat it like PvP. I've been in fights where the archer / caster gets low on hp and then weaves back toward the rear of enemy frontliners...[body blocking along the way as well yow] Then I gotta chase the bastards... Nothing like Rush to cancel Frenzy and make the smartalecs pay and what's more, bringing something like Axe Rake to keep your enemy in range of your casters/long rangers is awesome...

Shadowfox1125

Shadowfox1125

Forge Runner

Join Date: Mar 2005

PST

W/

I don't see any need for "For Great Justice!" in this build. It costs 10 energy, and if you'll be spamming Triple Chop, energy will be necessary. A zealous axe might cut it, but I don't know. I like Endure Pain.. in fact, it almost never leaves my skillbar in terms of PvE. Although I know many people dislike the skill, it helps when your team is in a pinch. And for those who like to "tank," it also helps a lot. Just watch your health and watch when you're health shoots down. Endure Pain is a great skill when used at the right times and situations.

I'd go with:
Flurry
Triple Chop
Dismember
Executioner's Strike
Watch Yourself!
Healing Signet
Endure Pain
Rez

Str9, Axe16, Tac11

ShaneOfMach

Krytan Explorer

Join Date: Aug 2006

Triple Chop
Penetrating Blow
Executioner's Strike
Watch Yourself
Healing Signet
Physical Resistance
Elemental Resistance
Res

Axe Master: 12 + 3 + 1
Tactics: 11 + 1
Inspiration: 6

This build is great for PvE Purposes. Mitigates a large amount of damage.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Endure Pain?? That's worse than Vigorous Spirit! *argh*
Try taking 6 attack skills, Flail, Enraging Charge/Rush and a res. Just once. Maybe this will open your eyes.

erfweiss

Krytan Explorer

Join Date: Jul 2006

Cold Black Eyes

W/A

The only problem I see with flail is the fact of the speed decrease. I had played with flail a bit and it was annoying me when kiting foes could get away and I couldn't catch them. Went to Tigers stance for that reason.

brokenmonkey

brokenmonkey

Krytan Explorer

Join Date: Feb 2006

CA

[UC] Uber Crue

W/

Quote:
Originally Posted by Riotgear
Preferably a hero named "Melonni"






jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Quote:
Originally Posted by erfweiss
The only problem I see with flail is the fact of the speed decrease. I had played with flail a bit and it was annoying me when kiting foes could get away and I couldn't catch them. Went to Tigers stance for that reason. Think of Enraging Charge not only as a cancel stance for Flail, which it is, but also as taking To The Limit!, because it is. Enraging Chart is just great. What it is *not* meant to do is replace Sprint or Rush in PvP, as the stance will end when you first make contact. In most cases that makes it a bit useless, though Enraging Charge -> Bull's Strike -> On Your Knees! has its merits.

erfweiss

Krytan Explorer

Join Date: Jul 2006

Cold Black Eyes

W/A

Quote:
Originally Posted by jesh
Think of Enraging Charge not only as a cancel stance for Flail, which it is, but also as taking To The Limit!, because it is. Enraging Chart is just great. What it is *not* meant to do is replace Sprint or Rush in PvP, as the stance will end when you first make contact. In most cases that makes it a bit useless, though Enraging Charge -> Bull's Strike -> On Your Knees! has its merits. I can understand the practical application on that one. The problem that might occur with that would be the 20 sec recharge for Enraging Charge.

Example: Flailing, he takes off. Enrage charge. Once you hit, you're back at normal swing rate, assuming you don't flail again. If he takes off a 2nd time, you can't break the stance.

I guess it's a matter of which application we're looking at. PvE, I don't think the AI has THAT much skill. PvP....well, it's possible.

gogoblender

gogoblender

Academy Page

Join Date: Jun 2005

Montreal, Canada

Stick to Frenzy and get used to using it when the time is right. Pve is so easy there's really no reason to use Fluffy or that other one.
Frenzy with an axe is insane. Just don't use it till after you get a few hits in and see how the fight is goin. If yer the center of attention hold off on using it till the pressure eases, then hit it. Also hold off on using it for the first few hits when all the targets are reaching for you cuz yer the first there. When the rest of your party settles in, hit the frezy button to sink in some swift, powerful chops and finish everything off.
Frenzy and PVe go hand in hand.
Gluck


gogo

p.s. regarding Endure Pain in PVE, I love it. I also love the challenge of working in pugs. And since I never trust the monks, Endure Pain is almost an absolute necessity to buy time till an oft times afk monk thinks to heal you.
lol

VendingMachine

Academy Page

Join Date: Nov 2006

Wow alot of suggestions well I was playing around and found my new build like this

1. Flail
2. Triple Chop
3. Dismember
4. Executioner Strike
5. Enraging Charge
6. Plague Touch
7. Healing Signet
8. Res skill

So any changes too this?

Ulivious The Reaper

Ulivious The Reaper

Desert Nomad

Join Date: Jan 2006

The Shadowed Assassins

W/Mo

Well vending thats a pretty good build, but i'd suggest use cleave over tripple chop, but thats my opion, oh and i made a build too

14 axe mastery (11+2+1)
10 tactics (9+1)
rest into str (+1)

1. Burst of Aggression
2.Counter Blow
3.Leviathans Swipe/Griffons Sweep
4.Power Attack
5.Critical Chop
6 Warriors Endurance
7. Healing Signet
8. ressurection signet/hard rez

This build really utilizes the heavy hitting ability of an axe when combined with strength, utilizing the high damage ratio of an axe and the high damage bonuses of strength based skills that are redily(sp) available because you don't need to build up adrenaline, also remember to keep warriors endurance up ^^

VendingMachine

Academy Page

Join Date: Nov 2006

Ya I was planing to use Cleave but I need to cap it to test it

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

Cleave is terrible for what an Axe Supposed to be doing...
Spike damage, NOT dps... Leave that to the Dragon Slashers...

I don't need to explain why Cleave is bad but for starters:

1. It eats your adrenaline like Pacman.
2. Your other adrenal skills will hate cleave, it's hogging it all.
3. Cleave means you probably have only ONE OTHER Adrenal skill on your bar.
4. It takes away from the monster that is Disrupting Chop... WTF would you do that?
5. Whirling Axe = Cleave on Steroids, so much for adrenaline use eh?

I'm right now crossed between using Eviscerate {E} vs. Triple Chop {E} as my axe elite. In Cantha, I presume the AI is somewhat smarter because I rarely now find several warrior types bunched up next to me and if I run toward the casters, they spread out enough that TC only hits like 2 of them [I believe skills like Cyclone and Triple really are only worth it if you can nail 3+ enemies]

I have cleave, I've used it ONLY because I didn't have the chance to cap Eviscerate {E} but if you want to kill, [and I mean sadistically hack an enemy's hp into nothingness with great satisfaction], then you want your elite to Deep Wound... Eviscerate is far and wide still the best warrior elite of any weapon in my opinion, even with recent adrenal and damage nerfing... gah*

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

^
i use evicserate more than cleave but if you think about it they do about the same dmg back for doubhle the cost of cleave you can add a deep would which you could add for 5a anyway

~A leprechaun~

Ulivious The Reaper

Ulivious The Reaper

Desert Nomad

Join Date: Jan 2006

The Shadowed Assassins

W/Mo

Really guys, the only reason why i use cleave is because by the time Eviscrate is charged most things are dead, and whirling axe isn't bad either, but i stick to sword i perfer Dps over spike

Unknown Duli

Lion's Arch Merchant

Join Date: Jan 2006

Missouri

Reign Of Judgement

Rt/

lets face it, farming LB in Torment there are alot of demons/morganites to
pound away on...

Triple Chop (for adrenaline build and multiple dmg)
Disrupt chop (never leave home without it)
Dismember
Lions comfort
Watch yourself
Bonettis (or i switch to Glads and get cyclone axe to replace triple chop)
Frenzy (again you need to wait and see who will be pounded first)
Rez sig/hard rez (depends if with real or hero/hench)

12 axe 10 str/tact not a huge fan of runes so go small (only my opinion)

Def a customized Victos Axe and Aegis (Factions End of game)

Shadowfox1125

Shadowfox1125

Forge Runner

Join Date: Mar 2005

PST

W/

Quote:
Originally Posted by jesh
Endure Pain?? That's worse than Vigorous Spirit! *argh*
Try taking 6 attack skills, Flail, Enraging Charge/Rush and a res. Just once. Maybe this will open your eyes. Ha, say what you want--like I said, it's better than you believe it is. Where's Savio? I recall him saying that he knew some great warriors that packed Endure Pain. Maybe you should open your eyes. 6 attack skills? No thanks. Even 4 is sufficient. And no, it's not worse than Vigorous Spirit. I'm not putting any extra att points anywhere and it's not an enchantment. Can you trust PUG monks? Or even the AI? No.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by Shadowfox1125
Ha, say what you want--like I said, it's better than you believe it is. Where's Savio? I recall him saying that he knew some great warriors that packed Endure Pain. Maybe you should open your eyes. 6 attack skills? No thanks. Even 4 is sufficient. And no, it's not worse than Vigorous Spirit. I'm not putting any extra att points anywhere and it's not an enchantment. Can you trust PUG monks? Or even the AI? No. Endure Pain is useful in situations where there might be unpredictable damage. But when you can control the damage, it isn't really needed. Unless, of course, you're farming and might need that reprieve to finish Healing Signet...

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

I've found endure pain to be a waste when I consider that none of my shields require str.

[my booboo, should have used my end game amulet to get me the str Exhalted shield vs. the tac. one. DOH*]

when you walk around with only 4str, I think healing sig [after running away to safety] is your best shot...

But when I beat Factions with my assassin, I'll use the end game amulet to get me a str. exhalted shield [yay]

none of the weapons for end game satisfy my sin like the preorder daggers do ^_^

Nickhimself

Krytan Explorer

Join Date: Jun 2006

Your face

True Gods Of War [True]

W/Mo

Hahaha, you guys took his build and basically made a 100% new one. Good job ruining his thread

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

Flail is perfectly legitimate in pve, as things don't kite from you, and the skill has grown on me. Frenzy is pretty bad in pve near the end of the game when there are level 28 monsters throwing 200+ damage fireballs at you.

endure is really bad. The fluctuation in health can really throw off your monk.

I fail to see how Cleave eats your adrenaline. Dragon slash is a DPS machine, but Eviscerate is a fairly worthless skill due to it's high adrenaline cost, which is why Cleave is a superior skill (in terms of pve usage). I don't care about spiking out a monster, he probably has no monk, or he is the monk, and he has 5 skills, and they're probably bad skills at that.

So you have flail for IAS, and Cleave for DPS. You need deep wound if you want to not suck, so you bring dismember, because it's also spammable. You probably want a speed buff, so I'd go sprint since the build is not energy intensive at all at this point.

Since I think every monk I encounter in PVE sucks unless I recognize the guild tag, I would reccomend mending touch for blind removal. This makes you a w/mo, which as we all know, is unstoppable. You also have the ability to hard rez, if you choose to not bring a sig (hint: bring a sig, put a hard rez on something useful like the e/mo nuker in the group, and make him glyph sac it, which he should be doing on his meteor shower anyway).

The rest of your bar can just be filled with other random skills (penetrating blow for more damage to hit things with, distracting blow to interrupt something important, heal sig to help out the monks on energy, critical chop and executioner's because their quality skills). There, now you're done.

There are no other legitimate axe builds, because Eviscerate is fairly marginal in this enviornment, and all the other axe elites suck. You do get two damage elites to work with at least, which is one more than swords have.

Hand of Ruin

Banned

Join Date: Jul 2006

Quote:
Originally Posted by Thom Bangalter
Flail is perfectly legitimate in pve, as things don't kite from you, and the skill has grown on me. Frenzy is pretty bad in pve near the end of the game when there are level 28 monsters throwing 200+ damage fireballs at you.

endure is really bad. The fluctuation in health can really throw off your monk.

I fail to see how Cleave eats your adrenaline. Dragon slash is a DPS machine, but Eviscerate is a fairly worthless skill due to it's high adrenaline cost, which is why Cleave is a superior skill (in terms of pve usage). I don't care about spiking out a monster, he probably has no monk, or he is the monk, and he has 5 skills, and they're probably bad skills at that.

So you have flail for IAS, and Cleave for DPS. You need deep wound if you want to not suck, so you bring dismember, because it's also spammable. You probably want a speed buff, so I'd go sprint since the build is not energy intensive at all at this point.

Since I think every monk I encounter in PVE sucks unless I recognize the guild tag, I would reccomend mending touch for blind removal. This makes you a w/mo, which as we all know, is unstoppable. You also have the ability to hard rez, if you choose to not bring a sig (hint: bring a sig, put a hard rez on something useful like the e/mo nuker in the group, and make him glyph sac it, which he should be doing on his meteor shower anyway).

The rest of your bar can just be filled with other random skills (penetrating blow for more damage to hit things with, distracting blow to interrupt something important, heal sig to help out the monks on energy, critical chop and executioner's because their quality skills). There, now you're done.

There are no other legitimate axe builds, because Eviscerate is fairly marginal in this enviornment, and all the other axe elites suck. You do get two damage elites to work with at least, which is one more than swords have. Wow... this is the most ignorant post I have read today.

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

way2flame

I don't like eviscerate in pve. It's a good skill, but I find it fairly marginal in pve because by the time you've built up the adrenaline, the target should be near-dead/dead if the team is coordinating it's damage at all.

Triple chop is terrible, decapitate is terrible, whirling axe is terrible, hundred blades is terrible, quivering blade is terrible, crippling slash is terrible, and all the other elites are in tactics or strength. Thus cleave is your best option in pve, with eviscerate in second (I don't know if I was clear enough, but this is pve. If you run cleave in pvp you better have a DAMN good reason to do so).

You can play around with your IAS, your speed buff, and your utility skills, but it's only going to be slight deviations from the build I posted.

Nickhimself

Krytan Explorer

Join Date: Jun 2006

Your face

True Gods Of War [True]

W/Mo

Quote:
Originally Posted by Thom Bangalter
way2flame

I don't like eviscerate in pve. It's a good skill, but I find it fairly marginal in pve because by the time you've built up the adrenaline, the target should be near-dead/dead if the team is coordinating it's damage at all.

Triple chop is terrible, decapitate is terrible, whirling axe is terrible, hundred blades is terrible, quivering blade is terrible, crippling slash is terrible, and all the other elites are in tactics or strength. Thus cleave is your best option in pve, with eviscerate in second (I don't know if I was clear enough, but this is pve. If you run cleave in pvp you better have a DAMN good reason to do so).

You can play around with your IAS, your speed buff, and your utility skills, but it's only going to be slight deviations from the build I posted. Do you even play this game, or do you play Theorycraft?

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

I don't understand where your disagreement stems from. Is there some skill up for debate, or is it because I only have two stances on my bar and neither of them are defensive?

Nickhimself

Krytan Explorer

Join Date: Jun 2006

Your face

True Gods Of War [True]

W/Mo

Mainly, it's because you don't fully understand the usefullness of Endure Pain and consider many elites as "worthless".

Also, you suggested Sprint in an Adrenaline heavy build, where Enraged Charge would be so much more effective it's not even funny.


I'm not trying to pick a fight, but I am saying that just because YOU don't think something is worthwhile, doesn't reflect the opinion of everyone that plays GW.

If other people are suggesting things to him, let him choose what he wants, rather than saying "everyone else is stupid and they suck at this game. I know what i'm doing because I trash talk elites."

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

Sorry, Forgot about enraged charge.

Other than that, I stand by everything I've said.

And it's not everyone, just most people.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

I don't understand the disagreements. What he posted was perfectly feasible, and if you don't have a valid argument, please don't say he's "ignorant", or such.

About the theorycraft comment, also...well, he's in [Pink], so he must have some kind of idea what he's talking about?

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

My guild tag should discredit me if anything, tbh.