Which 3 heroes do you keep with you most of the time throughout the whole game?

Akane

Academy Page

Join Date: Apr 2006

E/Mo

Hmm, perhaps one has to watch what they say on GW forums.

While farming towards my LB6 last night I swear someone was manipulating the environment behind the scenes - testing the environment vs. my build?

Maybe I was just paranoid and tired, but target group behavior seemed to change, and the couple of bosses in the Citadel at DoS started really kicking my butt.

I had visions of some master puppeteer programmer behind the scenes cackling away - "BWAHHAHAHA" - as he manipulated the game environment for his amusement, and to ensure I earned those LB points as painfully as possible.

On one hand, game developers probably do continually test and tweak the play level within the game. Though I don’t imagine they have an actual dial that they can crank up to butt-fry during game play.

On the other hand, it could be that any build alterations I made either were backfiring or changing target behavior in some way, and I just wasn’t compensating. And perhaps I had gotten cocky and was playing a little too loose and reckless.

More trials tonight…

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Minion master (Fiend, Horror, BoTM, Order of Undeath, Signet of Lost Souls, Mantra of Inscriptions, Leech Signet, Rez Sig)
Searing Flames (SF, GG, Glyph of Lesser Energy, Liquid Flame, Leech Signet, Fire Attunement, Aura of Restoration, Rez Sig)
Searing Flames (same as above)

All 3 characters have both a mainhand and an offhand that is 20/20 HSR and 20/20 HCR for their most important attribute (you can just craft these from the Vasburg Armory, no need to get greens) and stuff dies FAST.

Silas Verdeii

Silas Verdeii

Frost Gate Guardian

Join Date: Mar 2006

Vancouver, Canada

Warrior Druids of Silvari

For my ranger i always take at least one of the rangers and often i'll take both with me. the boost of being able to cause lots of conditions(burning, bleeding, poison, lots of interupts, and pets can really make my hench party pretty hard to beat(having 3 extra level 20s with the pets is really useful sometimes)
Olias as a MM is also pretty common for the same reason as the pets, having up to 8 minions can really take away the challenge to alot of confrontations. That being said sometimes minions can get in the way of being sneaky, so i trade him off for either melonni as extra melee pressure or one of the monks as a protection monk.
Not a huge fan of Koss and haven't figured out a way to make Zhed work well enough to bother to bring instead of Herta or Cynn(i need more elementalist skills i think, haven't really played an ele myself much)

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

Tahlkora

Olias/master of whispers

Zhed

ArianeB

Academy Page

Join Date: Mar 2006

Arthur

E/Mo

I'm playing a ranger and an elementalist, on both I use Jin (barrage or BHA, distracting shot, savage shot, favorable winds, throw dirt and three others that vary) Tahlkora or Dunkoro (Aegis, Mend Conditions, Orision of Healing, Healing Whisper, Healing Boon, Power Drain, Leech Signet, Resurrection Chant) almost all the time.

The third varies heavily on requirements, and expectations. General Morghan in a support chant build is very good at keeping everyone healthy, so I can choose more damage dealing henchies. On speed runs (as a requirement or just for fun) I like Zhed as a second elementalist. On slow and steady runs, I play an MM hero.

Francis Crawford

Forge Runner

Join Date: Dec 2005

When I really don't want to mess around, I take three Searing Flames nukers (one primary) and an MM.

Mirror of Disenchantment is a bit annoying, but I'll probably stick with this approach even so for a while. I haven't really gotten to places in the game where a lot of enemies don't leave corpses.

The rest of the party includes two henchie monks, one henchie tank, and a variable fourth henchie.

Swame Rain

Frost Gate Guardian

Join Date: Aug 2006

Washington

Lazy

Mo/

Zhed, Olias(mm) and the paragon for highend stuff

Thallandor

Thallandor

Desert Nomad

Join Date: May 2005

Singapore

Seers of Serpents [SoS]

R/

Dunkoro, Tahlkora, Olias

Mcassidy

Mcassidy

Pre-Searing Cadet

Join Date: Feb 2006

UK

Mo/Me

On my Monk...
Norgu - Migraine Interupter..
Master of Whispers - SS & Br
Olias - Golem/Sambling/ Minions MM

"The Dream Team"

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Dunkoro as ZB prot with GoH
Tahikora as [random other monk depending on where I play]
Koss as shock axe, because that's the only one besides the monks that's lvl 20. I should try Zhed or Master though

pve-er

Lion's Arch Merchant

Join Date: Jul 2006

So far I only have my Sin into Elona and I usually bring these 3
Olias (MM), Sousuke (MS & SF), Morgrid The Sly (Interupt with BHA).

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo

Myself being healing monk + Tahlkora for prot, Olias as mm+battery and magrid stashed with interrupts. It's a very good foundation to build a team on.

my eyes hurt

Pre-Searing Cadet

Join Date: Nov 2006

Sousuke + Zhed (both SF) + Olias (MM)

Always :P

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Often Jin+Margrid+Zenmai and their pets.

Set all to barrage, demolish enemies, repeat. Fun with 4 pets out there tanking. Tweak bars as needed, substitute Broadhead arrow for example for versus certain bosses. Sure, it's a bit simplistic, but it works well.

Veron

Academy Page

Join Date: Mar 2006

Leather Rebels [LR]

Everyone who uses Zhed + Souske + Olias has the same idea I do. I find that two Searing Flames plus a Minion Master cranks out the most damage that I've been able to milk from heroes. Typically the problem from using hero/hench parties is that the henchmen don't do enough damage. That is compensated for by using extremely high damage oriented hero builds. I shy away from using the monk heroes because the hench monks are competent enough that they can handle most situations just fine.

lundis

Frost Gate Guardian

Join Date: Jun 2006

Ingame

The Monstrous Fangs [fang]

Me/

for my derv:
koss - ultimate pro tank that never dies
drunkoro(lol) - pro holy haste healer
acolyte sousuke - ultimate pro AoE nuker

for my monk:
koss - same as above
acolyte sousuke - same as above
zhed - noob spiker

for my mesmer:
koss - same as above
tahlkora - interesting well-working restore condition[elite] / hex removing hero (she can solo heal(protect or whatever) the whole party)
optional

Queto

Queto

Lion's Arch Merchant

Join Date: Jun 2005

Belgium

Dynasty Warriors [DW]

A/W

Always Zhed & Sousouke (both SF)
Koss, Melonni or Olias, depends on my mood ^^

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

The two searing flame eles and a MM

more damage then anything can handle

Francis Crawford

Forge Runner

Join Date: Dec 2005

Quote:
Originally Posted by R Langdon
The two searing flame eles and a MM

more damage then anything can handle As I think I mentioned before, that's the max effectiveness build for me in most zones. Counting my primary character:

3 Searing Flames nukers (with interrupts on the two heroes)
1 MM (that build keeps changing)
2 henchie monks
1 henchie tank
1 henchie variable

Bad stuff rarely happens to us, unless I'm being very careless ...

And I don't have the heroes' armor maxed out with the best runes or anything.

Beat_Go_Stick

Beat_Go_Stick

Wilds Pathfinder

Join Date: Feb 2006

Tahlkora (Mo/Me): Anti-Hex Prot build
Margrid (R/Me): Interrupt/Poison build
Koss (W/E): Devastating Hammer KD build

TadaceAce

Wilds Pathfinder

Join Date: Jul 2005

Morgahn (They're on Fire/Blazing Finale tank)
Dunk (um healer)
Either MM or SF nuker

Kamatsu

Kamatsu

Moderator

Join Date: May 2005

Australia

On my Paragon -

Zenmai - setup as a standard dagger attack (and unlike what others have said, she does follow through with a proper order of attacks.. as least for me)
Sousuke (E/R) - pet & single target fire spells
Tahlkora (Mo/x) - setup for healing.

This works well enough for me right now.. however I'm only up to Poghun Passage mission..

Stupid Shizno

Stupid Shizno

Banned

Join Date: Jan 2006

Madison, Wisconsin, USA

[eF]

Mo/

Koss - Adren Axe Spike, with utility skills such as "Watch Your Self" and Sprint
Master Of Whispers - Defensive Support Role with Well of Power, Well of Blood, Ward of Melee, Ward of Stability
Acolyte of Jin - Target Interupt with Barrage, Distracting Shot, Savage Shot

I tried running a simple chocking gas build on the hero ranger, but no luck. These are the only heros i run on my monk, which i usually go blessed light.
Ive never ran into any trouble in any mission, and usually can clean sweep masters. I did a little test in dunderhead keep with this build, and to my laugh it was a joke, +10 health regen, +8 energy regen, ward of melee and stability camping the king...yawn.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

My ele: Searing Flames Build
Sousuke: Searing Flames
Zhed: Searing Flames build
Morgahn: They're on Fire/general defensive

My Warrior:
Dunkoro: Strength of Honour/Judges Insight smiter
as for the others, i'm mainly just leveling them atm. Mostly using
Zhed: Water snarer or Sandstorm AoE'er
Olias: MM

My Dervish:
Same as warrior pretty mcuh

My Assassin:
Same again

My Paragon:
Not lvl20 yet and i can't really think of anything

My Rit:
Not there yet

Dralspire

Retired

Join Date: Apr 2005

I like the MM necro, surprisingly enough the Ri, and the D for choppage.

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Zhed as E/Me SF, Sousuke as E/Me SF, Morgahn as P/E SF

Son of Urza

Son of Urza

Frost Gate Guardian

Join Date: Dec 2005

I'm the guy right behind you staring through your head . . . .

W/

I really like Olias as a MM with dual SF nukers. I find that barring Lina+Alesia, the henchie monks really do heal quite competently, or at least competently enough with minions taking half the damage and enemies dropping like flies.

This would be ESPECIALLY nasty in the Southern Shiverpeaks, where everything's weak to fire damage. Time to go melt some Siege Ice Golems!

yarddog

yarddog

Wilds Pathfinder

Join Date: Aug 2005

Philadelphia-Go Eagles

Raptor Five [Five]

W/

on my ranger , barrager/interupter with pet (my only toon far enough into NF,btw), i run jin,magrid, both as barrger/interupters with pets and olias set as MM, i grab a hench healer and have no real problems rolling through most areas this way.

king_robin

king_robin

Academy Page

Join Date: May 2006

Stockholm Sweden

LF HA Guild

Mo/

On my Dervish : Olias (MM) Zhed (SF) Any kind of support either Koss or Tahl/Dunk
On my Necro : Zhed (SF) Koss (Some Sword build) And a Olias (Curser)
On my Warrior: same as Dervish

AiLLUSION

AiLLUSION

Ascalonian Squire

Join Date: Dec 2006

Olias as MM

Jin with barrage / fw / go for the eyes ( gg buffs for bone fiend )

3rd hero is either zhed for sf to keep burning on everyone. OR at times koss if needed for tank