30 Nov 2006 at 03:55 - 16
Here's a thing: The same thing happens in PvE.
Go into an area with a necro, and everyone is looking for monks. Switch to a monk, and the next thing you know, there's 8 monks, and no necros.
So, why not add this to PvE as well?
Why do you pvp? For rank, apparently. You don't care what you play, how you play, or anything, as long as you get into a group that will hold halls, or rake in as much fame as possible.
There's nothing wrong with that, but that's not how most do it. Assuming you can play several builds well, it should be no problem to have those prepared and others will wait for you to switch, or won't need you in the first place.
For this, the only solution is, to advertise yourself as such. Say you have these builds available, that you can run 17 more but need to prepare them. If they believe you'll be a good contribution to the team as a player (anyone can make builds, so that's irrelevant), they'll wait for you.
Jack of all trades is master of none. Do what you're good at, and specialize. I'm not big on HA, and I haven't played there for a long time, but the last time I was there, my random PUG waited till I went and purchased (yes, a PvE char) a missing skill. And no, I'm not a two digit rank.
I know there's players that "can play any build". I also know, that they can play any build, as long as it's not blindbot, boonprot, anything with interrupts. As a matter of fact, they can play any build, as long as it's a vimway or bloodspike. I also know apart from a very small number of players, it's hard to be good at 4, let alone more primaries. Usually the distinction here is made just by spliting casters and melee, and just about everyone prefers one or another and will by far prefer to play a specific role.
And are there really that many different primaries wanted in HA? Everytime I went there it seems they were only looking for the gimick build of the month, which, almost without exception, involves 3 or less different builds.