I'm sure we've all had people quit very early on in your game- in fact, based by the amount of topics similar to "make quitters lose 3194812481290 balthazar faction per quit and a ban for 30 years", I would say this bothers a lot of people. But punishing is lame... just because a few bad apples rage quit in RA when they see no monk on the team doesn't mean people with legit reasons should be punished.
So I suggest that, for Random Arenas/Fort Aspenwood/Jade Quarry at least, if a certain set of conditions is met, the next person in the queue gets to hop into the game. For example...
Team A has a W/Mo, W/E, Rt/Me, E/Me, Team B has a W/E, R/Me, N/Mo, Mo/A. The W/Mo on Team A types in "OMFG WE HAF NO MONK" and quits before the Ritualist can explain that he is a Restoration Ritualist and is capable of giving the team a little healing. When the warrior quits, his spot is *vacated*, his name is removed from the list. The timer is counting down until game start... 10... 9... 8... Meanwhile, in Random Arenas, a Me/Mo hits the join game button. He instantly fills up that vacated slot, allowing both teams to start with 4 people.
Basically, it would work like that. I don't know what limitations there would be (for example, if they could only be replaced before the game begins, or if they could only be replaced if they quit while alive and no dead teammates are on the team, or etc.), I am just talking about the general concept of replacing early rage quitters to benefit the victim. If something like this has been suggested, I apologize, I have used the search function.
S

