Problems
Razah is a 50K faction ritualist. Not only are ritualists not in Nightfall, for a character that's 50K faction, he should have something super distinguishing, otherwise it seems like a pointless limitation of PVP players from using him. This is still subject to change anyway so I might change this later. Also, we should have another mesmer hero... anyway...
Armor is suposedly the problem with Razah, and it's also a problem with me. The whole insignia and runes were an issue with making Razah able to change his primary profession. Well here's where I get to my suggestion:
- Make Tyrian and Canthan armors insignia
- Let us stack on multiple pieces of insignia and runes onto the character or armor.
Now this is where I really explain my true suggestion. There are several ways to do so, and here's how I propose it be done:
Make armor have a piece that can be salvaged without having a chance of being destroyed, but still make the armor materials have chances to be salvaged. On this piece that can't be destroyed is every rune or insignia you've ever put on that part of armor. It simply works by having a little scroll down tab on every piece of armor that looks like the button to display your head piece or cape. On the scroll down panel displays every type of insignia or rune you've ever put on the armor, changing the piece temporarily to meet your build.
I don't think I can explain it any easier than that. Instead of having one piece of armor having only one rune and one insignia, your armor can have multiple runes and insignias, but only display one rune and insignia at a time.
Not only does this make it possible for Razah to be able to change his (its?) primary profession, but it allows for players not to waste money on buying runes multiple times just to change their builds. It's almost exactly like the attribute refund issue, where you were stuck with a build because you couldn't change your attributes around. The case here is, people aren't willing to fork out the money to buy insignias or runes that cost so much if they're probably going to just overwrite them with something else they're more comfortable with later. Some runes and insignias are expensive, and making whole other armor sets to just have the basic freedom to play the game is not in the ideals of the game. (nor is lightbringer or sunspear... but that's off topic.)
Make weapons have the same ability and I think you've got yourselves a winner. You not only save much armor space, but you make it convenient and pleasurable to play a GAME. Afterall, when I get home from a tough day, I don't intend to come on and farm lightbringer points and scrape up the cash and materials to buy other armors to test insignias and runes on with builds just to scrap later. A good example is the Artificer's Insignia which gives you +3 armor for each equipped signet. Although it may not be a lot of money at the trader, do I really need to buy a set of Elonian armor since my Tyrian armor doesn't have the ability to swap insignias? And then after buying the armor putting on runes? Seems to me like a waste of funds and resources to me. One last thing is, we're expected to supply our heroes with weapons and runes, but we don't even get their % of money to help pay for their runes and what not?