new ritualist UW soloing
zeramoth
Hello, thought that its time to post my solo Aatxe build
The Armor:
Full Halycon armor(max enrg)
The Weapon:
A wand with 5 enrg
A focus 12 enrg 30 hp
u could also use a staff with similar stats
A longbow for pulling
The Skills:
1.Signet of Midnight[E]
You and target touched foe become Blinded for 15 seconds.
2.Mantra of inscirption
For 30...78 seconds, your Signet skills recharge 25...45% faster.
3.Epidemic
Transfer all negative Conditions and their remaining durations from target foe to all foes adjacent to your target.
4.Painfull bond
For 10...18 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8...18 damage whenever hit by a Spirit's attack.
5.Bloodsong
[Create a level 1...7 Spirit who dies after 30...126 seconds. Attacks by that Spirit steal up to 5...21 Health.
6.Pain
Create a level 1...7 Spirit. This Spirit's attacks deal 5...25 damage. This Spirit dies after 30...126 seconds.
7.Displacement
Create a level 1...8 Spirit. Attacks made by all non-Spirit foes within its range are "evaded." Every time an attack is evaded in this way, this Spirit takes 60 damage. This Spirit dies after 30...54 seconds.
8.Shelter
Create a Level 1...7 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 75...51 Health. This spirit lasts 30...54 seconds.
The Attribute Points:
communing: 14
channeling: 10
spawning: 12(so that ur spirits will have more hp)
inspiration: the remaining points
Killing The Aatxes:
Take out the group to the right first, cast pain/bloodsong/displacment, at benton is a good place, u can put them on other places to if u want. After u cast the spirits use mantra of insciption and use a longbow for pulling only 2 Aatxes, if there is a patroling Aatxes wait for him pass. When u have fired of a arrow with ur bow back of a bit and stay next the wall of the stairs, cast Signet of Midnight on the first Aatxe who reach u, then use epidemic.
And cast painfullbond for more dmg. Watch out the hp on ur displacment if its about to reach 0, cast shelter or recast displacment if it has recharged. recast signet of midnight/epidemic if neccesary. 2 Aatxes should be dead in a min.Use the same tactics against the rest of the Aatxes
If there is 3 Aatxes in a group, cast pain/bloodsong/displacment pretty far away, and aproach the group then only 1 of them should be running towards u then kill him. If anything goes wrong u can run and use Benton as cover, then cast pain and as soon as pain attack the Aatxes will run away.
Killing The Nightmares:
If it spawns a nightmare when u are killing the Aatxes make ur spirits attack, by attacking it urself.
Always kill Nightmares first
Killing Grasping Darkness:
Same Tactics as Aatxes, no need of shelter
kill nightmares first if there is one in the group
Killing Obsidian Behemoths:
Very easy to kill
Cast Displacement, then enter agrorange and the Behemoths start to attack u,cast pain/bloodsong and exit agrorange behemoths dont attack ur spirits if u have exit agrorange, cast painfull bond for extra dmg. Ur spirits will interupt healing spring.
The Armor:
Full Halycon armor(max enrg)
The Weapon:
A wand with 5 enrg
A focus 12 enrg 30 hp
u could also use a staff with similar stats
A longbow for pulling
The Skills:
1.Signet of Midnight[E]
You and target touched foe become Blinded for 15 seconds.
2.Mantra of inscirption
For 30...78 seconds, your Signet skills recharge 25...45% faster.
3.Epidemic
Transfer all negative Conditions and their remaining durations from target foe to all foes adjacent to your target.
4.Painfull bond
For 10...18 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8...18 damage whenever hit by a Spirit's attack.
5.Bloodsong
[Create a level 1...7 Spirit who dies after 30...126 seconds. Attacks by that Spirit steal up to 5...21 Health.
6.Pain
Create a level 1...7 Spirit. This Spirit's attacks deal 5...25 damage. This Spirit dies after 30...126 seconds.
7.Displacement
Create a level 1...8 Spirit. Attacks made by all non-Spirit foes within its range are "evaded." Every time an attack is evaded in this way, this Spirit takes 60 damage. This Spirit dies after 30...54 seconds.
8.Shelter
Create a Level 1...7 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 75...51 Health. This spirit lasts 30...54 seconds.
The Attribute Points:
communing: 14
channeling: 10
spawning: 12(so that ur spirits will have more hp)
inspiration: the remaining points
Killing The Aatxes:
Take out the group to the right first, cast pain/bloodsong/displacment, at benton is a good place, u can put them on other places to if u want. After u cast the spirits use mantra of insciption and use a longbow for pulling only 2 Aatxes, if there is a patroling Aatxes wait for him pass. When u have fired of a arrow with ur bow back of a bit and stay next the wall of the stairs, cast Signet of Midnight on the first Aatxe who reach u, then use epidemic.
And cast painfullbond for more dmg. Watch out the hp on ur displacment if its about to reach 0, cast shelter or recast displacment if it has recharged. recast signet of midnight/epidemic if neccesary. 2 Aatxes should be dead in a min.Use the same tactics against the rest of the Aatxes
If there is 3 Aatxes in a group, cast pain/bloodsong/displacment pretty far away, and aproach the group then only 1 of them should be running towards u then kill him. If anything goes wrong u can run and use Benton as cover, then cast pain and as soon as pain attack the Aatxes will run away.
Killing The Nightmares:
If it spawns a nightmare when u are killing the Aatxes make ur spirits attack, by attacking it urself.
Always kill Nightmares first
Killing Grasping Darkness:
Same Tactics as Aatxes, no need of shelter
kill nightmares first if there is one in the group
Killing Obsidian Behemoths:
Very easy to kill
Cast Displacement, then enter agrorange and the Behemoths start to attack u,cast pain/bloodsong and exit agrorange behemoths dont attack ur spirits if u have exit agrorange, cast painfull bond for extra dmg. Ur spirits will interupt healing spring.
bleh
wow.
nice use of spirits spirits are almost perfect for the uw because there effects can't be striped.
um as all uw solo-ers know are there any rather desperate situations to look out for? like casting wrong skills at the wrong time? any specific thing i should look out for i mean ?
otherwise i like the constant blindness of the aataxe .
have you thought of using blindsong spirit or w/e its called?
i thought of using blindsong and fragility e management would suffer tho
nice use of spirits spirits are almost perfect for the uw because there effects can't be striped.
um as all uw solo-ers know are there any rather desperate situations to look out for? like casting wrong skills at the wrong time? any specific thing i should look out for i mean ?
otherwise i like the constant blindness of the aataxe .
have you thought of using blindsong spirit or w/e its called?
i thought of using blindsong and fragility e management would suffer tho
Lucifer PVP
AYRCZCqi5AOVzyZ48ba9eAOBdA is the build template
http://gw.gamependium.com/tools/buil...zyZ48ba9eAOBdA
http://gw.gamependium.com/tools/buil...zyZ48ba9eAOBdA
King Kong
Quote:
Originally Posted by Lucifer PVP
AYRCZCqi5AOVzyZ48ba9eAOBdA is the build template
http://gw.gamependium.com/tools/buil...zyZ48ba9eAOBdA Thanks for that!
http://gw.gamependium.com/tools/buil...zyZ48ba9eAOBdA Thanks for that!
DirteeRice
This makes me REALLY want to level up my Ritualist.
But I have no doubt that the day I get the build up and running Anet will nerf it.
But I have no doubt that the day I get the build up and running Anet will nerf it.
chicks boy
Nice, is this build more effective than the VwK rit?
ricnavgo
Looks great!
Works with smiting crawlers?
Works with smiting crawlers?
Bloodied Blade
Quote:
Originally Posted by chicks boy
Nice, is this build more effective than the VwK rit?
It can't be by a long shot. VwK goes directly to the smites, doesn't need to summon spirits, and does a lot more dps to a mob of smites. I think the only advantage of this build is that it can probably kill aataxes.
Covah
so yeah, does this work on smites?
tuna-fish_sushi
Nice build smites might be a little hard since they have a 90% chance to hit you if displacement falls and also painful bond will not work on them so it will be slower.
Contempt
excellent idea
daraaksii
Quote:
Originally Posted by Angel Develin
LOL, I make a team to go outside and try this new areas not 30 min after the area's were open,
I make the team, we enter the zone and 1 dude goes:
Have you guys ever been here before?
another dude from our team:
lol, no
so he goes:
OMG you noobs, (and quit on us)
this must be some elite area with some elite ppl in it
I like it now that is hard and that is not posible to solo
TNX for the great update and i must say that i had tears in my eye's when i saw the new weapons.
?!?!??!?!?!?!??!?!?! maybe wrong topic?
btw, nice build!
I make the team, we enter the zone and 1 dude goes:
Have you guys ever been here before?
another dude from our team:
lol, no
so he goes:
OMG you noobs, (and quit on us)
this must be some elite area with some elite ppl in it
I like it now that is hard and that is not posible to solo
TNX for the great update and i must say that i had tears in my eye's when i saw the new weapons.
?!?!??!?!?!?!??!?!?! maybe wrong topic?
btw, nice build!
I??aki
looks like a very solid build. I will try it out and post more comments later on. the only problem for me is to get my rit to the ring of fire islands to get sig of midnight
Hyprodimus Prime
I havent tried a primary rit yet, but how long does this build take to kill one aatxe? From a laman's point of view lt look like a while.
zeramoth
Quote:
Originally Posted by Hyprodimus Prime
I havent tried a primary rit yet, but how long does this build take to kill one aatxe? From a laman's point of view lt look like a while.
it takes about 1 min to kill 2 aatxes
DvM
uhm, the smites just remove the blind right?
daraaksii
and you cant lure them 1 by 1 (i mean, you cant hide..)
Crazyvietguy
This must take painfully long, however, i love the idea. I currently run a VwK. I'll give this a shot when i can. Props for finding a Rit Build to kill the ataxes.
Angel Develin
Nice build I think I make a ritulist again to try this out.
About the other post of myn, i realy do not know how it got here, I know for sure (200%) i was posting in another topic and i had no other window open or any other topic (weird). anyway sorry about that.
About the other post of myn, i realy do not know how it got here, I know for sure (200%) i was posting in another topic and i had no other window open or any other topic (weird). anyway sorry about that.
Bloodied Blade
Quote:
Originally Posted by Angel Develin
Nice build I think I make a ritulist again to try this out.
About the other post of myn, i realy do not know how it got here, I know for sure (200%) i was posting in another topic and i had no other window open or any other topic (weird). anyway sorry about that. If you edit that post, there is a small button towards the bottom that says "Delete". Click it, and make sure the bubble for "delete this post" is filled, and just don't add a reason for deletion...poof, post gone.
I've been thinking about making a ritualist anyway for VwK and this, but it's gonna have to wait until the ranger stuff I'm working on right now is done (I had no idea it was this annoying to find time to write a decent guide).
About the other post of myn, i realy do not know how it got here, I know for sure (200%) i was posting in another topic and i had no other window open or any other topic (weird). anyway sorry about that. If you edit that post, there is a small button towards the bottom that says "Delete". Click it, and make sure the bubble for "delete this post" is filled, and just don't add a reason for deletion...poof, post gone.
I've been thinking about making a ritualist anyway for VwK and this, but it's gonna have to wait until the ranger stuff I'm working on right now is done (I had no idea it was this annoying to find time to write a decent guide).
Lavindathar
So, which is better, VWK or this?
I run VWK.
I run VWK.
Dementiak
I run the vwk build too... fast,sweet and rich!
but this gave me an idea.... can you say hero RIT/mes or mes/RIT?
the hero Rit slays the aatxes (more drops!)... then you flag him off and solo the smites with your vwk build.
you can even run back where you left him and say.... hmm finish clearing the chamber quest.
edit :: a plus is not having to take your rit all the way to perdition just to cap "Signet of Midnight
"... coz once you unlock it with any char your heroes have it.
edit 2 :: lol, now my problem is getting that mesmer hero... forget abt the RIT hero! (DOA! - the most aptly named area so far)
but this gave me an idea.... can you say hero RIT/mes or mes/RIT?
the hero Rit slays the aatxes (more drops!)... then you flag him off and solo the smites with your vwk build.
you can even run back where you left him and say.... hmm finish clearing the chamber quest.
edit :: a plus is not having to take your rit all the way to perdition just to cap "Signet of Midnight
"... coz once you unlock it with any char your heroes have it.
edit 2 :: lol, now my problem is getting that mesmer hero... forget abt the RIT hero! (DOA! - the most aptly named area so far)
BoondockSaint
[QUOTE=Dementiak]I run the vwk build too... fast,sweet and rich!
but this gave me an idea.... can you say hero RIT/mes or mes/RIT?
the hero Rit slays the aatxes (more drops!)... then you flag him off and solo the smites with your vwk build.
you can even run back where you left him and say.... hmm finish clearing the chamber quest.
edit :: a plus is not having to take your rit all the way to perdition just to cap "Signet of Midnight
"... coz once you unlock it with any char your heroes have it.
that is not a bad idea at all... humm, i think its almost necessary to have a rit though, damn still need 2 more stones to get the rit hero but when i do ill try this out. Also if you could clear the area before the smites you would no longer need the running skill, so maybe another healpful could fit there. just guessing.
but this gave me an idea.... can you say hero RIT/mes or mes/RIT?
the hero Rit slays the aatxes (more drops!)... then you flag him off and solo the smites with your vwk build.
you can even run back where you left him and say.... hmm finish clearing the chamber quest.
edit :: a plus is not having to take your rit all the way to perdition just to cap "Signet of Midnight
"... coz once you unlock it with any char your heroes have it.
that is not a bad idea at all... humm, i think its almost necessary to have a rit though, damn still need 2 more stones to get the rit hero but when i do ill try this out. Also if you could clear the area before the smites you would no longer need the running skill, so maybe another healpful could fit there. just guessing.
La mustache
i dont think that will work, if you're hero slays the aatxes you have to be in his radar to get some drops too otherwise all drops go to him
Evilsod
Now heres something, a build purely to farm Aatxe and ignore the Smites
Its a good build... but over farming the Smites, due to larger numbers, i'd take a Smite solo buld.
Its a good build... but over farming the Smites, due to larger numbers, i'd take a Smite solo buld.
zeramoth
just edited this guide
Iscana
Nice build, althought the GW skill update messed it up now. Bloodsong has been changed to attribute channeling, but the energy cost is now very low. I think channeling spikers do have a nice battery now which is now for a good use instead of standing somewhere and don't do anything.
Btw, still going to try this build.
Btw, still going to try this build.
King's Spectre
Nice build! Do Obsidian Behemoths drop ectos?
MMSDome
will try this with my mesmer