Possible Bug: Cannot upgrade bonus weapons?

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

The title says it all. Bonus items like the Spiritbinder et al are refusing to take upgrades. Anyone else noticed this?

Here's a list of the items I'm aware of that aren't accepting upgrades but should:

- Insightful Spiritbinder *
- Poisonous Dragon Fangs of Dagger Mastery
- Fiery Sunspear of Shelter - (Fiery is an inherent mod and therefore could never be changed.)
- Icy Soulbreaker of Enchanting - (Icy functions the same way as above.)
- Poisonous Nevermore Flatbow *
- Sundering Rhino's Charge *
- Insightful Soul Shrieker *

Thats seven of the bonus weapons that should take upgrades. Of these seven, the four marked with an asterisk are not pre-equipped with a suffix of any kind, making the weilder at a disadvantage. Which is a shame, because apart from anything else, a good few of these are some of the best looking items in the game, (The Nevermore Flatbow, Soul Shrieker and Soulbreaker are all awesome looking items in my view.)

MegaMouse

MegaMouse

Wilds Pathfinder

Join Date: Jan 2006

south mississippi

Warriors Of Melos WOM

E/N

Bonus items that you get from the CE editions or even the GOTY editions cannot be upgraded. These weapons were never meant to be upgraded. You will find other weapons that cannot be upgraded within the game also (Greens cannot be upgraded and certian collector weapons also). This is how it is supposed to be.

Mega Mouse

SaucE

SaucE

Wilds Pathfinder

Join Date: Oct 2005

OgreSlayingKnife.com

[MEEP] Biscuit of Dewm

N/

My GotY edition weapons could have mods added to them if there wasn't one there.

Example: The Rhino Hammer. (http://gw.gamewikis.org/wiki/Rhino%27s_Charge)

Cowboy Nastyman

Cowboy Nastyman

Lion's Arch Merchant

Join Date: Oct 2005

Me/Mo

sorry mega but that is not true ive been using my dragon fangs for quite awhile now with a shocking upgrade instead of the normal poison one

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Preorder weapons were previously upgradable until the release of Nightfall.

Burton2000

Burton2000

Wilds Pathfinder

Join Date: Oct 2005

A cardboard box in England

Men Of Substance [YMCA]

Mo/Me

You cant be serious... I was just about to use my preorder sunspear as I bought a +30 mod to replace the crappy armour one and now you say you can't change its mods!! Grrr

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

@ Megamouse: Bonus weapons always used to be upgradeable

@ Savio: I didnt know that - one of their undocumented nerfs?

@ ArenaNet: Now that you've done this, when are you going to balance the Spiritbinder so that it isnt inferior to every other bonus weapon out there?

By that, I mean add a profession specific staff wrapping of mastery - it's only fair now.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

It might have something to do with making the weapons compatible with the new inscriptions.

But yeah, I'm pretty peeved at this for now -_-

Uzul

Uzul

Krytan Explorer

Join Date: Jun 2005

Arctic Tundra

Pints N Quarts [PsQs]

before the release of NF I was able to upgrade my preorder bonus items at will. I still have an Ithas Bow with +5 armor and poisonous string on my ranger, however it's impossible to recreate said item now. Same applies for the Spiritbinder my rit has... 20% longer enchantments were added before NF, nowadays it's impossible to put anything on it. Said staff still does the dime for caster heros thou'........

weaver keras

Pre-Searing Cadet

Join Date: Jul 2005

I actually modded my Rit. Pre-order staff with a +5 ene. & +29 health, I guess i got lucky.

Contempt

Banned

Join Date: Nov 2006

N/

Thats a pretty lame nerf... I was planning on adding +30 to my Nevermore Flatbow, guess not now.

Sidra

Sidra

Jungle Guide

Join Date: Mar 2006

CT

NITE

R/

Well... at least I retained my modded dragon fangs from before this seemingly pointless and anoying update. My soulbreaker is crying out for a removal of it's icy prison

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

I have never been told that we intended to make Bonus Items non-upgradeable. It may be something that we did mean to do, or it could be a glitch. I will be happy to ask about this and I'm sure if this was intended I can learn why, and if it was not intended, we will fix it.

Thanks for pointing out the question.

Sable Phoenix

Sable Phoenix

Frost Gate Guardian

Join Date: Jun 2005

I really hope it was not intended; I'd love to switch out the Inscription on my Soulbreaker one that gives +5 energy instead.

Drop of Fear

Drop of Fear

Forge Runner

Join Date: Nov 2006

W/

both nevermore bow and rhino hammer lose all their reason to exist if u cant add a +5 armor or 30hp upgrade

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

I presume the inability to upgrade bonus weapons is a side effect from when they were made unsalvagable - the update before Nightfall's release had accidentally made bonus weapons salvagable. The fix probably prevented all modification of bonus items, including the ability to upgrade them.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

T_T

I hope this is only an overlooked glitch/mistake.

The Soul Breaker is easily the best Scythe skin in the game.

Longasc

Longasc

Forge Runner

Join Date: May 2005

Quote:
Originally Posted by Savio
I presume the inability to upgrade bonus weapons is a side effect from when they were made unsalvagable - the update before Nightfall's release had accidentally made bonus weapons salvagable. The fix probably prevented all modification of bonus items, including the ability to upgrade them.

I think this is it. Otherwise people would have salvaged the Serrated Shield for its +30 HP handle, Nevermore Bow and Sundering Rhino Hammer for 15^50 and 20/20 Sundering and so on.

Before Nightfall you could add the "missing" upgrade to these items (mostly the +AL/HP grip), but you could not change the already existing ones: E.g. you could not replace the Poisonous string of the Nevermore Flatbow or the Sundering of the Rhino Hammer.

Bonus items are very useful for Heroes: Most of my Kosses use the Serrated Shield.

lamblamlmab

Pre-Searing Cadet

Join Date: Dec 2006

If you still got old bonus weapons from before Nightfall came out they still can be modded. So don't get rid of them.

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

Thats an interesting fact, but it doesn't help the 99% of people who are using bonus weapons to outfit their heroes - that being probably the biggest issue here, although I do want to put a spear grip of enchanting on my ritualist's sunspear atm

Btw, thanks for picking up on this, Gaile, I'm sure you can understand how annoying this is.

Eclair

Desert Nomad

Join Date: Apr 2005

Quote:
Originally Posted by Longasc

Before Nightfall you could add the "missing" upgrade to these items (mostly the +AL/HP grip), but you could not change the already existing ones: E.g. you could not replace the Poisonous string of the Nevermore Flatbow or the Sundering of the Rhino Hammer.
Actually, you can replace them, or at least, some of them. I was able to turn my Fiery Sunspear of Shelter into a Fiery Sunspear of enchanting 20% (this spear was from right after the preorder packages came out, the mod I got only recently).

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

Sweet. If this can be fixed I can keep using my soulbreaker. I worried I'd have to use one of the other scythe skins.

Now only if I could dye the handle.

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

As of the update on 06 -12 - 2006, this still hasnt been fixed. Just thought I'd let everyone know.

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

Still no word? Was hoping we could find somthing out by now. Heres a little bump just in case it got lost.

Kerbii

Pre-Searing Cadet

Join Date: Feb 2006

Quote:
Originally Posted by Quid Pro Quo
Sweet. If this can be fixed I can keep using my soulbreaker. I worried I'd have to use one of the other scythe skins.

Now only if I could dye the handle.
I'd really like to be able to dye the weapons as well - I play a Paragon, and the spear is pretty good as is, but I would like to be able to dye it the silver color I have on my armor; it is the only thing that is not matching me now.

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
Originally Posted by Savio
I presume the inability to upgrade bonus weapons is a side effect from when they were made unsalvagable - the update before Nightfall's release had accidentally made bonus weapons salvagable. The fix probably prevented all modification of bonus items, including the ability to upgrade them.
Actually they forgot a few items - I was able to salvage the 10% furious hilt from some sword given as a reward in Kryta or the Jungle - can't remember.

EDIT - The reward for the Villany of galrath that is.

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

Please, can we get an answer?

Nickhimself

Krytan Explorer

Join Date: Jun 2006

Your face

True Gods Of War [True]

W/Mo

When they released NF, if you had previously added Bonus items in your bags, you could salvage the mod off of them.

I salvaged a few 20% longer enchant mods for the scythe and made some nice money

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

Most people are aware of the salvage bug - I stumbled upon it by complete accident myself, but being the honourable soul I am, I didn't make any money from it

Still, the problem persists, (if it is a problem,) and has done so for the past 46 days. It is something that needs to be addressed, one way or another. Either, the "Problem should be fixed," or "Sufficient logical reasoning should be given for the locking of bonus weapons."

Gaile, I know you're busy, PR isn't an easy job at all, and I know all about being rushed off your feet

But I and everyone else aware of this, would greatly appreciate any extra info you can share with us, because I don't know about everyone else, but this is something that is going to be stuck in my mind now until I know something more. Stuck in my head, just like a dodgy, cheesy Christmas pop song

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

Yeah I understand how it can be too thats why I've been trying to keep this thread bumped. Give Gaile plenty of time to get the info and share it with us without having to hunt for the thread.

Angel Develin

Angel Develin

Wilds Pathfinder

Join Date: Sep 2005

Lions Arch

Minions of Kronos

N/Me

Still no news about this from A-net?

I finaly bought another GW acount with the special items and add them to my
old acount, i realy love to walk around with them but they are not max upgraded .

So any chance we hear about an update? Gaile or any 1 from A-net?
plzzzz

/beg
/beg
/beg

Swinging Fists

Wilds Pathfinder

Join Date: Mar 2006

W/Mo

This was discussed last night during Gaile's visit to Kamadan. At first, she commented that salvaging mods from an infinite supply of weapons was "cheese", we clarified that we didn't want to salvage - only to modify the weapons. She understood this, took a note, and presumably will forward the request to the devs. I wouldn't expect anything in the immediate near future since this was midnight friday night for her, but I think in time we will be able to mod these weapons once again.

Longasc

Longasc

Forge Runner

Join Date: May 2005

I just experienced another problem.

Before Nightfall, we could not drop these items or put them in a trade window.
But we could upgrade them and put them in the storage box.

So I upgraded a Sundering Rhino Charge Hammer with a 30 HP grip and put it in the storage after use (Bunny Thumper).

Then I logged in with a mule and stored it on this char.



Now... you can no longer put it into storage. So my mule can no longer give back the upgraded Hammer to my Ranger.

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

Chop, it seems the new salvage system was designed without taking items like these into account properly. The total lockdown of the bonus weapons was likely a temporary fix to prevent endless salvaging of these items for their mods. What bugs me is that a whole month after the issue was acknowledged by Gaile, there has been nothing but complete and utter silence on the subject from Anet. What with this and the PvP mods issues going unresolved for 3 months now, one has to wonder if they actually plan to fix it at all...

Oh and, I experienced something similar to Longasc myself, but it was the weapons that come with heroes. (thought I'd steal Morgahn's shield to use on my paragon, hah! No such luck.

EDIT - I updated the original post with a list of items that are affected. If I've missed any, post em up and I'll update the list accordingly.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

http://www.guildwarsguru.com/forum/s...php?t=10099029

Sorta Related

WetWookie

WetWookie

Academy Page

Join Date: May 2005

Please fix this and while you're at it make the Prophesies preorder items useful.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by Gaile Gray
I have never been told that we intended to make Bonus Items non-upgradeable. It may be something that we did mean to do, or it could be a glitch. I will be happy to ask about this and I'm sure if this was intended I can learn why, and if it was not intended, we will fix it.

Thanks for pointing out the question.
The wife just used her credit card an hour ago to surprise me with the bonus weapons. I hope the items do get fixed so I can fully enjoy them. Thank you.

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

Quote:
Originally Posted by Sarevok Thordin
Yeah, although this is a technical bug, rather than a current mechanic of the game. It would be nice to see, but I don't expect existing weapons would be made inscribable - thats honestly far too much too ask of anet in reality, given the sheer numbers involved.

I just had a thought, what about all the american Prophecies pre-order items - I looked them up on wiki earlier, but gained very little on their upgradeability. Can someone clarify them?

WetWookie

WetWookie

Academy Page

Join Date: May 2005

The american prophesies preorders were wierd. Like the Ithas bow you could upgrade the string but not the grip. Also, nothing is max damage and they all have odd requirements like a req 10 in one attribute to do full (non-max) damage and an aditional 8 in another atribute to get some armor bonus or energy bonus. What it comes down to is that by the time you have the attribute points to use the item you are already using other max damage items.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

I was a bit miffed when I couldn't change the Icy mod on my Soulbreaker to Zealous. Hopefully, this is just some unintentional mistake on ANets part.