
Blood magic: 12+3+1
Soul reaping: 10+2 (I always wear major soul reaping)
Earth Prayers: 8
Skills:
Blood is Power
Dwayna's Touch
Watchful Intervention
Faithful Intervention
Dark Bond
Mystic Regeneration (or Blood Renewal)
Res or Sunspear sig
Optional
The point of the build is to keep up 4 enchantments so that using Dwayna's touch will heal for a nice 144hp. The catch to the build is that I keep up 3 useless enchantments that don't do much at all but help fuel Dwayna's Touch. I chose those enchants because they last for an extremely long time and I rarely have to reapply them. As long as I keep those enchants up, I can spam BiP all I want since Dwayna's touch heals for so much and recharges in only 2 secs. I thought this build seemed inferior to a N/mo BiP'er since they have some slots open for other ways to heal the party for some added support. On another note, this build can heal other allies but at the cost of needing them in touch range.
What do you all think?

EDIT: I never noticed BiP turns into +6regen at 13 blood. I lowered Blood to 13. Mystic regeneration turns into +3regen at 8, and there's plenty of points to put into both Earth and Wind. Looks like I'll be needed 1 less enchantment to fuel Dwayna's Touch.