Wouldn't it be cool if Anet added an elite area where monsters spawn with RANDOM builds?
Let me elaborate, Each monster in the area have a possilbe of 3-4 different builds they use. Everytime you enter the zone, each monster spawns with one of those builds.
This would make GW much more challenging and also allow us to alter our builds so that it contains much more diversity. Additionally, the "cookie cutter" builds would have no use, seeing as there are a huge amount of combinations of enemy skills.
From what i've noticed, because every monster always had the exact some skills, it soon became repetetive and easily predictable. With monsters spawning with different skills each time, you don't know what to expect, making the game much more interesting and fun.
New idea for Monster Skills
ShaneOfMach
MithranArkanere
Already suggested before. I think that is is even in the list.
Anyways, it is true that I would fin more fun an changelling random build monsters instead of just ones with the same build and steoids spurring from the ears.
If the have random builds instead of steroids, I would agree, if they have both... that would be annoying.
Anyways, it is true that I would fin more fun an changelling random build monsters instead of just ones with the same build and steoids spurring from the ears.
If the have random builds instead of steroids, I would agree, if they have both... that would be annoying.