Razah as rit = not such a great idea.
If one doesn't own factions, and there are a few out there who don't, Razah is suddenly extremely limited. For example, there are only 2 non elite communing skills s/he can equip. And as s/he can only use one elite, that means no more than 3 communing skills on his/her bar ever. THere are only three restoration skills (not including elites), and four channelling. S/He is a permanently stunted "elite prize" in his/her current state. REMEMBER: There are no CORE skills for rits and sins.
If you didn't have factions you would have no Sin hero, and with no factions, you shouldn't be saddled with a Rit hero either. Making Razah a rit hero was ill-conceived. Clearly slapped together at the last minute in a hack kneed fashion. The manual said Razah was to be variable. I think that is one of the principal beefs. "This is what you will get with the game... (sshhh wait for them to buy it)... JUST KIDDING!!! Ha ha ha. Wasn't that funny kids? You thought you were getting something really neat, but instead you get something you can't effectively use unless you buy or have bought this other product. What do you mean you don't get it?"
so i guess the yolks on us.
c
