Firstly I just want to say I play mutiple classes and each have their strong points. But unfortunately the Assasin class doesn't seem to have enough desireability for people to welcome them into groups and pvp.
My assasin has max luxon armor and all upgrades w/o sacrifising health and I have been playing him for 6 months so i know the class.
To me the class "can" get better armor thru stances n enchantments etc.. but still comes up short when it comes to how attractive they are to game situations.
I feel that we should pool together ideas to see what can be done to improve the way people treat other players who choose to play an assasin.
My first suggestions comming from a EQ background would be these.
1) An Invisibility Stance. In EQ a Rouge ( Assasin ) Has a ability that makes them invisible and increases their movement rate by 50%.
- Doesn't need to be that much of a movement rate for GW, but a Stance of +25 movement rate and invisibility for 30 seconds with a 60 second recast would be very helpful and would make other players pick up a Sin simply for their stealtyness.
2) If Sins kill for money why not give them an ability to steal money from foes they kill ?
3) An Elite ability could be - Shadow Double
- Assasin uses the arts of shadow magic to summon a double of him/herself.
cast 5 seconds
power cost 25
recast 180 seconds
V

