I find it strange that the game only gives you one hand to wield a weapon. wouldn't it be better to free both hands up to allow a more free range of weapon or casting combinations?
for example: you may wield a sword and dagger, or perhaps a dagger and wand? i just think that it may have some potential.
However, much like real life one hand must be weaker than the other, thus you could limit the damage or effectiveness of one of the hands depending on what item is being held, while the other has full dmg, effects, ect. this will allow you to combine weapons and not only have shields on the offhand. and also, you must meet the req of both items in order to wield both
might be too overpowered tho.
Open Wielding?
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only reason it would be overpowered is let's say a warrior with 16 axe mastery. Is wielding two axes, one vampiric and one zealous. And one could have +30 health and one could have +5 energy.
Having access to two different sets of weapon mods would be overpowered, the reason that assassin daggers come in pairs. And btw, this has already been suggested numerous times.
Having access to two different sets of weapon mods would be overpowered, the reason that assassin daggers come in pairs. And btw, this has already been suggested numerous times.
