inspiration for energy mangagment
Hand of Ruin
well since the AI is pretty stupid and will never be able to use skills properly to get full effect from cross-profession synergy, is it a good idea to just put all my heroes as /me and use inspiration interrupts as energy managment, and an effective offense?
Amok Affinity
that's what i default to doing, if i cant make use of more utility with them. generally best to keep their bars as slim as possible so they dont run themselves out of energy heh
Francis Crawford
Good plan. So far
1. My elementalists and monks are /Me with Inspiration
2. My necros have /E just for GoLE, and are played only when one is an MM for lots of Soul Reaping hits
3. My warrior is adrenaline-based, although I just gave him /E for Conjure Frost and Frigid Armor, and he's doing fine
4. I haven't paid much attention to my dervish or assassin
5. I don't have rangers or paragons
1. My elementalists and monks are /Me with Inspiration
2. My necros have /E just for GoLE, and are played only when one is an MM for lots of Soul Reaping hits
3. My warrior is adrenaline-based, although I just gave him /E for Conjure Frost and Frigid Armor, and he's doing fine
4. I haven't paid much attention to my dervish or assassin
5. I don't have rangers or paragons