More skill slots?

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

How about more skill slots maybe for '9' and '0'?
I'd want to be able to bring more skills, since there are so many skills for each profession, I find that eight skills to bring in an instance is somewhat too limiting.

crazy diamond

crazy diamond

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by Perfected Shadow
I find that eight skills to bring in an instance is somewhat too limiting.
That's the whole idea.

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

...

Less really stupid suggestions, IMHO.

Losttoapathy

Losttoapathy

Frost Gate Guardian

Join Date: Apr 2006

Glasgow, UK.

The Cult of Weegie [Cow]

R/

*Does Comic Book Guy Voice* Worst suggestion, ever.

XD

Stemnin

Stemnin

Krytan Explorer

Join Date: Nov 2005

Mo/Me

Search is your friend, lots of threads, lots of discussion done on this,

crazy diamond

crazy diamond

Wilds Pathfinder

Join Date: Jun 2005

There shouldn't even be a discussion on this. It's like the threads people have made asking to be able to bring more than one elite skill. It's like they're purposely flying in the face of common sense.

Sniper Corps

Academy Page

Join Date: Oct 2006

Zero Mercy

R/Mo

All Those builds who would Demolish everything in GW we hold dear if only they had 1 more slot. And you want to give them that extra slot.

Anarion Silverhand

Anarion Silverhand

Desert Nomad

Join Date: Sep 2005

Denmark

None

If you get 1 extra skill slot, you'll still want the 10th. If you get 10, you'll still want the 11th.

Tyggen

Tyggen

Krytan Explorer

Join Date: Jul 2006

Mo/Me

Quote:
Originally Posted by Anarion Silverhand
If you get 1 extra skill slot, you'll still want the 10th. If you get 10, you'll still want the 11th.
But.. But.. Toe rings! you can have 20 skills!


*cough*

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

man i need a fireproof suit for this thread.


lets see we could also add skills to the

` - and = keys as well giving us 13 skills. then everyone could make stupid joke on the 1337 builds they have.

mleh make due with what you have.

~the flame retarded rat~

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

Quote:
If you get 1 extra skill slot, you'll still want the 10th. If you get 10, you'll still want the 11th.
no

Quote:
All Those builds who would Demolish everything in GW we hold dear if only they had 1 more slot. And you want to give them that extra slot.
I doubt it, with more slots then you can probably bring counters

Quote:
There shouldn't even be a discussion on this. It's like the threads people have made asking to be able to bring more than one elite skill. It's like they're purposely flying in the face of common sense.
All I'm getting at is there are a lot of skills and the number is rising, so naturally I want to be able to equip more. That is common sense. And if there shouldn't be a discussion as you say then don't post and discuss anything in this thread then.

Quote:
Less really stupid suggestions, IMHO.
>< at your holy opinion

But I guess if no one wants more, meh, can't change GW...

Saphatorael

Saphatorael

Wilds Pathfinder

Join Date: Dec 2005

Belgium

Well, tbh, I'd like a 'fun' weekend in which the skillbars has 7 or 9 slots, just to see how the pvp scene would react to it...

But for a permanent change? Hell no. It's perfect as it is now, though I'm still quite curious how GW would've been if you'd have more or less skill slots...

@Shadow, It's just meant to get more versatile... sooner or later, you'll just have weaknesses, and either you lose to a team that has the perfect counter to your build, or you adapt and crush them (with your weaker build)... i prefer the second way, it's the most amusing

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

I'd have to say this is the same kind of thing as raising the level cap above 20. It's never going to happen, get over it.

I think this thread ranks up there with this one:
http://www.guildwarsguru.com/forum/s...ferrerid=92302

Spangly_boy

Spangly_boy

Frost Gate Guardian

Join Date: Jun 2006

Plymouth Uk

Imperium Legionis

E/Me

Agreed with all!.. It'd unbalance the game totally, everything would have to be rethought, PvE and PVP so no!....

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

Quote:
I'd have to say this is the same kind of thing as raising the level cap above 20. It's never going to happen, get over it.

I think this thread ranks up there with this one:
http://www.guildwarsguru.com/forum/s...ferrerid=92302
I believe I made a perfectly fine suggestion, if people don't like then it's alright with me but mocking it with that link is irritating. I was serious with my suggestion, that chainsaw crap you brought up is uncalled for.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Perfected Shadow
I believe I made a perfectly fine suggestion, if people don't like then it's alright with me but mocking it with that link is irritating. I was serious with my suggestion, that chainsaw crap you brought up is uncalled for.
My point is that your idea has been sugested before (believe it or not) and is against a huge part of how Guild Wars works.

The chainsaw bow idea is also against how Guild Wars works, hence the parallel.

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

Quote:
The chainsaw bow idea is also against how Guild Wars works, hence the parallel.
That idea is more perpendicular. You dug up that thread to mock a suggestion. That kind of flaming should not be needed. A simple no is fine.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

One extra skill slot can unbalance many builds.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Perfected Shadow
That idea is more perpendicular. You dug up that thread to mock a suggestion. That kind of flaming should not be needed. A simple no is fine.
Would you have prefered me to give a link to some of the threads with the same topic as this one instead?

http://www.guildwarsguru.com/forum/s...=sk ill+slots
http://www.guildwarsguru.com/forum/s...=sk ill+slots
http://www.guildwarsguru.com/forum/s...=skill +slots
http://www.guildwarsguru.com/forum/s...=ski ll+slots

And that's only some of the threads I got by searching for "skill slots".

So in conclusion, I'm fully against the idea (in case you were wondering).

Anarion Silverhand

Anarion Silverhand

Desert Nomad

Join Date: Sep 2005

Denmark

None

Quote:
Originally Posted by Anarion Silverhand
If you get 1 extra skill slot, you'll still want the 10th. If you get 10, you'll still want the 11th.
Quote:
Originally Posted by Perfected Shadow
no
Oh yea? Give it a month or two, then you'll see...

Anyway, seeing as this has been suggested before, I see no reason for it to be open.

Closed.

-Anarion