Suggestion: Patch
Syndren
How about having a downloadable patch for updates available through the web?
Pros:
- Mirrors can provide the patches
- Save the patches as backup (if you uninstall/reinstall GW)
- Provide the patch to a 56k buddy
- Ensure everyone's gw.dat file is minimized (no more 5gb to 8gb .dat files)
- Faster than downloading from the server
Cons:
- May cause security issues
- Potential abuse
Just an idea to toss around.
Pros:
- Mirrors can provide the patches
- Save the patches as backup (if you uninstall/reinstall GW)
- Provide the patch to a 56k buddy
- Ensure everyone's gw.dat file is minimized (no more 5gb to 8gb .dat files)
- Faster than downloading from the server
Cons:
- May cause security issues
- Potential abuse
Just an idea to toss around.
Kong
Never going to happen.
Antheus
The pros confuse me... It's still the same download, so what changes if you use web browser instead of GW client?
Everything listed under pros can currently be done, and is exactly how it works.
And the speed argument is rather irrelevant, since updating incrementally completely removes this issue.
Everything listed under pros can currently be done, and is exactly how it works.
And the speed argument is rather irrelevant, since updating incrementally completely removes this issue.
Syndren
- Mirrors can provide the patches
Takes loads off of the GW server... when everyone is trying to ownload the latest content at the same time? (new expansion BETA or something similar)
- Save the patches as backup (if you uninstall/reinstall GW)
I think that one is self explanatory... you don't have to backup your whole .dat file but instead have a more compact setup file.
- Provide the patch to a 56k buddy
Or even to someone on your network. So X people don't have to download the same files at the same time.. just one person download it and provide to the whole network at way higher speeds.
- Ensure everyone's gw.dat file is minimized (no more 5gb to 8gb .dat files)
Some people still have huge .dat files... so the patch(maybe) can prune some unused stuff?
- Faster than downloading from the server
If you have a network or a private server for a select group of people...
Takes loads off of the GW server... when everyone is trying to ownload the latest content at the same time? (new expansion BETA or something similar)
- Save the patches as backup (if you uninstall/reinstall GW)
I think that one is self explanatory... you don't have to backup your whole .dat file but instead have a more compact setup file.
- Provide the patch to a 56k buddy
Or even to someone on your network. So X people don't have to download the same files at the same time.. just one person download it and provide to the whole network at way higher speeds.
- Ensure everyone's gw.dat file is minimized (no more 5gb to 8gb .dat files)
Some people still have huge .dat files... so the patch(maybe) can prune some unused stuff?
- Faster than downloading from the server
If you have a network or a private server for a select group of people...
Loviatar
THIS PATCH FIXES MY FAVORITE EXPLOIT SO I WONT USE IT.
GET IT?
no way
GET IT?
no way
Syndren
What are you talking about?
If you don't use the patch and proceed to run the game then you will have to download the updates... I am not saying to eliminate updates but I am suggesting to create an alternative way to get the updates (via patch).
Hand off shift key helps.
If you don't use the patch and proceed to run the game then you will have to download the updates... I am not saying to eliminate updates but I am suggesting to create an alternative way to get the updates (via patch).
Hand off shift key helps.
Deleet
Horrible idea, you're basically downgrading the current system.
Series
Not to be rude but this is probably the worst idea I have ever heard for Guild Wars. Get rid of the user friendly patch system that does ALL the work for you so that we can go do all the patching ourselves? Surfing the web for mirrors that work and dont give you spyware, searching for mirrors that DON'T have a wait time of 3 hours. Did you ever uninstall/reinstall guild wars? The first time you play, all the updates are put back instantly. If you reinstalled with the updates on your PC, you would have to go through them ONE BY ONE in order to play again... with the countless updates, this would take FOREVER! The current system for that occasion works perfect. You have 56k buddies? So THAT'S why it was so laggy in Kaineg the other day. Dat file minimized? If you have to download all the patches which are APPLIED to your dat file, the dat file wont change at all. And faster than downloading from the server? Have you ever played- no, SEEN- a game where you download patches from mirrors?
Syndren
Why does everyone think its downgrading? This suggestion is an add-on
ADD-ON
@Series:In actual fact your post was rude and a sentence at the beginning doesn't make it go away.
Diablo 2 puts its patches on fileplanet, fileshack, and ausgamers along with their ftp site.
A patch can consist of multiple updates in one. Lets say if your at a friend's house and don't want to waste time downloading all of the updates then you can download the compressed patch files (before hand) then bring it over to his/her place and install GW there. Saves time no?
ADD-ON
@Series:In actual fact your post was rude and a sentence at the beginning doesn't make it go away.
Diablo 2 puts its patches on fileplanet, fileshack, and ausgamers along with their ftp site.
A patch can consist of multiple updates in one. Lets say if your at a friend's house and don't want to waste time downloading all of the updates then you can download the compressed patch files (before hand) then bring it over to his/her place and install GW there. Saves time no?
Malice Black
Won't happen..56k people will either have to cough up some cash or deal with load times.
Besides 56k users with BB/cable friends who would this actually benefit?
Besides 56k users with BB/cable friends who would this actually benefit?
Syndren
This is not in the rude manner as it may sound like :S :
-People on the same network
-Some friend lending a CD with all the latest patches
-People who wish to 'backup' GW incase of reformatting/data loss so they don't have to download all of the updates again
-During the 'new expansion pack' rush where everyone is trying to download all the content at the same time (making downloading slow) the load can be lessened by a patch file for download at 2-3 other sites.
-People on the same network
-Some friend lending a CD with all the latest patches
-People who wish to 'backup' GW incase of reformatting/data loss so they don't have to download all of the updates again
-During the 'new expansion pack' rush where everyone is trying to download all the content at the same time (making downloading slow) the load can be lessened by a patch file for download at 2-3 other sites.
Series
Quote:
Originally Posted by Syndren
This is not in the rude manner as it may sound like :S :
-People on the same network -Some friend lending a CD with all the latest patches -People who wish to 'backup' GW incase of reformatting/data loss so they don't have to download all of the updates again -During the 'new expansion pack' rush where everyone is trying to download all the content at the same time (making downloading slow) the load can be lessened by a patch file for download at 2-3 other sites. |
-People on the same network? I don't understand how this would help.
-Why would you want that when you can download instantly for the same amount of time?
-When you install Guild Wars, it automatically installs the updates.
-So then, instead of the download taking 3 minutes via automatic updates, it will take 8 hours because of crappy mirrors. Great solution to a nonexistent problem!
The fact is, this saves no time, no hard drive space, and can only benefit you if you are one of the EXTREMELY few people who uses dial up and has a neighbor with high speed who plays Guild Wars who is willing to burn the updates to a CD every time a new one is released. Either way, Anet would never bother to implement this as you know, so it doesn't really matter.
Syndren
Quote:
Have you ever played- no, SEEN- a game where you download patches from mirrors? |
Quote:
Diablo 2 used mirror sites because... it's an old game! |
Yes I have uninstalled and reinstalled stuff before but lets think about this... you install GW from the game cd so now how long do you have to wait to download all the updates from your 'vanilla' version? Maybe 20mins - 2hours (if your slow). If you prepare a patch version before hand then you install the game via CD then apply the patch which should take only a few minutes. Then you will be ready to jump right in.
People on the network: "Here take the patch at 100mb/s"
If you have 5 people on the same internet connection downloading X files at the exact same time wouldn't it be slower than 1 person downloading that file then sharing it to the network at 100mb/s?
I think we can agree that a compressed patch file is smaller than the .dat file right?
So my conclusion is that it does save time, it does save HDD space, and it can benifit anyone wanting to make a backup to sharing patch files at a faster rate to friends.
3 minutes to download updates from a vanilla version is just not true.
and the 8 hours to download a patch and burn it on a cd is exaggerating....
I bring up this suggestion not because I have 56k friends (which I don't) but as an alternative means to download updates/backup/share. If you don't want to download patches thats fine, then just use the updates. If they implement this suggestion ANET is not forcing you to download the patches.
Before someone makes a comment about how they would force you remember this is an add-on suggestion. Its not tampering with the current updating system.
Series
Quote:
Originally Posted by Syndren
I think we can agree that a compressed patch file is smaller than the .dat file right?
3 minutes to download updates from a vanilla version is just not true. and the 8 hours to download a patch and burn it on a cd is exaggerating.... |
Updates aren't downloaded in .dat format... I don't think you understand that whether you download an update OR use a patch, the content is added to the .dat file. If you take a compressed patch and move it into your program files, it isn't installed. It doesn't get installed until extract and install it, applying it to the game (making changes to the .dat file, for example). The downloads we get currently work EXACTLY the same way. So yes, a compressed patch is smaller, but this is irrelevant as the compressed patch does nothing until it is used to expand the game, in which case it takes up the same amount of space, technically more if you don't delete the compressed patch (since now you have it uncompressed AND compressed).
The 8 hours is not exaggerating. Seriously. I've seen people download patches for other games off of mirrors with dial up years ago and it would take up to 24 hours for a major update- heck, maybe even more. On a crowded server, the WAIT to download (servers reached capacity) can reach SEVERAL hours alone! I remember downloading patches off of mirrors years ago for other games and it was not a pleasant experience until after the initial crowd of people got it and are off the servers (days later). Imagine this in a game like Guild Wars where you NEED to get the update as soon as possible, not to mention GW has a ton of players. The mirrors would be completely unbearable... if you find a server that doesn't give a wait, the lag will be ridiculous.
Syndren
Yes I know how a patch works.
My argument (which I think you are missing) is that for the people who want to backup their files do not have to copy over a huge .dat file but instead just keep the patches. (Which then saves space).
And as I have mentioned earlier - this is an add-on. If you feel its too slow for you at that given moment then switch to the update system they already have. I don't see a problem, if its going too slow then just use the normal way of updating. If you find that the updating is slow (due to everyone trying to download it at the same time) then download a patch instead.
EDIT: ok maybe I should try to explain more clearly:
I would like to have the additional option to download the updates in the form of patches. This additional option would not remove the current updating system. This is an alternative method to download updates if you wish to.
Don't see anything wrong with that
My argument (which I think you are missing) is that for the people who want to backup their files do not have to copy over a huge .dat file but instead just keep the patches. (Which then saves space).
And as I have mentioned earlier - this is an add-on. If you feel its too slow for you at that given moment then switch to the update system they already have. I don't see a problem, if its going too slow then just use the normal way of updating. If you find that the updating is slow (due to everyone trying to download it at the same time) then download a patch instead.
EDIT: ok maybe I should try to explain more clearly:
I would like to have the additional option to download the updates in the form of patches. This additional option would not remove the current updating system. This is an alternative method to download updates if you wish to.
Don't see anything wrong with that
skillsbas8
Too many abuse posibilities.
Series
Quote:
Originally Posted by Syndren
My argument (which I think you are missing) is that for the people who want to backup their files do not have to copy over a huge .dat file but instead just keep the patches. (Which then saves space).
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-Loki-
Quote:
Originally Posted by Syndren
-People on the same network
|
Quote:
Originally Posted by Syndren
-Some friend lending a CD with all the latest patches
|
Quote:
Originally Posted by Syndren
-People who wish to 'backup' GW incase of reformatting/data loss so they don't have to download all of the updates again
|
Quote:
Originally Posted by Syndren
-During the 'new expansion pack' rush where everyone is trying to download all the content at the same time (making downloading slow) the load can be lessened by a patch file for download at 2-3 other sites.
|
Syndren
A little to lazy to do quotes so I'll just make some points:
-leeching a whole .dat file? Seems a little impractical to me. If you have GW build 20,000 (we are at 20,313) all you would have to do is download the relevant patch files.
-After every update you would have to reburn your whole .dat file? :P
-Again, every time there is an update you will have to burn (or copy over to an external HDD) your .dat file. having 1 CD with some patches then when a new build comes out burn another cd with the other newer patches seems to be more practical.
-Its true that Anet seems to be getting better at the updating but its not only for that reason why I suggested this.
-doubtful if compressing your .dat file is the same as a handful of compressed patches. Points being:
*you have a gw cd that contains most of the maps, textures, etc.
*patches would only contain the important fixes/add ons
-leeching a whole .dat file? Seems a little impractical to me. If you have GW build 20,000 (we are at 20,313) all you would have to do is download the relevant patch files.
-After every update you would have to reburn your whole .dat file? :P
-Again, every time there is an update you will have to burn (or copy over to an external HDD) your .dat file. having 1 CD with some patches then when a new build comes out burn another cd with the other newer patches seems to be more practical.
-Its true that Anet seems to be getting better at the updating but its not only for that reason why I suggested this.
-doubtful if compressing your .dat file is the same as a handful of compressed patches. Points being:
*you have a gw cd that contains most of the maps, textures, etc.
*patches would only contain the important fixes/add ons
-Loki-
Quote:
Originally Posted by Syndren
-leeching a whole .dat file? Seems a little impractical to me. If you have GW build 20,000 (we are at 20,313) all you would have to do is download the relevant patch files.
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Quote:
Originally Posted by Syndren
-After every update you would have to reburn your whole .dat file? :P
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Quote:
Originally Posted by Syndren
-Again, every time there is an update you will have to burn (or copy over to an external HDD) your .dat file. having 1 CD with some patches then when a new build comes out burn another cd with the other newer patches seems to be more practical.
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Syndren
Ok lets say you don't do it after every update... but you'll have like 5 cds of the .dat file but only 1 will be useful.
Series
Quote:
Originally Posted by Syndren
Ok lets say you don't do it after every update... but you'll have like 5 cds of the .dat file but only 1 will be useful.
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*A new update is released*
Person A installs the update and backs up the DAT file to CDR.
Person B downloads the patch and backs up the patch, plus all the old patches probably (so that you don't need to hold onto 50 CDRs), to CDR.
Then when a new update is released...
Person A installs the update and backs up the DAT file to CDR, then throws out the old outdated one.
Person B downloads the patch and backs up the patch, plus all the old patches probably (so that you don't need to hold onto 50 CDRs), to CDR, then throws out the old outdated one.
With the patches, only 1 CDR will be useful unless you want to put every single patch on its own CD, in which case you will need to keep track of every CDR and that's pointless. And don't say something like "well you can wait a few patches then back them up" because you can wait a few updates then back the .dat file up. gg
Kong
Quote:
Originally Posted by Syndren
Ok lets say you don't do it after every update... but you'll have like 5 cds of the .dat file but only 1 will be useful.
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I'm not trying to be negative, as i'm sure some others replaying aren't, but it seems like you haven't fully thought this through. The current system works perfectly and as intended. It is very easy to back up the .dat file to prevent downloading everything else. Yes you'll still need to update the execultable and the odd little other thing, but you will be saving plenty of time.
And yes, using re-writeable discs will save you plenty of time and money from having multiple discs lying around. And yes if you dont' have a DVD burner you can use regular CDs. You'll just have to create a multi part archive with winzip or winrar, and burn those separately to the cds.
Copy files from cds to folder on the computer, extract the .dat and away you go.
Syndren
I'll explain my example more clearly (with the CD-RW or DVD-RW situation included in brackets..might as well address both at the same time):
Situation A)
-Person burns patch #1 onto a cd (Usually for patches you don't have v1.00-1.25 then on the 1.26 patch you have to slap on the 1.00-1.25 patch then the 1.26 on top of that)
-After an amount of time the person then burns the 1.56 patch on a second cd (or if its a CD-RW then added on or overwriting the first cd)
We can agree that a patch file is a lot smaller than burning a 3gb .dat file right? So burning the patches would take a lot smaller time.
Situation B)
-Person gets a couple of new updates added on their .dat file
-Burns a CD (well with the size of the .dat file atm it would be a DVD) of the .dat file (we'll debate only about the .dat file.. not the .exe file)
-A couple of new updates later and that same person wants to backup again.
-Brings out a new DVD (or DVD-RW) and burns the whole 3gb+ again.
This is an add-on and for some reason I feel that people aren't really getting that. Lets use D2 (or NWN) for an example.
After installing D2 (or NWN) and patching it (via update console or download able patch [I am suggesting both these services become available]) would you burn/(copy over to your external HDD) the _whole_ D2 folder? Or would you keep your original D2 cd and backup the patch files? To me it seems like a no brainer.
ok sorry for this next line of this post but since Series put in 'gg' I have to do this:
wtfomglolntroflgg
Just using a 'gg' after an argument where you didn't even give me a chance to respond is just plain annoying.
Situation A)
-Person burns patch #1 onto a cd (Usually for patches you don't have v1.00-1.25 then on the 1.26 patch you have to slap on the 1.00-1.25 patch then the 1.26 on top of that)
-After an amount of time the person then burns the 1.56 patch on a second cd (or if its a CD-RW then added on or overwriting the first cd)
We can agree that a patch file is a lot smaller than burning a 3gb .dat file right? So burning the patches would take a lot smaller time.
Situation B)
-Person gets a couple of new updates added on their .dat file
-Burns a CD (well with the size of the .dat file atm it would be a DVD) of the .dat file (we'll debate only about the .dat file.. not the .exe file)
-A couple of new updates later and that same person wants to backup again.
-Brings out a new DVD (or DVD-RW) and burns the whole 3gb+ again.
This is an add-on and for some reason I feel that people aren't really getting that. Lets use D2 (or NWN) for an example.
After installing D2 (or NWN) and patching it (via update console or download able patch [I am suggesting both these services become available]) would you burn/(copy over to your external HDD) the _whole_ D2 folder? Or would you keep your original D2 cd and backup the patch files? To me it seems like a no brainer.
ok sorry for this next line of this post but since Series put in 'gg' I have to do this:
wtfomglolntroflgg
Just using a 'gg' after an argument where you didn't even give me a chance to respond is just plain annoying.
Kong
Even how you explain it there, it doesn't change anything.
You want to take a good system, a working system and go back to an older out of date system that relies on people to think for them selves, no offence to anyone.
Even if they did, which would be stupid, you'd have people looking all over the place to get the updates, updates being hosting on unoffical mirrors that contain spyware, and then there will be the people who simply dont' read and can't figure out why when they try to connect to the servers it tells them to update thier game.
The current system is perfect. It needs no changes, and sorry but you will likely never convince anyone otherwise.
You want to take a good system, a working system and go back to an older out of date system that relies on people to think for them selves, no offence to anyone.
Even if they did, which would be stupid, you'd have people looking all over the place to get the updates, updates being hosting on unoffical mirrors that contain spyware, and then there will be the people who simply dont' read and can't figure out why when they try to connect to the servers it tells them to update thier game.
The current system is perfect. It needs no changes, and sorry but you will likely never convince anyone otherwise.
Achilles Antony
No offense, but your idea is stupid and would never work for a game that is updated as often as Guild Wars. Could you imagine the size of the patches? Could you imagine how many patch files you would have accumulated from the time Prophecies was released until now? The system they have now is the way it is so that they can update the game whenever they want or need to. It works, so why don't we just leave it at that, ok?
Kong
Your main argument seems to be the size of the .dat file and backing it up, but that should only be done if you are going to reinstall or install on another computer. It doesn't need to be done all the time.
Syndren
Holy! Read what I type read!
This is an add-on suggestion that will go side-by-side with the current system
Ok read it once
now read it again
now read it a third time.
I don't know how many times I have typed this but it seems like everyone is just ignoring it.
This suggestion does not roll back the current system but adds on to it. If you don't like it then don't use it. I am just frustrated how many times I have mentioned it and everyone seems to ignore it.
If D2, NWN, WOW, etc have both systems implemented then why can't GW? I think it would be a great addition to have both systems working. Not one, but both.
A couple of expansions from now if you guys want to reinstall the game don't complain about re-downloading all the content from square one.
Anyways I am asking a mod to close this thread since there is no support for this suggestion and everyone seems to be ignoring all the times I mention this is an add-on and not a replacement I forgot why I post here to begin with...
This is an add-on suggestion that will go side-by-side with the current system
Ok read it once
now read it again
now read it a third time.
I don't know how many times I have typed this but it seems like everyone is just ignoring it.
This suggestion does not roll back the current system but adds on to it. If you don't like it then don't use it. I am just frustrated how many times I have mentioned it and everyone seems to ignore it.
If D2, NWN, WOW, etc have both systems implemented then why can't GW? I think it would be a great addition to have both systems working. Not one, but both.
A couple of expansions from now if you guys want to reinstall the game don't complain about re-downloading all the content from square one.
Anyways I am asking a mod to close this thread since there is no support for this suggestion and everyone seems to be ignoring all the times I mention this is an add-on and not a replacement I forgot why I post here to begin with...
Undivine
Closing this thread as the original poster requested.