Friday Night Update
fabiola
Just received major update. Details were delayed due to information not available at time of post. Now the information:
Update - Friday December 8
Added support for the Polish language.
Made it easier to capture the following elite skills: Toxic Chill and Blinding Surge.
Fixed bugs and made improvements to the following quests: Scholarly Affairs, Ghosts in the Graveyard, Student Sousuke, Money on the Side, and Loyal 'til the End.
Update - Friday December 8
Added support for the Polish language.
Made it easier to capture the following elite skills: Toxic Chill and Blinding Surge.
Fixed bugs and made improvements to the following quests: Scholarly Affairs, Ghosts in the Graveyard, Student Sousuke, Money on the Side, and Loyal 'til the End.
Fates
You can refresh guildwars.com just as well as I can.
Zinger314
If you put any combination of "Nerf," "Domain," "of," and/or "Anguish," you'll receive a status message stating "learn2playn00b!"
arcanemacabre
Quote:
Originally Posted by Fates Monk
You can refresh guildwars.com just as well as I can.
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yeah...
IllidanIcerage
It isn't on GuildWars.com yet. I'm guessing it had some of the files for Wintersday, and I've been hunting for any chances. Haven't found any yet.
Edit: It's up now, small update. I'm guessing most of the files probably were hidden Wintersday files
Edit: It's up now, small update. I'm guessing most of the files probably were hidden Wintersday files
Zinger314
- Added support for the Polish language.
- Made it easier to capture the following elite skills: Toxic Chill and Blinding Surge.
- Fixed bugs and made improvements to the following quests: Scholarly Affairs, Ghosts in the Graveyard, Student Sousuke, Money on the Side, and Loyal 'til the End.
No change in Razah = useless update.
Any why does ArenaNet love fixing newbie quests?
Antheus
Quote:
Originally Posted by Zinger314
No change in Razah = useless update. Any why does ArenaNet love fixing newbie quests? |
Waiting for nerf to DoA, while calling the rest of content noobish.
Now that's comedy...
nightwatchman
Quote:
Originally Posted by Zinger314
Any why does ArenaNet love fixing newbie quests?
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Feminist Terrorist
*grumbles* What about all the other stuff that needs fixing?
Zinger314
Quote:
Originally Posted by Antheus
Waiting for nerf to DoA, while calling the rest of content noobish.
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Lynxius
Quote:
Originally Posted by Zinger314
Any why does ArenaNet love fixing newbie quests? |
I still feel sorry for the people who didnt buy or play Prophecies before hand, its so much different.
In Factions things just go too fast, while in Prophecies it is much slower giving more time to the player for him to adapt and assimilate the info, enjoying the game while gradually learning about it.
I think they should give these newbie quest fixing priority, new players dont need to suffer any more then we old players have to,not yet at least. (although their time shall come mwaahaha)
Let noobies stay in their "pre-sear" a litle longer (where everything was perfect and dreamy if you get the analogy).
Any way just voicing my opinion, as im sure your question has alot of subjective answers.
~Lynxius
Axe Addict
I agree with the above , new players need to be eased into the game , not have the book thrown at them , for the old timers its ok because we can adapt and combine skills easliy , where as a new player will go "this is a load of bollocks and walk away , thus we loose another community member and that is a sad thing indeed , so A-net please keep updating the beginner quests so we will have more players for the future.
VitisVinifera
agree with the above too. I have all 3 and played Proph through 4 times, then I took my noob Rit through Factions, and once I left Shing Jea, it was quite frustrating, especially those Jade Brotherhoods
Anyways I also agree with Zinger that seeing them tinker with the easy stuff while delaying addressing the real problems is frustrating
edit: why was Toxic Chill ever hard to cap? Just because you have to do a few quests so he'll spawn in his normal spot........you want to fix a hard to cap elite, look at Feast of Corruption, or some of those elites buried way in the far end of some of those Torment areas
Anyways I also agree with Zinger that seeing them tinker with the easy stuff while delaying addressing the real problems is frustrating
edit: why was Toxic Chill ever hard to cap? Just because you have to do a few quests so he'll spawn in his normal spot........you want to fix a hard to cap elite, look at Feast of Corruption, or some of those elites buried way in the far end of some of those Torment areas
Malice Black
A bug is a bug no matter if it is on the lowliest quest or the leetest of leet missions..all need to be fixed so stop crying.
VitisVinifera
the thing is, Admins, that there will always be the tiniest bug to be squashed, such as some wrongly colored pixel, dialogue typo, or noob island quest that could be changed up a bit........
but there are some very major issues that really kill the game experience that are very frustrating, that everyone has voiced and anerf acknowledges, and those take the back seat as long as something easier can be worked on (this is human nature)
but there are some very major issues that really kill the game experience that are very frustrating, that everyone has voiced and anerf acknowledges, and those take the back seat as long as something easier can be worked on (this is human nature)
Malice Black
Sorry but these "major" issues are not major they are nothing tbh just 50-60 page long rants with stupid people throwing insults and trying to be clever.
Is DoA a major issue? no, its playable, its beatable.
Auction House..lived without for well over a year now a few more weeks won't hurt.
L9 sunspear..who cares
AFK lightbringer points..see above
Is DoA a major issue? no, its playable, its beatable.
Auction House..lived without for well over a year now a few more weeks won't hurt.
L9 sunspear..who cares
AFK lightbringer points..see above
wilebill
Typical little update.
I do agree with above post that it is a shame that newer players do not get to experience the original Prophecies Pre-Sear and the Ascalon maps the way they were when the game first came out. Prophecies for my first char was a long slog, but at the end of it you were a good player.
I do agree with above post that it is a shame that newer players do not get to experience the original Prophecies Pre-Sear and the Ascalon maps the way they were when the game first came out. Prophecies for my first char was a long slog, but at the end of it you were a good player.
[riVen]
Quote:
Originally Posted by Zinger314
No change in Razah = useless update. Any why does ArenaNet love fixing newbie quests? |
Spirit Of Azrael
Quote:
Originally Posted by [riVen]
HAHAHAHAHAHAHA I lol'd. Quit crying already, man.
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[riVen]
Oh noes, you have to actually finally do something somewhat challenging, and you're all crying. Just wow. /uninstall already please.
Oh and btw, had you spent all this time crying actually playing the game, you might've finished DoA by now.
Oh and btw, had you spent all this time crying actually playing the game, you might've finished DoA by now.
crazy diamond
Quote:
Originally Posted by [riVen]
Oh noes, you have to actually finally do something somewhat challenging, and you're all crying. Just wow. /uninstall already please.
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Razah /= DoA
Spazzer
Quote:
Originally Posted by [riVen]
Oh noes, you have to actually finally do something somewhat challenging, and you're all crying. Just wow. /uninstall already please.
Oh and btw, had you spent all this time crying actually playing the game, you might've finished DoA by now. |
Anyway, yeah. Razah sucks and it's not worth the time. No fix in the update makes for a very sad spazzer.
Avarre
Quote:
Originally Posted by Spirit Of Azrael
He (She?) didn't mean to nerf DoA, the point is it takes all that crap to unlock a hero of dubious use for those without Factions and of almost no use when you think about only having 3 hero slots. Forcing people to either buy the gems or to spend 20 hrs+ completing Mallyx. And I wanted a rit hero, but it just isn't worth it...
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Vilaptca
Quote:
Originally Posted by crazy diamond
Read it again. They're complaining about the reward, Razah. He is most certainly not the elite variable hero reward that had been promised.
Razah /= DoA |
Anyways...ARGHH!! I just wasted 5 hours doing pointless quests just so I could cap Toxic Chill....5 days ago...but still...arg...
-Loki-
Quote:
Originally Posted by Vilaptca
Promised? Since when...ANet has promised us NOTHING.
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Saradoc Vega
Polish language - totally unacceptable :F
Clord
Quote:
Originally Posted by Lynxius Pardonus
Factions for example was a newb killer.
I still feel sorry for the people who didnt buy or play Prophecies before hand, its so much different. In Factions things just go too fast, while in Prophecies it is much slower giving more time to the player for him to adapt and assimilate the info, enjoying the game while gradually learning about it. I think they should give these newbie quest fixing priority, new players dont need to suffer any more then we old players have to,not yet at least. (although their time shall come mwaahaha) Let noobies stay in their "pre-sear" a litle longer (where everything was perfect and dreamy if you get the analogy). Any way just voicing my opinion, as im sure your question has alot of subjective answers. ~Lynxius |
Zehnchu
I am sure they are working on skill balancing, there is a lot that needs to be done. Maybe they will finely balance old cookie cutter builds they have seem to have overlooked in the past 18 months. And hopefully they are working on improving the AI it’s good but it can be better. Mainly the casters while melee runs now caster still commit suicide, which I really can’t under stand why there is that difference between the two AI’s. Other thing is the AI should be smart enough to know that its being body blocked.
Manic Smile
Quote:
Originally Posted by Vilaptca
Promised? Since when...ANet has promised us NOTHING.
Anyways...ARGHH!! I just wasted 5 hours doing pointless quests just so I could cap Toxic Chill....5 days ago...but still...arg... |
Grasping Darkness
Quote:
Originally Posted by Zinger314
Newbie quests = quests on Istan. Big difference. I thought that was obvious.
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stamenflicker
I know two kids (ages 12 and 13) that are still trying to get through Consolate Docks. I know its kind of funny and sad, but they did shell out $50 for the game.
Vilaptca
Quote:
Originally Posted by -Loki-
I think they are referring to page 61 of the manual, Razah, where it says 'Profession: Variable'.
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Theres a whole different meaning between reading something in the manual and being promised something. They never have promised us anything.
stamenflicker
Quote:
Originally Posted by The Admins Bane
Is DoA a major issue?
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Say what you want, but its clear that DoA has failed the majority of the GW community in that most see it as a waste of time. That's not good for a major update.
Shaden
Quote:
Originally Posted by -Loki-
I think they are referring to page 61 of the manual, Razah, where it says 'Profession: Variable'.
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Kijik Oni Hanryuu
DoA didn't fail the majority of the GW community, the GW community failed it.. hence the "Mission Failed" message you get when you get your butt handed to you because you only want to use cookie cutters.. People failed DoA because they can't think for themselves and rely on waiting for some genius to come up with the perfect cookie cutter then they outlaw any class that does not fit into said cookie cutter. kthxbye
Malice Black
Quote:
Originally Posted by stamenflicker
DoA is a major issue to a majority of the community. The evidence is right there. A "major" update went from a dozen active districts to 2 in less than a week. In those two districts you have many that just beat Abaddon and are giving it a try, and a few who actually enjoy getting beat up for little to no reward.
Say what you want, but its clear that DoA has failed the majority of the GW community in that most see it as a waste of time. That's not good for a major update. |
Spazzer
Quote:
Originally Posted by Shaden
Game Experience May Change During Online Play. Oh noes, look! They changed something after it was written, oh but wait, the box says things may change online...
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All we ask is they do the same for pve. Either that, or give us the Razah we were expecting.
It's simple: Ritualists are not 'elite'.
kthx.
generik
Quote:
Originally Posted by Spazzer
This is true. And they failed to meet the expectation set, so they lowered the cost to unlock Razah in pvp.
All we ask is they do the same for pve. Either that, or give us the Razah we were expecting. It's simple: Ritualists are not 'elite'. kthx. |
Redfeather1975
They should have made the elite hero the only available monk.
I'm assuming that Anet made the 1 rit hero only available to elite players because they felt that the rit prof is way to powerful for PVE farming purposes.
Rits are very good/cheap at PVE farming.
I'm assuming that Anet made the 1 rit hero only available to elite players because they felt that the rit prof is way to powerful for PVE farming purposes.
Rits are very good/cheap at PVE farming.