Build on healer's boon

Palek

Palek

Ascalonian Squire

Join Date: Dec 2006

Moscow, Russia

Mo/Me

I see new elite-skill in NF, healer's boon. "Pure" healer do about 15 health/1 energy (3 fast spells on 5 energy each) boon-healer 17. I calculated, that "healer's boon"-healer can do 23. Anybody tried build with healer's boon?

wantaguild

Ascalonian Squire

Join Date: Nov 2006

sure ... in DoA with the Bip Nec i run

Healers Boon, Heal Other , Seed , Jamels Gaze , Rebirth , Healing Touch,Dwaynas Kiss, last spot is changing depends on area


jamels heal other do like 285 heal + 43 devine heals

dwaynas kiss on the bonded tank nearly 1000 heals

sage tank

Frost Gate Guardian

Join Date: Apr 2006

W/Mo

Dwayne's kiss go berserk with healer's boon, there should be a limit with how much condition heal can be give, in DOA a with a bonder on my team my heals with dwayne never goes under 300...


The skill description should be like

This spell heals ally for xx hp, for each enchantment or hex on that ally, it heals an additionanl xx (maximum xxx)

olly123

olly123

Krytan Explorer

Join Date: Apr 2006

sh*tvill england

tgc

Mo/

nice, i might have to try that, but with healers boon , does it improve healign seed?, so instead of say 28 health it heals for more, or not?

Amok Affinity

Frost Gate Guardian

Join Date: Aug 2006

[XoO]

E/

Quote:
Originally Posted by sage tank
Dwayne's kiss go berserk with healer's boon, there should be a limit with how much condition heal can be give, in DOA a with a bonder on my team my heals with dwayne never goes under 300...


The skill description should be like

This spell heals ally for xx hp, for each enchantment or hex on that ally, it heals an additionanl xx (maximum xxx)
nerf kiss because in DoA your allies get sick hex stacks and are enchanted to crap. sound logic there. why don't we make all conditional healing skills have static efficiency under all conditions while we're at it..

olly123

olly123

Krytan Explorer

Join Date: Apr 2006

sh*tvill england

tgc

Mo/

Quote:
Originally Posted by Amok Affinity
nerf kiss because in DoA your allies get sick hex stacks and are enchanted to crap. sound logic there. why don't we make all conditional healing skills have static efficiency under all conditions while we're at it..
dont nerf kiss, its the est monk spell ingame, and the only thing that helps pugs get any further than the first mob in DoA

sno

sno

Look into the Eye.

Join Date: Oct 2005

Detroit, Mi

Oh No Not These Guys [uhoh]

Mo/

Don't forget heal party Heal party under healers boon is like 113 or something (@14 heal.) And no, Seed doesn't work, unfortunately.

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

Quote:
Originally Posted by sage tank
Dwayne's kiss go berserk with healer's boon, there should be a limit with how much condition heal can be give, in DOA a with a bonder on my team my heals with dwayne never goes under 300...


The skill description should be like

This spell heals ally for xx hp, for each enchantment or hex on that ally, it heals an additionanl xx (maximum xxx) why would you want to nerf one of the most efficient skills in the healing line, especially considering the line is so substandard to begin with?

Blame the Monks

Krytan Explorer

Join Date: Jan 2006

Etheral Light is also pretty nice with HB. It is a ~170 heal or so and because it is only 1/2 second, won't get interrupted too much.

Palek

Palek

Ascalonian Squire

Join Date: Dec 2006

Moscow, Russia

Mo/Me

I don't use Etheral Light, because with 1 sec. cast, one be easily interrupted by any attack hit. However, it seem very nice under Healer's boon. And good substitute of lost elite-spell word of healing. So build will may this (PvE):
Ethereal Light - base healer spell
dwayna's kiss - for hex/enchantments
healer's touch - for himself
Healer's boon {E}
healer of party - for poor party or panic
something for hex remove, f.e. holy veil, inspired hex and etc.
empty - may be energy management from your second profession
rebirth
I think, under healer's boon, first 3 spell will be enough for healing. If you lost enchantment, recast healer's boon or continue to heal without one. However, this build is good vs foes without draining of enchantments.
And one more note: under healer's boon, and big divine favor, signet of devotion will be 1 sec. cast and heal about 150 heal each 5 sec. without any energy , so you can use it as energy management.
However for this build you must have all 3 parts of game: Prohecy/Factions/Nightfall.