The Skills Are:
Main Attack Combo:
Jagged Strike (9sec Bleading, 5eng, 4sec recharge)
Wild Strike (+37Dmg, All Stances end, 5eng, 4sec recharge)
Shattering Assault (+79Dmd, One enchantment ends, 10eng, 4sec recharge)
Impale (95Earth Dmg(if u use a rune of supperior deadly arts, this will be 100Dmg), 5Eng, .25sec Cast time, 15sec recharge)
If The Target Likes To Block or Evade:
Expose Defenses (Target Can't Block or Evade your onslaught for 19sec, 10eng,1sec cast time, 10sec recharge)
If Your Target Enjoys Movement:
Crippling Dagger (57Dmg, Crippled for 14sec, 5Eng, 1Sec cast time, 5Sec recharge)
Enduring Toxin (5Sec degen of -5 (recharges for another 5sec if target moves), 5Eng, .25sec cast time, 10Sec recharge)
And If Your Monk Dies
Res sig (I'm not gonna explain this one for obvious reasons)
Pretty self explanatory, if your gonna use this you better have a good monk.