Quote:
Originally Posted by Navaros
Very simple way to implement "Reward Fissure Armor for skill over time played":
A player who beats all of the UW quests gets a "voucher item" from an NPC at the end.
A player who beats all of the Fissure quests gets a "voucher item" from an NPC at the end.
These two "voucher items" can then be exchanged for a full set of Fissure armor for the player who holds them. You can even customize the "voucher items" if need be so they can't be traded and the Forgemaster will only accept voucher items from the characters they are customized for.
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Definitely /notsigned.
My guild is about serious PvE gameplay. We occaisionally do some PvP, but for the most part, we're together in group grinding through tough areas of the game. As often as we can (favor depending), we go into FoW or UW in 8-man groups for 2 reasons: 1) To beat a tough set of quests as a team because we enjoy playing together and 2) hope we get some drops. Granted, as an 8-man group, we don't walk out with 10 ectos/shards each or anything, but that's why most of us have solo builds as well.
To turn FoW armor into nothing more than a quest reward would make it worthless. My guild can beat FoW in less than 3 hours and has done so several times. If they were to implement something like this, there wouldn't be any point to doing FoW more than once per character. I think what you would see happen is what went on for a while (long time ago) with the Black Widow pet: People standing around in ToA spamming for a run to get their armor and people charging exorbitant amounts to lead the runs. Of course, I guess there really wouldn't be any need for them to charge money for the runs since there would be nothing to buy except maybe a high-end weapon.
Talk about crashing an economy. No farming to save for FoW armor -> No market for ectos and shards -> market crash. The argument that people could choose to farm it anyway is idiocy. Once people start seeing n00bs with FoW armor, it's no longer a vanity piece. It's commonplace and useless and hardcore players won't want it anymore. Honestly, it'd be like suddenly dropping the price of Bentleys (or any other extremely expensive car) to the same price as a Toyota Corolla. The attraction of a Bentley is as a status symbol. Sure, you can get a Cadillac for about 1/5 the price and it's a great car, but to own a Bentley is to show everyone that you are at the top of the heap. If everyone had Bentleys, they'd be worthless as a symbol.
Are there people who ebay their way to FoW armor? Yes. IMO, people who spend real money on virtual stuff are idiots. (I know, we all paid for the game, but I think that's entirely different) Should they be stopped? Yes, but that's the responsibility of the admins to find these folks and stop them. And should everyone else who plays the game the way it was meant to be played suffer? What about the folks who are 3 ectos away from getting their set? What about the folks that are ready to get it and just need to make the run? When the ecto and shard market implodes, are you going to buy them at the current market value so their time wasn't wasted?
This is a bad idea that should be flamed and ridiculed. If you don't want to farm and grind, don't go for the armor. As has been stated a few times, it's no better than 1.5K or 15K armor when it comes to damage, so if you don't want to invest 1M+ into a set of armor, then don't. Don't destroy the value of a set of armor that people want to strive for.