A ritualists most damaging, bread and butter attack is Channeling Strike. An awesome attack spell. However it requires you to hold an item to get 'near' Lightning Orb damage (the damage is lower by default and gets lower the higher the armour value of it's target) and at the same time, lowering the energy, hp, armour, and casting/recharge benefit's you get from weapons.
Plus The Ritualist doesn't really have a spell as durable or as useful as Lightning Javelin or Lightning Strike. Spirit Burn can do more damage but as it's name suggests, requires the proximity of a spirit to achieve this. It also suffers the same 'higher, AL poorer comparative results' problem of Channeling Strike. That's not even taking into account things like knockdown. A Ritualist can not achieve knockdown with channeling. I love my Ritualist but I have to say that I have never, ever been toppled by one before in a match-up and I have had a few.
If my opponent is lucky and I'm not armoured up or using Mirror of Ice/Obsidian Flesh for laughs, he'd be on his arse the whole time anyways. The one thing I've learned about running an elementalist against all the different types of casters is that knockdown owns them all.
Not saying ele's are a lot stronger, not saying anything of the sort. Just that the inability to deliver 1 of the 2 best conditions in the game (the other of course being DW) seriously hampers an offensive casters ability to kill.
...But that's ok though. Ritualists are not Elementalists. That I believe is the point
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