Most good warrior tanks go as w/mo. It’s a good build I used it all the time. But I like to be different then others

So I tried a new build, the w/rit. It is a no damage dealing build. So it can be boring. But the fun part is that with this build you will have more armor then the w/mo build and you have a lot of selfe healing. The most fun part is that if you are striped of your bonds, you can stay alive easy. So the bonder does not have to be worried to rebond you. Same for the healer since you have some self healing.
Most important detail is that you will need hex and conditions for this build and since in fow you will have them on you on the time it will help you a lot. So tell your monks that the must not remove hex and conditions from you.
Well this is the build
Restoration 12
Tactics 10
Strength 10
Equipment +30 sword/axe and/or a +5 energy sword/axe
+30 always shield
Endure Pain
For 14 seconds, you have an additional 230 Health.
Energy cost 5 recharge time 30
Dolyak Signet
For 16 seconds, you have +30 armor and cannot be knocked down, but your movement is slowed by 75%.
Recharge time 20
"Watch Yourself!"
Party members within earshot gain +18 armor for 9 seconds.
4 Adrenaline
Defensive Stance
For 5...17 seconds, you have +24 armor and you have a 75% chance to "evade" melee attacks and arrows. Defensive Stance ends if you use a skill.
Energy cost 5 recharge time 45
Bonetti's Defense
For 9 seconds, you have a 75% chance to "Block" incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
8 Adrenaline
Vengeful Was Khanhei
Hold Khanhei's ashes for 10 seconds. Whenever a foe strikes you in combat while you are holding Khanhei's ashes, you steal 29 Health from that foe.
Energy cost 5 castingtime ¾ recharge time 20
Resilient Weapon
For 17 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +5 Health regeneration and +24 armor.
Energy cost 10 castingtime 1 recharge time 4
Flesh of My Flesh
Lose half your Health. Resurrect target ally with your current Health and 17% energy.
Energy cost 5 recharge time 5
Fun part is that if you have resilieent weapon, dolyak, watch yourselfe on that is a armor bonus of +24+18+30= 72 and you can keep it on almost all the time.
Def stance is not rly needed so gonna try this skill next
Resilient Was Xiko
Hold Xiko's ashes for up to 5...17 seconds. For each Hex or Condition you are suffering from while holding her ashes you gain +2 Health regeneration. When you drop her ashes, you lose 1...3 Conditions.
Energy cost 5 castingtime 1 recharge time 10
I tested this build out and it works like hell. It even works better then the w/mo build because I will not die because of the huge amount of armor and selfe heal. And I am a bonders/healer best friend because they can focus on the other party members.
Well give me your coments guys and have fun and if you want to see how it works whisper me.
Ign Squan the Barbarian
Monky Squan
Squan the Death
Squan Bowie
Wizard Squan