Quote:
Originally Posted by WasAGuest
Obviously an opinion vs a statement of truth. In PvE players are often in situations where they can not kite. Especially if heading out without a group of players. The AI will not allow it. So it is not the players fault they have learned not to kite, it's the AIs and Anet's design in the AI. The player tries the kite, the AI breaks off the attacking and begins to follow. It's always been this way to some extent and most rescently has become worse.
Character builds on the monks was not the suject, but rather why Warriors have little or no point to playing other than being what an assassin "could" be if it had higher armor... a damage dealer that chases mobs around in circles.
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Kids, this is what happens when you play only with heroes and henchies.
Yes, AI has flaws and limitations. It's computer AI. Imperfect, doesn't know all the strategies, doesn't know tactics, has no spatial awareness.
Players didn't learn how to kite or tank, because they are too leet to enter a PUG. They are so above everything that they
[email protected] with heroes. Every other player is a complete moron that couldn't meteor shower their way out of a wet paper bag, and don't even think they have something to learn. They are the bestest of best, and don't you dare judge it. /hugeExhaggeration
Guildwars was, is and will be, a game of skill. It provides a little filler for those downtimes when a group is just not filling up, but is not and will not be, intended for solo play. You can do it, but it's not what it's there for.
So you end up with 3 types of players. Those that learn, those that don't want to learn, and those that can't learn. If you only play game for a few hours a month, or even week, you can hardly play with others, you'll take months to beat a single campaign, and you'll be happy when you do. These players aren't a problem.
The problem comes from those that don't want to learn. Yes, AI has flaws. So group with people. No AI is preventing you from there. "All other people are idiots" - this is the real problem - the attitude.
Teamplay must be learned. No change to game will change that. No improvement to AI will change that.
Kiting is not running all over the map. Kiting is also jumping left and right to dodge projectiles. Running around the warrior so they can grab agro. Running behind a wall to preven direct attacks and some AoE. And so on.
If you want to learnt the game, you simply need to play with real players. Good or bad. The good weren't just born good. Everyone had to learn the same things.
As for chasing mobs on melee. You have cripple, you have knockdowns. I mean, Devona uses KDs to manage agro really well. How hard can it be.