"While attacking"

Muk Utep

Muk Utep

Frost Gate Guardian

Join Date: Dec 2006

For mods with the condition "while attacking", is this whenever you're in attack mode, or only while your character is actually swinging their weapon?

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

It means while Swinging their weapon/shooting their bow/wanding, etc

Not sure what you mean by "attack mode" though (but I'm definately right about this whatever you meant).

Xenex Xclame

Xenex Xclame

Desert Nomad

Join Date: Mar 2006

DPX

R/

The attack mode that you are talking about is actually Combat mode.
If your the one getting attacked your in Combat mode however you are not attacking.So i would say it is when you are actually attacking.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

What I think the OP means is, if you click on a target and are running toward it to attack, does that count as attacking? I think that's a pretty good question... sorry I don't know the answer.

icedragon981

icedragon981

Krytan Explorer

Join Date: May 2006

At my computer

Teh Nine [lll]

N/

Quote:
Originally Posted by KANE OG
What I think the OP means is, if you click on a target and are running toward it to attack, does that count as attacking? I think that's a pretty good question... sorry I don't know the answer.
I'm pretty sure that it doesn't, I think you have to be within your weapon's range and actually swinging/firing/wanding for it to be considered "while attacking."

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by KANE OG
if you click on a target and are running toward it to attack, does that count as attacking?
It used to, some months ago, but it was changed in an update. You can test it yourself for kicks and giggles by running at a Charr Shaman to attack it (but not actually attacking it yet) as they use Bane Signet on you.

Muk Utep

Muk Utep

Frost Gate Guardian

Join Date: Dec 2006

I meant attack mode as in whenever you've clicked on an enemy to begin attacking them, versus only while you're graphically swinging your weapon.

So the faster you attack, the more you get out of "while attacking" mods? I.E an assassin who's constantly stabbing will benefit more than a dervish who stands around for 3 seconds between each attack.

icedragon981

icedragon981

Krytan Explorer

Join Date: May 2006

At my computer

Teh Nine [lll]

N/

Quote:
Originally Posted by Muk Utep
I meant attack mode as in whenever you've clicked on an enemy to begin attacking them, versus only while you're graphically swinging your weapon.

So the faster you attack, the more you get out of "while attacking" mods? I.E an assassin who's constantly stabbing will benefit more than a dervish who stands around for 3 seconds between each attack.
Actually, no, if you are, like I said, within range and your character is in "attack mode" as you discribe it, he/she gets the bonus.

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

I could never figure it out myself, so I dont bother with that mod, it goes to the merchant.

rong626

Banned

Join Date: Jul 2006

hell

Woot

P/W

i think casting spells that deals damage to foes should be considered as "attacking"

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

But that isn't attacking. That's casting. There's a big and important difference there. It's being offensive, yes, but not attacking in the GW definition of the word.

RobotMULE

RobotMULE

Frost Gate Guardian

Join Date: Sep 2005

Mo/W

This is something I've been wondering about too.. But I think everyone misunderstood the OP's question.

OK, for example, say a sword warrior is next to, and attacking a target.

A sword hits every 1.33 seconds.

Is that WHOLE 1.33 second time considered "attacking" (So that the warrior is continuously attacking), or is there some sort of cooldown on an attack.. Like maybe 1 second is considered attacking, and .33 seconds is like a cooldown.. kind of like after casting.. There is (I think .75 sec) an amount of time after you cast a spell, where you are no longer considered casting a spell, but cant do anything.

Any, I might try testing it a bit later, I guess this could be done by using signet of rejuvenation on a warrior, etc, who is continuously attacking.

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

from my experience as a hammer was using counter blow thus far simply having youre character attack by clicking on or using space bar while in range to properly use there weapons is considered attacking

gjbrouhard

Frost Gate Guardian

Join Date: Jun 2006

Rogues to Riches

But Bane Signet should be armor-ignoring damage? Does that work for a test then?

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

bane sig knocks down attacking foes

c_ras

c_ras

Krytan Explorer

Join Date: Jul 2006

Eternal Deliverance

R/

From my understanding, a certain condition must be met first before the "while.." goes into affect. It is like that in most computer languages. I'm not sure how hard it would be to make some sort of IF - THEN/ELSE/WHILE statement (in whatever language ANet is using) to trigger as the "animation" of the character goes into effect, but It may present a challenge. Graphically seeing your character swing a weapon or whatever is just a bunch of animated 3D polygons. It seems that everything is based on some type of algorithm, so I don't see this as being any different. On a easier note, it would be a lot easier to do the same thing that would trigger it as the character gets into "weapon" range and engages the enemy (by clicking or using a skill). That is just my observation.