Rate my PvE W/Mo Sword Build

Excaliburs Chaos

Ascalonian Squire

Join Date: Apr 2006

Hall of Heroes

Kirins Of Holy Light [聖光麒麟]

W/

Thanks for taking your time to take a look at my build.

Armor and Runes

So heres my warrior, Full 15k Gladiators Kurzick with FoW Helm.
Helm - Tatics (1+1)
Cuirass - Superior Absorption
Gauntlets - Swordmanship (1)
Leggings - Sup Vigor
Boots - Strength (1)

Atrributes

Swordmanship - 11
Strength - 10
Tactics - 10
Healing Prayers - 6

Build

Leviathan's sweep
Silverwing Slash
Galrath Slash
Quivering Blade {E}
Berserker Stance
Healing Signet
Vigorurs Spirit
Ressurect


Equipment

Furious Golden Phoenix Blade of Swordmanship
Slashing - max dmg Req 8
15^50
Double adrenaline on hit (chance 10%)
Swordmanship +1 (20%chance while using skills)

Exalted Aegis
Max Armor req 9 strength
- 5 recieved physical dmg (chance 20%)
Health +30


Errm so could you rate and give me any tips/ideas to improve this Set up.
eg. Build/Attributes/Equipment
Thanks!

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

Is this for general PvE?
If so then i would bump your swordsmanship up to at least 15, so get yourself a swordmanship helm and slap on at major or superior swordsmanship rune.
Which campaigns do you have? if you have NF then get flail instead of bezerker stance.
Other than that, meh, its ok.


~A Leprechaun~

Excaliburs Chaos

Ascalonian Squire

Join Date: Apr 2006

Hall of Heroes

Kirins Of Holy Light [聖光麒麟]

W/

Thanks for the input. But "meh, its ok"? Tell me how i can make it an awesome build or direct me to whole new build, this is what im looking for.

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

Everyone else is going to come on now and shout dragon slah at you, but im not because it doestnt rerally matter the adjustmenst i mentioned will make your build fine. If we all do the best build possible we would all be using the same build and gw would be lame.

~A Leprechaun~

warriorsmiley

warriorsmiley

Krytan Explorer

Join Date: Oct 2005

Vandal Hearts [VH]

W/

Yeah you should put more points into swordsmanship 11 just isnt enough at least 14 will be fine. You can drop healing prayers down to 5(-1 hp on hit no big deal) drop stre. to 9 put the rest in swordsmanship. Im also not a fan of B. stance then again its your personally choice. I would more then likely change your rez to a rez signet or rebirth depending on the area and your party if you know your gonna be ok then just take the signet. Not a huge fan of warriors without a deepwound but whatever floats your boat works.

dgb

Jungle Guide

Join Date: Sep 2005

Mo/Me

Sever + Gash > Any other non-elite two sword attacks. Take them. If you're not running Dragon Slash, take Final as well.

Seriously, Leviathan, Silverwing and Galrath are all plainly outclassed by Sever, Gash and Final.

Shadowfox1125

Shadowfox1125

Forge Runner

Join Date: Mar 2005

PST

W/

I'll only comment on your gear.. You need 16 in Sword Mastery. Add a Superior Sword Rune on a +1 Sword Helm.
Drop all your points in Healing Prayers.. PLEASE..
I'd go with this distribution: 16 Sword - 9 Strength - 11 Tactics.
Get rid of Healing Breeze, Vigorous Spirit. Add a hard rez, and maybe even Mending Touch. Change your Berserker Stance for either Flail/Flurry. I'll let other comment on your Sword attk skills.

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

^
he doesnt have healing breeze, hes been good and used the signet ^^
although i would bump strength above tactics and use lions comfort

~A Leprechaun~

Excaliburs Chaos

Ascalonian Squire

Join Date: Apr 2006

Hall of Heroes

Kirins Of Holy Light [聖光麒麟]

W/

Thanks for all the comments. Ive got a tactics helm (FoW Helm) and wont be buying another one for swordmanship. I will put a minor swordmanship on helm and then a sup swordmanship on the gloves. But i have a funny feeling i cant use 2 Swordmanship runes.

At this present time i do not have the campaign Nightfall. I have the first 2 campaigns but will be recieving Nightfall next week for Christmas!

This is what ive gatherd so far...

Attributes
Swordmanship - Highest as possible 14 - 16
Strength - 9 - 10
Tactics - 8 - 9

Build

Sever Artery
Gash
Final Thrust
Dragon Slash
Flail
Enraging Charge -- It mentions in the notes on Guild Wars Wiki that you can use Enraging Charge as a counter stance (if you've finished attacking and you need to move faster rather than trailing like a slug behind the group with a 33% speed decrease) - Also giving a couple strikes of adrenaline on the next hit. Wiki - "You can literally rush to an enemy, hit him, gain 4 adrenaline, and reactivate Flail immediately "
Healing Signet
Rez Sig?

How i would use this build

Lets created a situation here...
Your coming to a Boss or a high lvl enemy, Run up to the enemy and cast Flail then go on tocast Sever Artery then Gash. Still not under 50% health? Cast Dragon Slash then once the enemy is under 50% health cast Final Thrust, Cast Flail again and repeat these skills until the enemy is Dead! Then cast Enraging Charge to run to other surrounding enemys or to move along in a mission rather than sluggin behind. And repeat from casting Flial then Sever - Gash etc etc

Or i could scratch all that, replace Flail with Flurry and replace Enraging Charge with Great Justice

What ya think?

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

Quote:
Originally Posted by Excaliburs Chaos
But i have a funny feeling i cant use 2 Swordmanship runes. You can't.
The best advice I can give for build flexibility is that you get a different helm for every possible build. This is the cheapest and easiest way to ensure you have the best equipment for any given build.
You should start by getting one helmet for each of your attribute lines, Strength, Tactics, Hammer, Sword & Axe.
Then add the relevant superior rune to each helmet; ie, a superior sword rune on your sword +1 helmet. This will give you +4 to that attribute.

Further along the line you may want to consider helmets with major runes, but this would also involve buying other armour pieces with other major runes on, so would work out expensive and space intensive.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

You can get more use out of Dragon Slash if you don't take Final Thrust.
Flail and Enraging are a good combo, you got that right.
Since you're using Sever and Gash already, you're probably OK on attack skills. You always want a res sig. So you have 1 slot left open.. Distracting Blow or another skill, like To The Limit would work nice.
BTW - you should do your attribute quests.
You can have 16 swords, 11 strength, and 10 tactics, or 10/10 tactics/strength.

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

You need to buy a different helm.

Ole Man Bourbon

Ole Man Bourbon

Jungle Guide

Join Date: Jun 2005

Atlanta

GONG

W/E

Yeah, if you want to be offensive, you want 16 pts in weapon attribute for the critical hit bonus.

Njaiguni Blaze

Njaiguni Blaze

Wilds Pathfinder

Join Date: May 2006

The Netherlands

The Biggyverse [PLEB]

Me/

Lawl, sorry, but why don't u go axe instead? And Vigorous Spirit? Healing prayers are for monks. And certainly don't take Ressurrect, you can take Rebirth for pve, cus if you want to ress up people after battle you can do it the best way getting them out of aggro. And these skills hardly do any damage, if that's what you want to do. The only good skill I see here is Berseker Stance and Healing Signet. Sorry to sound harsh, but just my thoughts. If u want to do damage, use an axe or hammer

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

All i have to say is lol to the above post.

~A Leprechaun~

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by Njaiguni Blaze
Lawl, sorry, but why don't u go axe instead? And Vigorous Spirit? Healing prayers are for monks. And certainly don't take Ressurrect, you can take Rebirth for pve, cus if you want to ress up people after battle you can do it the best way getting them out of aggro. And these skills hardly do any damage, if that's what you want to do. The only good skill I see here is Berseker Stance and Healing Signet. Sorry to sound harsh, but just my thoughts. If u want to do damage, use an axe or hammer He's actually half right, except for Berserker Stance, for the first build.

For the second build, I'd say drop Final Thrust. Has no synergy whatsoever with Dragon Slash.

Darkpower Alchemist

Darkpower Alchemist

Jungle Guide

Join Date: Jan 2006

NYC

The Circle Of Nine[NINE]

E/N

I actually used Vigorous Spirit and Live Vicariously on a W/Mo build, that went like this;

[skill=card]Riposte[/skill][skill=card]Deadly Riposte[/skill][skill=card]Sun and Moon Slash[/skill][skill=card]Gash[/skill][skill=card]Flurry[/skill][skill=card]Live vicariously[/skill][skill=card]Vigorous Spirit[/skill][skill=card]"Charge!"[/skill]

It was really an anti warrior build, not much use outside of scrimmages and AB scenarios, but it was fun and very useable IF I output more damage than the other warrior.However, once I was fighting a caster it just wasn't the same, since they didn't get touched by the riposte skills. I scrapped it and bring those skils out when farming now.

My point is that it's useable,but conditions have to provide for it, and as we all know, conditional circumstances are looked down upon by this community. Either make it well rounded or get flamed, or told that it should be changed.

Excaliburs Chaos

Ascalonian Squire

Join Date: Apr 2006

Hall of Heroes

Kirins Of Holy Light [聖光麒麟]

W/

Okay im gunna try and answer all these....

Okay so far ive got
15 Swordmanship -- I guess i wont be able to have 16 Sword, because of my tac helm, but i do have a 20% chance at getting 16 Swordmanship with my swordmanship mod?
9 Strength
9 Tactics -- bumped that up high for more health for Healing sig

And 8 points left over.

To "Jesh" - My warrior is from the first Guild Wars and so there was no attribute quests? The only Attribute quest i can think of is from Zunara in Sietung Harbor (Factions)

To "Njaiguni Blaze" - I have a seperate Axe Build in which i do occasionaly swap over from Sword to Axe depending wether im bored using a sword lol
Maybe i should make a seperate post for my Axe build? I currently have a build for my Axe that works pritty well, but i might ask your opinions and tips to make it top noch.

About the Seperate Helms for different Attributes im not to sure maybe a Sword one and an Axe one, Changing my FoW tac helm to a FoW sword helm im not sure either i will see, FoW helms cost alot. And i know i dont really need a FoW one but i like the combo of my 15k Kurzick with FoW helm.

And the last part, about Final Thrust and Dragon Slash i went out and tested the build that i could make without the Nightfall skills. Which was
Sever Artery
Gash
Final Thrust
Dragon Slash
Tiger Stance
For Great Justice
Healing Signet
Rez Sig
I went out hunting for a bit and i found Final Thrust was very good, reaching dmgs up to 120 with that, when the enemy was under 50% health. And i used Dragon Slash when it was above 50% health.

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

The first 15 attribute points are a reward for part of the the quest-chain that begins with "The Forgotten Ones" and can be obtained from the NPC Anelle Phipps in Destiny's Gorge. The second part of the quest, and the one that gives you 15 attribute points is "Forgotten Wisdom", which you get from the NPC that you speak to to end "The Forgotten Ones".

The second set of 15 attribute points are a reward for completing the quest line offered by the NPC Vanyi in Droknar's Forge (she's by the storage).

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Quote:
Originally Posted by Excaliburs Chaos
Okay im gunna try and answer all these....
To "Jesh" - My warrior is from the first Guild Wars and so there was no attribute quests? The only Attribute quest i can think of is from Zunara in Sietung Harbor (Factions) The other one is in the Ranmasu Gardens, it's called something something treasure. You get it from the guy that's close to storage.
You can always do what I do, get whatever ugly looking helm there is that gives what you want, (swordsmanship), for 1.5k and just press I to turn it off. I don't even bother to match my helms to my armor, because I can just turn it off.

Kais Unduli

Kais Unduli

Wilds Pathfinder

Join Date: Sep 2005

Room V

Instead of Final Thrust, I'd bring either Sun and Moon Slash or Silverwing Slash/Galrath Slash. If done right, both of these skills will recharge after using Dragon Slash. Other than that, it's a decent build.

As someone mentioned before, if you're concerned about taking care of yourself somewhat, Mending Touch or Restful Breeze help a lot, but those are Nightfall skills.

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

Quote:
Originally Posted by jesh
The other one is in the Ranmasu Gardens, it's called something something treasure. You get it from the guy that's close to storage.
You can always do what I do, get whatever ugly looking helm there is that gives what you want, (swordsmanship), for 1.5k and just press I to turn it off. I don't even bother to match my helms to my armor, because I can just turn it off. So Tyrian characters can do Canthan attribute point quests instead of their own?
Or did you just miss the part where he said his warrior was from the first game?
If Tyrians CAN do Canthan 15 point quests, that's cool

Excaliburs Chaos

Ascalonian Squire

Join Date: Apr 2006

Hall of Heroes

Kirins Of Holy Light [聖光麒麟]

W/

Thanks Jesh i have already done them and i found out on Wiki.

And Nexus you cant, if you go on wiki and look at the attribute quests (just search for "Attribute Quests") it mentions a couple of times say on Forgotten Wisdom for Tyrian Chars it says its for Tyrian Characters only, so u can only get 30 attribute points.

Quote:
Originally Posted by GuildWiki
Attribute quests are quests that grant you extra attribute points as reward. Every player should seek these out and complete them, although these quests are among the more difficult and complex in the game. You can only complete the Attribute quests from your homeland; so a Tyrian character cannot do Lost Treasure or An Unwelcome Guest, and a party containing a Tyrian character will not be able to do them either (non-native born party members appear to be able to help in these quests now, but do not get quests or rewards).

There are only 2 Attribute Quests in each campaign, giving you 15 attribute points each:

Prophecies:
Forgotten Wisdom
The Hero's Challenge

Factions:
Lost Treasure
An Unwelcome Guest

Nightfall:
Rising in the Ranks: First Spear
Rising in the Ranks: Sunspear Master Sergeant
Quote:
Originally Posted by Kais Unduli
Instead of Final Thrust, I'd bring either Sun and Moon Slash or Silverwing Slash/Galrath Slash. If done right, both of these skills will recharge after using Dragon Slash. Other than that, it's a decent build.

As someone mentioned before, if you're concerned about taking care of yourself somewhat, Mending Touch or Restful Breeze help a lot, but those are Nightfall skills. Thanks yeh, ill think about dumping Final and about the self healing stuff.
Mending Touch seems nice if i changed my mind to have one.


Thanks for all your help everyone! My build rocks now!
I might post my Axe build if i cant find a good one aswell as my Monk Build will probably show up :P

Thanks again!

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

Thought as much, but I've never taken a Tyrian character to Cantha without having done the attribute point quests first.

Njaiguni Blaze

Njaiguni Blaze

Wilds Pathfinder

Join Date: May 2006

The Netherlands

The Biggyverse [PLEB]

Me/

Quote:
Originally Posted by A Leprechaun
All i have to say is lol to the above post.

~A Leprechaun~ And I lol back.
Taken straight from wiki:
On average, the highest level axe will do 12.8 damage per second (17 damage per hit), while its sword counterpart would do 13.9 dps (18.5 dph) and the hammer would do 16.3dps (27dph). It is therefore best to invest heavily in Axe Mastery to increase the likelihood of a critical hit and make use of the axe's high end damage. Based on the critical hit research, a max damage axe will produce more average damage per hit than a max damage sword at weapon mastery 11 or higher.
http://gw.gamewikis.org/wiki/Axe
Thank you.

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

This isn't looking pretty...
Those wiki damage stats are unenhanced.
Start adding skills to the mix, and you end up with a very dfferent picture, completely dependent on build.
No weapon is "best".
A good warrior knows which weapon and build to use when.

Njaiguni Blaze

Njaiguni Blaze

Wilds Pathfinder

Join Date: May 2006

The Netherlands

The Biggyverse [PLEB]

Me/

Quote:
Originally Posted by Nexus Icon
This isn't looking pretty...
Those wiki damage stats are unenhanced.
Start adding skills to the mix, and you end up with a very dfferent picture, completely dependent on build.
No weapon is "best".
A good warrior knows which weapon and build to use when. So when you add skills to the picture, the average damage output of an axe is still higher. :/ Also, axe has skills that cause deep wound, disrupt an enemy and cripple and weaken foes (last two need deep wound, but dismember is about a must, plus axe has more deep wound skills).
Sword has bleeding and riposte for farming. Oh, right they have gash. Sure they have degen too, and if you want to do damage, you bring melee attacks. And some of the sword(requiring) skills are defensive, but I was talking about doing damage.
Lastly, my opinion is, if you wanna get it smashed, bring an axe.

BTW, on hammer, I used the if you want to damage in a wrong way, hammers are used for knockdowns and blinding, ticking off casters mostly.

Edit: I still think of the average warrior to be cannon fodder, but I just don't like playing a warrior that much. My mesmer does a deep wound much better and faster, along with degen and I can be a caster's bane more easily.

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

You know what?
I think I'll let you alone.
You obviously know more about warriors than people who actually play them...

Njaiguni Blaze

Njaiguni Blaze

Wilds Pathfinder

Join Date: May 2006

The Netherlands

The Biggyverse [PLEB]

Me/

Quote:
Originally Posted by Nexus Icon
You know what?
I think I'll let you alone.
You obviously know more about warriors than people who actually play them... Sorry, but I made my point and got facts to back it up. I don't see how you brought that. I'm not looking for a fight, but please tell me what I said wrong, and in what way I was wrong about saying it? (We can use PM's if you want, I don't want to "bash" people or be associated with flaming). No hard feelings, but I gave arguments, you didn't.

Xeones The Great

Xeones The Great

Banned

Join Date: Nov 2006

American District 1

NDR|||We are recruiting|||PM me

ok well it depends what ur doing... is this gonna be for an organized group?

if it is, drop tactics and go 16 sord 13 str w/ full gladiators

skills:
dragon slash{E}
sever
gash
galrath slash
enraging charge
flail
savage slash
rez signet

u willl only have 2 energy skills in there, so e-management shouldnt be a problem

what you do:
use enraging charge and hit ur target
flail
sever
gash
galrath
flail
dragon slash
repeat

try it =]

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

This is my build I don't care what anyone says as I can farm Ettins with it solo and I do switch out distracting for sever artery.I to use halmet of tactics+1 was strengh being Knights with a full set of Gladiators.I switched to rebirth btw it looks like i may have to edit that build.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Quote:
Originally Posted by Xeones The Great
ok well it depends what ur doing... is this gonna be for an organized group?

if it is, drop tactics and go 16 sord 13 str w/ full gladiators

skills:
dragon slash{E}
sever
gash
galrath slash
enraging charge
flail
savage slash
rez signet

u willl only have 2 energy skills in there, so e-management shouldnt be a problem If you have 2 energy skills, why use full radiant armor? 13 strength means you can go for sentinel's.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Go for +Health.

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

Quote:
Originally Posted by Njaiguni Blaze
Sorry, but I made my point and got facts to back it up. I don't see how you brought that. I'm not looking for a fight, but please tell me what I said wrong, and in what way I was wrong about saying it? (We can use PM's if you want, I don't want to "bash" people or be associated with flaming). No hard feelings, but I gave arguments, you didn't.
Okay, put it this way:
I use a sword build that FAR out-damages most single target damage an axe can deliver.
Axe, in it's current state, is best used for spiking, not sustained DPS.
Sword isn't quite as good for spiking (although that's debatable), but can DEFINITELY maintain higher DPS for longer with the right Dragon Slash build.
Hammers have a lot of potential, but are best used as a disruption tool in PvP.
Yes, their base DPS is the highest, but when you start applying skills, it quickly becomes obvious that it was meant for other things than damage.

To come in and base your argument around the base damage of weapons alone without considering skills or adrenaline is just ignorant.
A lot of the people here have been playing warrior for a very long time (I myself since the World Preview event), so we have a reasonable grasp of which weapon does what.

I could go into page long explanations with illustrative examples, but your tone in your earlier posts (sneering, derisive), implies that you wouldn't really pay any attention anyway.
After all, we're just cannon-fodder warriors, what would we know?
We've obviously taken one too many blows to the head.

If you really want me to explain further, go to your precious wiki, dig up an axe DPS build there, bring it back here and I'll come up with a sword DPS build that beats it. I'll even explain why it beats it for you on a blow-by-blow basis.
Hell, even better, learn something about the way warriors work and come up with a build yourself.

Kais Unduli

Kais Unduli

Wilds Pathfinder

Join Date: Sep 2005

Room V

I think it really comes down to personal preference. Some people will simply want to use an axe over a sword, and vice versa. You can toss around all the numbers you want, and it wouldn't really matter. Now you guys are just arguing for arguments sake.

Excaliburs Chaos

Ascalonian Squire

Join Date: Apr 2006

Hall of Heroes

Kirins Of Holy Light [聖光麒麟]

W/

Quote:
Originally Posted by Xeones The Great
ok well it depends what ur doing... is this gonna be for an organized group?

if it is, drop tactics and go 16 sord 13 str w/ full gladiators

skills:
dragon slash{E}
sever
gash
galrath slash
enraging charge
flail
savage slash
rez signet

u willl only have 2 energy skills in there, so e-management shouldnt be a problem

what you do:
use enraging charge and hit ur target
flail
sever
gash
galrath
flail
dragon slash
repeat

try it =] Thanks! I might try it!

Stupid Shizno

Stupid Shizno

Banned

Join Date: Jan 2006

Madison, Wisconsin, USA

[eF]

Mo/

Stop getting butt hurt over the axe/sword debate. I honestly dont know why you go swords though, 60% of the enemies in pve dont have flesh, so have fun bleeding them.

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

Yes, because all sword builds MUST include Sever Artery -> Gash....
:E

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

I'm not sure its quite 60% of creatures that have no flesh.

~A Leprechan~

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Most of the time I just ask myself if I want to use a non-attack Elite or not.