This is perhaps the most frustrating thing in the entire game. The klunky AI of the henchmen has been an itch that I cannot scratch for a long time now. Why is it that our henchmen get the worst elites, worst skillbars imagineable, and don't even use it right?
Example: the warriors are equipped with charge. They are there for fighting. They are not running us anywhere. That is a terrible elite to have if you are there to help FIGHT.
How about Eve? She has blood ritual. Not a bad skill to haev actually...except when you use it while being attacked by a couple sins and another necromancer.
Ok now let me give an example of a very good monk. How about the forgotten sages? I've seen groups who decided to target something other than those sages before and couldn't kill them until the sage died. That's an example of a really good monk. I also want to know why our monks have such slow reflexes. Real live monks aren't that bad. So please, stop dumbing down the henchies. I know you don't want to make the game too easy for us by giving strong henchmen, but when we have to compensate for 7 other players lacking in AI and decent skills, it makes things difficult for us. Far more difficult than it should be.
s

and if you decide you don't like heroes as well, there is always the PUG option of course 
