My favorite pet is a bear but since they attack slower than every other class, I don't charm then anymore. :*(
Please anet... buff the bears. Makes no sense to me that they suck more than other pets.
/Cry-for-balance
Please.... Make BEARS as good as all other pets!
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well, if you have a paragon in your party, the bear is much more usefull than any other pet, as he is the only one with an attack skill he profits from all "next attack" shouts and chants.
Anthem of Envy
Chant. For 10 second, the next attack Skill used by each ally within earshot deals +5 damage aginst foes with more than 50% health.
Anthem of Guidance
Elite Chant. For 10 seconds, the next attack Skill used by each ally within earshot cannot be "blocked" or "evaded".
Crippling Anthem
Elite Chant. For 10 seconds, the next attack skill used by each ally within earshot also causes Crippling for 5 seconds.
Anthem of Flame
Chant. For 10 seconds, the next attack Skill used by each ally within earshot also causes Burning for 1 seconds.
Song of Purification
Elite Chant. For 20 seconds, the next 1 Skills used by each ally within earshot removes 1 Condition from that ally.
Song of Restoration
Elite Chant. For 10 seconds, the next time each party member within earshot uses a Skill, that party member gains 40 Health.
Anthem of Envy
Chant. For 10 second, the next attack Skill used by each ally within earshot deals +5 damage aginst foes with more than 50% health.
Anthem of Guidance
Elite Chant. For 10 seconds, the next attack Skill used by each ally within earshot cannot be "blocked" or "evaded".
Crippling Anthem
Elite Chant. For 10 seconds, the next attack skill used by each ally within earshot also causes Crippling for 5 seconds.
Anthem of Flame
Chant. For 10 seconds, the next attack Skill used by each ally within earshot also causes Burning for 1 seconds.
Song of Purification
Elite Chant. For 20 seconds, the next 1 Skills used by each ally within earshot removes 1 Condition from that ally.
Song of Restoration
Elite Chant. For 10 seconds, the next time each party member within earshot uses a Skill, that party member gains 40 Health.
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