From some point of view the ritualist hero is no more than a normal profession hero, so no extra difficulty should be added to get it.
Some additional thoughs:
- An extra monk, an extra warrior, an extra necro, or an extra elementalsist may be "extra" an require a masters level, but, not a "non-extra ritualist".
- A player may not be interested at all in the Domain of Anguish, because its lack of playability (like the UW, the FoW or the ToPK which are areas which fall a long way into a play limited to specialized farming team builds)
- Puting a "masters" level to get features of the game which one expects to get with the normal level, is a reason to think in buying gold for money in e-Bay or some other web site.
This may be my point of view, and I do not expect what I have written to be signed... or not signet; please, avoid "signing" it. Anyone may express as well his point of view, or some other point of view.
Cordially.
P.S.: I hope that some Anet people read this, as when I have written to the support I am always advised to write to fan forums like this one.
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