Maybe they should stop coming up with new professions. New chapters should make it possible to start as any of the ten we have now.
Why stop? it would give the game-makers more time to concentrate on other things, there's not many directions left to go, and we have a pretty good balance as things are now (5 physical and 5 magical, 3 close-range, 2 long-range, 3 offensive magic, and 2 defensive magic, etc.)
What do you think?
B
