Commanding pets

Sven788

Frost Gate Guardian

Join Date: Feb 2006

Netherlands

Die or Leave Plz

W/

I was out on my ranger, when I gave the hench the order to stick behind me at the same point. I wanted to lure the group with my bow because if I came to close I would aggro the other group. I shot an arrow but my pet doesn't listen to the order and aggro's both groups.

Btw I still made it but it's annoying, because like 4 henchies died.

Can there come an order for pets to?

TheSlyOne

TheSlyOne

Ascalonian Squire

Join Date: Nov 2006

On the other side.

New Order Dexworld

N/Mo

If they give us the ability to order pets, minions will need it too. I would love for my Tombs runs not to go crazy from my minions wandering towards aggro. At least your pet listens to your target.

/signed

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

/signed

I had hoped for this when I heard about hero and henchmen control.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

This has been sugested before, and it was decided that it was a bad idea.

If you gain more control over your pet, it becomes more usefull. If it becomes easier to use, then those pet attacks that deal 30+ damage will need to be "nerfed" so that your pet isn't overpowering to others.

Also, if you aren't running a beastmaster, don't bring a pet. If you are running a beast master build, use Koss or some other hero to pull.

birdfoot

birdfoot

Frost Gate Guardian

Join Date: Jun 2006

Singapore

Ordo Chaotika

W/Mo

Personally, I'm for the idea since it helps to bring more depth into gameplay in terms of using a pet.

Erik Fox

Erik Fox

Frost Gate Guardian

Join Date: Sep 2006

Texas

Personally I'd like this as a BM, but one of Anet's reasons not to make pet/minion control was A) Haven't gotten around to it yet , and another B ) Pets and minions are 'stupider' and cannot listen to commands like heros and 'people' can. You charmed the beast to ally to you and attack what you do, but beyond that pets are still dumb animals. It makes sense to me, but I'd like to see pet controls somewhat. My friend's dog can stay...

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

I have a ranger and a pet, Fluffy. I love builds that can use her (as something besides a corpse factory.) So this isn't about ranger hate, but ...

/not signed

That level of control over a pet seems too unbalanced to me. Pets don't decrease your drops/gold/experience the way more controllable heroes and henchies do. To have the same control of pets makes the beastmaster overpowered in too many situations, imo.

Shinto Sharingan

Ascalonian Squire

Join Date: Apr 2006

Zealots of Shiverpeak

W/

PErsonally, I agree and disagree. Players should not be able to completely control the pet. Maybe there could be a sort of pet command bar, with the same settings as heros, like "Attack", "Defend", and "Avoid Combat"

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

/signed

I just want to be able to send my pet back or to go to a certain spot and stay.

All it needs is one more flag for the player's pet.

Allow necros one flag for all the minions currently controlled as well.

Jooshe

Academy Page

Join Date: Mar 2006

Valour Of Cantha

Mo/N

/signed

I think pets drastically need a boost and this seems like a logical one.
As to the comments that they'r not 'smart enough', maybe then instead of a command such as we have with the hench and heroes, we could instead have a 'stay' where they remain where they are untill told to 'come'. If they cannot do this but are able to attack with the skills we tell them to then there is surely something wrong.

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

/signed for basic commands such as attack and stay

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

I think they should add a heel command for pets, as an everlovin beastmaster myself, the thing I hate most is in AB when pets run through the enemy gates and gets killed by the defender, and then gets killed again if you res it (the only way to get your pet back is to kill yourself). Or atleast make it so you can res your pet after that situation.