Unsuspecting Strike!!! Amazing!!!
Xeones The Great
why dont ppl like this skill?
at 16 crit strikes, u strike for +111 damage if ur foe is above 90%hp
so u can be the first person to get there (shodow step or something)
and deal a crapload of damage!!!
am i right or just stupid?
at 16 crit strikes, u strike for +111 damage if ur foe is above 90%hp
so u can be the first person to get there (shodow step or something)
and deal a crapload of damage!!!
am i right or just stupid?
-.-
Because I rather have access to Twisting Fangs through a quicker way.
Xeones The Great
......??????
ss1986v2
unsuspecting strike is a very good skill. cost is can be an issue but it still has good +dmg even when not above 90%. the only issue is that a lot of assassins dont use a lead attack. one of the best, or at least the most used combos revolves around the horn of ox, falling spider, twisting fangs chain. most assassins use an off-hand attack that doesnt require a lead attack to start the chain off faster (get to TF as -.- said) and conserve skill slots (4 slots vs 5 slots). just look at the old AoD sin that used GPS or the newer shadow prison sin with BLS. lets you free up an extra slot for utility.
Xeones The Great
kk i guess...
pve-er
call me a noob but I use Unsuspected Strike. I love it, I use conventional combo so it is easier to apply to my enemy. I only do PvE and it works for me.
twicky_kid
Of course it will work in PvE because there are very few monks.
Sins attack chains are all based on twisted fangs. No assassin is going to kill within his combo without using twisted.
Sins attack chains are all based on twisted fangs. No assassin is going to kill within his combo without using twisted.
Yanman.be
Quote:
Originally Posted by Xeones The Great
so u can be the first person to get there (shodow step or something)
I don't like this sentence. It means you overextend so easily, and die. Sure, you can shadowstep, but stay in the backline untill your enemies are fighting other allies.
I don't like this sentence. It means you overextend so easily, and die. Sure, you can shadowstep, but stay in the backline untill your enemies are fighting other allies.
ACreator
actualy I dont use twistling fangs..
unsuspecting strike (yes I use it!!) + fox fangs + horns of ox + moebius + horns of ox + moebius + horns of ox + moebius....
belive it works.. I use it in Pvp..
unsuspecting strike (yes I use it!!) + fox fangs + horns of ox + moebius + horns of ox + moebius + horns of ox + moebius....
belive it works.. I use it in Pvp..
Hyunsai
I would use it if it was 5 energy cost.
Yanman.be
Quote:
Originally Posted by ACreator
actualy I dont use twistling fangs..
unsuspecting strike (yes I use it!!) + fox fangs + horns of ox + moebius + horns of ox + moebius + horns of ox + moebius....
belive it works.. I use it in Pvp.. That should only work on squishies. I don't think you can get below 50% hp with just those 3 skills that easily. Proove me wrong.
unsuspecting strike (yes I use it!!) + fox fangs + horns of ox + moebius + horns of ox + moebius + horns of ox + moebius....
belive it works.. I use it in Pvp.. That should only work on squishies. I don't think you can get below 50% hp with just those 3 skills that easily. Proove me wrong.
Dutch Masterr
yes, it is the strongest single attack for assassin, but it is a lead attack making it innefitient in pvp (in my opinion). also if your build is centered around lead+offhand+dual, it makes using unsuspecting strike pointless again because of the energy cost and less damage. although, used with burst of aggression to get to the dual faster, it would work well.
Muk Utep
The energy cost is quite high. Assuming that the basic, non-conditional portion of the skill is worth 5 energy, you pay an additional 5 energy for like 50 extra damage but only against opponents with full hp. In PvE, I find that enemies in a group rarely have full hp after you've killed the first, especially if your party has any kind of AoE or barrage. If its conditional bonus was something you could control, such as the "if hexed/crippled/bleeding" skills, it would be great. As it is now, the fact that it costs 10 energy and that the condition is often hard to meet makes it too clumsy and the benefit is too rare. The cost is too steep, especially if you want to use a 4-skill combo where another skill also costs 10 energy, and there's simply better skills to use in most situations. It's not a terrible skill, it's actually quite good when you can use it on an opponent with more than 90% health. That's just not possible often enough. To make this skill truly good (perhaps too good) it could read something like:
Unsuspecting Strike (Critical Strikes)
5 energy, 4sec cooldown
If this attack hits, you strike for +19...29 damage. If your target was above 90% Health this skill costs 10 energy and deals an additional 15...63 damage.
Unsuspecting Strike (Critical Strikes)
5 energy, 4sec cooldown
If this attack hits, you strike for +19...29 damage. If your target was above 90% Health this skill costs 10 energy and deals an additional 15...63 damage.
ACreator
@ Yanman.be
I can prove it so I will make a video with fraps then post it here.. gonna take a while.. (slow upload)
I will show u doing it on the temple of balthasar on those kinda suits to train.
gonna show in 80 armor and in 100, u need 1 or 2 normal atack blows to lower the HP.
if u dont think it proof go to AB and test it... if they are alone 90% of guys die.
I can prove it so I will make a video with fraps then post it here.. gonna take a while.. (slow upload)
I will show u doing it on the temple of balthasar on those kinda suits to train.
gonna show in 80 armor and in 100, u need 1 or 2 normal atack blows to lower the HP.
if u dont think it proof go to AB and test it... if they are alone 90% of guys die.
Chamber Asgardian
Quote:
at 16 crit strikes, u strike for +111 damage if ur foe is above 90%hp
so u can be the first person to get there (shodow step or something)
and deal a crapload of damage!!!
am i right or just stupid? Well, I think this skills has its purpose in PvE, but for PvP its bleh. No offense, but once I see another assassin starting off with Unsuspecting Strike against me, I breath a sigh of relief knowing I'll easily kick there a**. These words come from experience b/c no sin who has used this against me as there lead has lived. The best route is the no lead attack route.
Carth`
The reason I don't use it is an initial high hit isn't all that useful for a sin, and is likely to get healed. It costs too much for something that doesn't help me kill my target. Now if it was Ununsuspecting Strike (if target is below 25% health it does a huge amount of damage), that would be nice.
Likewise I wouldn't use my Executioner's Strike on a target at 100% health. I save it for my adrenaline spike when I'm making my attempt to kill the target.
Likewise I wouldn't use my Executioner's Strike on a target at 100% health. I save it for my adrenaline spike when I'm making my attempt to kill the target.
Shantel Span
It's probably one of the (or simply the) highest damage Lead strike out there.
That said, I never use it. I spend all my energy on finishing my opponent off with high damage Dual's or followups, and I don't want to spend ten energy (two thirds my total energy....cough) on the lead attack. Its huge damage is only good at the start of an encounter, which means most of the fight it's going to be more or less a subpar lead attack. It also doesn't give any added benefit like most leads do - I generally use Black Lotus (for an extreme energy boost) or Disrupting Stab with my daze build.
That said, I never use it. I spend all my energy on finishing my opponent off with high damage Dual's or followups, and I don't want to spend ten energy (two thirds my total energy....cough) on the lead attack. Its huge damage is only good at the start of an encounter, which means most of the fight it's going to be more or less a subpar lead attack. It also doesn't give any added benefit like most leads do - I generally use Black Lotus (for an extreme energy boost) or Disrupting Stab with my daze build.
Kais Unduli
I've found using unsuspecting strike first usually kills my energy, not allowing me to follow up my chain properly to finish off my opponent. Only time I use it now is if I'm farming Dajkah Inlet with my Rt/A.
Am I A Good Sin
Well I would like to disagree with unsuspecting strike is to much energy or I'm never beaten by it. This is what ppl have told me when I use it. I use this skill more than half the time. Its actually 1 of my favorite skills of all time. Think about it for a sec. Even tho its most effective at 90% or above enemies it still does around a warrior damaging attack if ur enemy is below 90%. Then also energy cost? No prob. Use zealous dagger tang and with NF an energy inscription. Then critical strikes at 13 dagger at 11 or 12 and if ur a monk healing can get up to 10. All depends on how u use ur runes and attribute points.
Carth`
Quote:
Originally Posted by Am I A Good Sin
and if ur a monk healing can get up to 10
That just suggests to me you're trying to be a wammo in assassins clothes. What do you use 10 healing for? Tanking isn't what sins do best.
What people have said still stands. You are spending 10 energy on a skill that only does its 100+ damage once, and then for the rest of the fight does less. The most powerful attacks are your offhand and dual attacks, if you are serious about assassinating someone, use an attack chain that skips the lead attack and lets you do the offhand > dual > offhand > dual chain.
I'm not saying you should never use a lead attack, there are some that can be useful, but doing extra damage to a target at full health? I prefer to extra damage continuously to the target no matter what his health is.
What people have said still stands. You are spending 10 energy on a skill that only does its 100+ damage once, and then for the rest of the fight does less. The most powerful attacks are your offhand and dual attacks, if you are serious about assassinating someone, use an attack chain that skips the lead attack and lets you do the offhand > dual > offhand > dual chain.
I'm not saying you should never use a lead attack, there are some that can be useful, but doing extra damage to a target at full health? I prefer to extra damage continuously to the target no matter what his health is.
ACreator
i invite u all to use this build for example in AB
critical eye + unsuspecting + fox fangs + horns of the ox + moebius + syphon speed + dash + feigtened neutrality
dagger mastery 12 + 3 + 1
shadow arts 8 + 1
deadly arts 2 + 1
critical strikes 10 +2
and the last rune use
+ energy
or
the one that reduces blind and other thing
---------
use critical eye > syphon speed > dash > ususpecting > fox fangs > horns > moebius
only use moebius if target is bellow 50% HP!!! if he heals too much run, otherwise use 1 or 2 normal atacks and repeat
horns > moebius
horns > moebius
horns > moebius
until he is dead... belive 90% he dies at 1st try
then use dash or feignted neutrality as needed.
have a try
critical eye + unsuspecting + fox fangs + horns of the ox + moebius + syphon speed + dash + feigtened neutrality
dagger mastery 12 + 3 + 1
shadow arts 8 + 1
deadly arts 2 + 1
critical strikes 10 +2
and the last rune use
+ energy
or
the one that reduces blind and other thing
---------
use critical eye > syphon speed > dash > ususpecting > fox fangs > horns > moebius
only use moebius if target is bellow 50% HP!!! if he heals too much run, otherwise use 1 or 2 normal atacks and repeat
horns > moebius
horns > moebius
horns > moebius
until he is dead... belive 90% he dies at 1st try
then use dash or feignted neutrality as needed.
have a try
Spura
I like it in pvp simply because 120 HP drop will prompt heal from monk and I can do this every 4 sec. So basically I run around and stab people with full HP so monk reacts with heal. Goes through monk's energy quick.
Yanman.be
Spura, that's actually a pretty good idea. Now combine with some other monk diversion skills...*ponders*
Kazuki
Unsuspecting Strike is an ok skill, but like some other people in this thread said, it doesn't give fast access to your dual skills and it has high energy to activate. I've been testing a build quite some time now and it seems quite worthy of guildwiki.
IGN: Prototype Xiii [[[Tester]]]
Dagger Mastery : 12*
Critical Strike : 12*
Deadly Arts : 3
*if you'd like use runes if you want to make the SS last longer as well as DP
Siphon Speed / Expose Defenses
Unsuspecting Strike
Temple Strike
Twisting Fangs / Critical Strike
Black Spider Strike / Malicious Strike
Burst of Agression
<Open>
<Open>
-Variations-
Dark Prison for surprise attack
Resurrection Signet for resurrecting fallen allies
Return to get yourself out of bad situations
Feigned neutrality to kite and heal
Wary Stance to kite or tank while gaining energy
Viper's Defense for kiting
-Equipment-
Zealous Daggers
High energy armor (if using DP, i suggest about 40+)
-Usage-
Activate Siphon Speed for the chain and for kiting foes
[If you have DP activate that to surprise your foe so they can't react fast enough]
Activate US > TS > TF > BSS with BoA activated before US.
Repeat normal attacks to disrupt casters and melee enemies
[If you have Wary Stance, activate this]
For the other variations, i believe you can figure out what they're useful for.
-Counters-
Blind, evade, block, empathy, diversion (on TS), faintheartedness, etc.
have fun. it interrupts enemy skills (spellcasters) so fast with normal attacking b/c of dazed and the degen kills them eventually if they're not healed by a monk b/c they can't heal themselves .
IGN: Prototype Xiii [[[Tester]]]
Dagger Mastery : 12*
Critical Strike : 12*
Deadly Arts : 3
*if you'd like use runes if you want to make the SS last longer as well as DP
Siphon Speed / Expose Defenses
Unsuspecting Strike
Temple Strike
Twisting Fangs / Critical Strike
Black Spider Strike / Malicious Strike
Burst of Agression
<Open>
<Open>
-Variations-
Dark Prison for surprise attack
Resurrection Signet for resurrecting fallen allies
Return to get yourself out of bad situations
Feigned neutrality to kite and heal
Wary Stance to kite or tank while gaining energy
Viper's Defense for kiting
-Equipment-
Zealous Daggers
High energy armor (if using DP, i suggest about 40+)
-Usage-
Activate Siphon Speed for the chain and for kiting foes
[If you have DP activate that to surprise your foe so they can't react fast enough]
Activate US > TS > TF > BSS with BoA activated before US.
Repeat normal attacks to disrupt casters and melee enemies
[If you have Wary Stance, activate this]
For the other variations, i believe you can figure out what they're useful for.
-Counters-
Blind, evade, block, empathy, diversion (on TS), faintheartedness, etc.
have fun. it interrupts enemy skills (spellcasters) so fast with normal attacking b/c of dazed and the degen kills them eventually if they're not healed by a monk b/c they can't heal themselves .
Destro Maniak
I am using this chain and I tested in ısle of name less on 100 Al suit:
Critical 15
Dagger 11
Unsuspending Stirike
Palm Stirike
Horns of Ox
Falling Spider
Twisting Fang
Do you know how fast this kills. Only 6 sec. On 60 Al I usually cant use Twisting Fang.
Critical 15
Dagger 11
Unsuspending Stirike
Palm Stirike
Horns of Ox
Falling Spider
Twisting Fang
Do you know how fast this kills. Only 6 sec. On 60 Al I usually cant use Twisting Fang.
Yanman.be
Destro Maniak, misusing Palm Strike like that makes me puke. Also, critical strikes higher than DM makes me puke. Now I just lost my appetite and I got a fever. thanks.
ACreator
test my build.. and plz ive some feedback
Destro Maniak
Quote:
Originally Posted by Yanman.be
Destro Maniak, misusing Palm Strike like that makes me puke. Also, critical strikes higher than DM makes me puke. Now I just lost my appetite and I got a fever. thanks.
Actually this was a normal build at wiki tested (favored) the wastn unsuspending. I just added it to deal 110-130 dmg at first hit and hill in 7 sec. In pvp I put some point in deadly and get spihon speed.
Yanman.be
I think you mean wiki. Link please?
Destro Maniak
well here is the link
http://gw.gamewikis.org/wiki/Build:A/any_Lotus_Palm I didnt mean there was unsuspecting strike. I put it myself
http://gw.gamewikis.org/wiki/Build:A/any_Lotus_Palm I didnt mean there was unsuspecting strike. I put it myself
Yanman.be
Attributes are still messed up, and Palm Strike isn't used the way it should.
Palm Strike and black lotus strike and black spider strike exsist so we can skip the useless lead attacks and hit directly with off/dual attack.
The way you use it now, means you probably could dump your elite, sub in a cheaper offhand, and take a more powerful dual attack or utility slot.
Palm Strike and black lotus strike and black spider strike exsist so we can skip the useless lead attacks and hit directly with off/dual attack.
The way you use it now, means you probably could dump your elite, sub in a cheaper offhand, and take a more powerful dual attack or utility slot.
Windwalker64
Its great when u use only once at the start........
I do it first,then a off hand elite atk that dosent need a lead,then twisting,get away with hearth of shadow,then use my second combo (jaged strike,wild strike,death blossom).If my victim is still alive elite off hand and twisting.......
IF its still alive i hit the monitor with my chair............
I do it first,then a off hand elite atk that dosent need a lead,then twisting,get away with hearth of shadow,then use my second combo (jaged strike,wild strike,death blossom).If my victim is still alive elite off hand and twisting.......
IF its still alive i hit the monitor with my chair............
AuraofMana
Twisting Fang is a great skill, but it isn't THE skill.
I run Assassin builds without Twisting Fang due to its high recharge and I end up killing faster than most sins do.
And yes, I use Unsuspecting Strike as a Lead Attack, it deals about 30% of my damage.
I run Assassin builds without Twisting Fang due to its high recharge and I end up killing faster than most sins do.
And yes, I use Unsuspecting Strike as a Lead Attack, it deals about 30% of my damage.
ACreator
aura of mana, can u test my build and coment??
its in 1st post of second page....
its in 1st post of second page....
AuraofMana
Quote:
I use:
Unsuspecting Strike, Wild Strike, Horns of Ox, Falling Spider, Blades of Steel.
Usually kills casters in one combo. If not, quickly follow with Unsuspecting Strike, Wild Strike, and Blades of Steel.
I use AOD.
Dash is a must have.
Optional slot for heal.
16 Dagger, 13 Crit, 3 levels of something left over. I usually do Shadow Arts with Shadow Refuge.
l Artemis Entreri l
mana....blades is a waste...u have 2 skills that recharge in 4 sec and wild strike(and unsusp) will be done recharging by end of u combo so blades of steel wont do full damage.take twisting fangs or death blossom
AuraofMana
Umm.. 4 seconds is a long time dude.. I usually use it before they are recharged and I get the max damage.
I have used this build numerous times in PvP (AB and HA) and it usually kills a target in one hit unless a monk intervenes (or some heavy tanking build, self heal gets interrupted usually due to KD).
One thing I don't liek about Twisting Fangs is its long recharge of whomping 15 seconds. That's why I never liked it... I can't jump on another target right afterwards.
Although right now I am trying to pierce together a Shadow Prison/Twisting Fangs build (I am aware it isn't new, but I like to make my own builds). The long recharge is still leaving Twisting Fangs in the low spot for me =(
How do you guys use it? What do you follow it up with (other than Moebius). What do you do if the target is almost dead but self healing (so the bleeding + deep wound, and possibly the poison if you used some thing of that sort won't take the target out)?
And there's going to be some attribute problems... I'll have to utilize all 4 Assassin attributes and I like my CS to be 13 and Dagger to be reasonably high (I use 16 =P). And as always, self-heal is needed (Shadow Refuge still gets my vote for the crappiest heal in the game, even with 16 in Shadow Arts).
I have used this build numerous times in PvP (AB and HA) and it usually kills a target in one hit unless a monk intervenes (or some heavy tanking build, self heal gets interrupted usually due to KD).
One thing I don't liek about Twisting Fangs is its long recharge of whomping 15 seconds. That's why I never liked it... I can't jump on another target right afterwards.
Although right now I am trying to pierce together a Shadow Prison/Twisting Fangs build (I am aware it isn't new, but I like to make my own builds). The long recharge is still leaving Twisting Fangs in the low spot for me =(
How do you guys use it? What do you follow it up with (other than Moebius). What do you do if the target is almost dead but self healing (so the bleeding + deep wound, and possibly the poison if you used some thing of that sort won't take the target out)?
And there's going to be some attribute problems... I'll have to utilize all 4 Assassin attributes and I like my CS to be 13 and Dagger to be reasonably high (I use 16 =P). And as always, self-heal is needed (Shadow Refuge still gets my vote for the crappiest heal in the game, even with 16 in Shadow Arts).
l Artemis Entreri l
1st off....15 sec isnt much. u can afford to wait 15 sec to start combo and if u have deadly arts points,folo [/skill]Twisting Fangs[skill] w/ impale for an insane spike
Diddy bow
unsupecting rocks it matches others on damage even below 90 has the (joint) quickest recharge and can do HUGE damage over 90, so followd by wold then fangs or w/e it can be great-my fav lead ^^
AuraofMana
NVM TWISTING FANGS owns.... umm it's better than Blades of Steel in my build due to Deep Wound and Bleeding =)